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spec/util_queue_spec.lua @ 13575:750ff9f579e2
mod_c2s, mod_s2s: Support for queuing callbacks to run in session thread
This allows certain session-specific code that needs to run in the async
context, but is itself triggered outside of that context (e.g. timers), to
be queued.
An example of this is the session destruction code of mod_smacks, when the
hibernation timeout is reached.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Thu, 21 Nov 2024 17:02:07 +0000 |
parent | 13558:56e112b890ea |
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local queue = require "util.queue"; describe("util.queue", function() describe("#new()", function() it("should work", function() do local q = queue.new(10); assert.are.equal(q.size, 10); assert.are.equal(q:count(), 0); assert.is_true(q:push("one")); assert.is_true(q:push("two")); assert.is_true(q:push("three")); for i = 4, 10 do assert.is_true(q:push("hello")); assert.are.equal(q:count(), i, "count is not "..i.."("..q:count()..")"); end assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:pop(), "one", "queue item incorrect"); assert.are.equal(q:pop(), "two", "queue item incorrect"); assert.is_true(q:push("hello")); assert.is_true(q:push("hello")); assert.are.equal(q:pop(), "three", "queue item incorrect"); assert.is_true(q:push("hello")); assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:count(), 10, "queue count incorrect"); for _ = 1, 10 do assert.are.equal(q:pop(), "hello", "queue item incorrect"); end assert.are.equal(q:count(), 0, "queue count incorrect"); assert.are.equal(q:pop(), nil, "empty queue pops non-nil result"); assert.are.equal(q:count(), 0, "popping empty queue affects count"); assert.are.equal(q:peek(), nil, "empty queue peeks non-nil result"); assert.are.equal(q:count(), 0, "peeking empty queue affects count"); assert.is_true(q:push(1)); for i = 1, 1001 do assert.are.equal(q:pop(), i); assert.are.equal(q:count(), 0); assert.is_true(q:push(i+1)); assert.are.equal(q:count(), 1); end assert.are.equal(q:pop(), 1002); assert.is_true(q:push(1)); for i = 1, 1000 do assert.are.equal(q:pop(), i); assert.is_true(q:push(i+1)); end assert.are.equal(q:pop(), 1001); assert.are.equal(q:count(), 0); end do -- Test queues that purge old items when pushing to a full queue local q = queue.new(10, true); for i = 1, 10 do q:push(i); end assert.are.equal(q:count(), 10); assert.is_true(q:push(11)); assert.are.equal(q:count(), 10); assert.are.equal(q:pop(), 2); -- First item should have been purged assert.are.equal(q:peek(), 3); for i = 12, 32 do assert.is_true(q:push(i)); end assert.are.equal(q:count(), 10); assert.are.equal(q:pop(), 23); end do -- Test iterator local q = queue.new(10, true); for i = 1, 10 do q:push(i); end local i = 0; for item in q:items() do i = i + 1; assert.are.equal(item, i, "unexpected item returned by iterator") end end end); end); describe("consume()", function () it("should work", function () local q = queue.new(10); for i = 1, 5 do q:push(i); end local c = 0; for i in q:consume() do assert(i == c + 1); assert(q:count() == (5-i)); c = i; end end); it("should work even if items are pushed in the loop", function () local q = queue.new(10); for i = 1, 5 do q:push(i); end local c = 0; for i in q:consume() do assert(i == c + 1); if c < 3 then assert(q:count() == (5-i)); else assert(q:count() == (6-i)); end c = i; if c == 3 then q:push(6); end end assert.equal(c, 6); end); end); describe("replace()", function () it("should work", function () local q = queue.new(10); for i = 1, 5 do q:push(i); end q:replace(6); local c = 0; for i in q:consume() do c = c + 1; if c > 1 then assert.is_equal(c, i); elseif c == 1 then assert.is_equal(6, i); end end assert.is_equal(5, c); end); end); end);