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util/hashring.lua @ 13575:750ff9f579e2
mod_c2s, mod_s2s: Support for queuing callbacks to run in session thread
This allows certain session-specific code that needs to run in the async
context, but is itself triggered outside of that context (e.g. timers), to
be queued.
An example of this is the session destruction code of mod_smacks, when the
hibernation timeout is reached.
author | Matthew Wild <mwild1@gmail.com> |
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date | Thu, 21 Nov 2024 17:02:07 +0000 |
parent | 12975:d10957394a3c |
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local it = require "prosody.util.iterators"; local function generate_ring(nodes, num_replicas, hash) local new_ring = {}; for _, node_name in ipairs(nodes) do for replica = 1, num_replicas do local replica_hash = hash(node_name..":"..replica); new_ring[replica_hash] = node_name; table.insert(new_ring, replica_hash); end end table.sort(new_ring); return new_ring; end local hashring_methods = {}; local hashring_mt = { __index = function (self, k) -- Automatically build self.ring if it's missing if k == "ring" then local ring = generate_ring(self.nodes, self.num_replicas, self.hash); rawset(self, "ring", ring); return ring; end return rawget(hashring_methods, k); end }; local function new(num_replicas, hash_function) return setmetatable({ nodes = {}, num_replicas = num_replicas, hash = hash_function }, hashring_mt); end; function hashring_methods:add_node(name, value) self.ring = nil; self.nodes[name] = value == nil and true or value; table.insert(self.nodes, name); return true; end function hashring_methods:add_nodes(nodes) self.ring = nil; local iter = pairs; if nodes[1] then -- simple array? iter = it.values; end for node_name, node_value in iter(nodes) do if self.nodes[node_name] == nil then self.nodes[node_name] = node_value == nil and true or node_value; table.insert(self.nodes, node_name); end end return true; end function hashring_methods:remove_node(node_name) self.ring = nil; if self.nodes[node_name] ~= nil then for i, stored_node_name in ipairs(self.nodes) do if node_name == stored_node_name then self.nodes[node_name] = nil; table.remove(self.nodes, i); return true; end end end return false; end function hashring_methods:remove_nodes(nodes) self.ring = nil; for _, node_name in ipairs(nodes) do self:remove_node(node_name); end end function hashring_methods:clone() local clone_hashring = new(self.num_replicas, self.hash); for node_name, node_value in pairs(self.nodes) do clone_hashring.nodes[node_name] = node_value; end clone_hashring.ring = nil; return clone_hashring; end function hashring_methods:get_node(key) local node; local key_hash = self.hash(key); for _, replica_hash in ipairs(self.ring) do if key_hash < replica_hash then node = self.ring[replica_hash]; break; end end if not node then node = self.ring[self.ring[1]]; end return node, self.nodes[node]; end return { new = new; }