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spec/util_fsm_spec.lua @ 13575:750ff9f579e2
mod_c2s, mod_s2s: Support for queuing callbacks to run in session thread
This allows certain session-specific code that needs to run in the async
context, but is itself triggered outside of that context (e.g. timers), to
be queued.
An example of this is the session destruction code of mod_smacks, when the
hibernation timeout is reached.
author | Matthew Wild <mwild1@gmail.com> |
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date | Thu, 21 Nov 2024 17:02:07 +0000 |
parent | 13019:8a2f75e38eb2 |
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describe("util.fsm", function () local new_fsm = require "util.fsm".new; do local fsm = new_fsm({ transitions = { { name = "melt", from = "solid", to = "liquid" }; { name = "freeze", from = "liquid", to = "solid" }; }; }); it("works", function () local water = fsm:init("liquid"); water:freeze(); assert.equal("solid", water.state); water:melt(); assert.equal("liquid", water.state); end); it("does not allow invalid transitions", function () local water = fsm:init("liquid"); assert.has_errors(function () water:melt(); end, "Invalid state transition: liquid cannot melt"); water:freeze(); assert.equal("solid", water.state); water:melt(); assert.equal("liquid", water.state); assert.has_errors(function () water:melt(); end, "Invalid state transition: liquid cannot melt"); end); end it("notifies observers", function () local n = 0; local has_become_solid = spy.new(function (transition) assert.is_table(transition); assert.equal("solid", transition.to); assert.is_not_nil(transition.instance); n = n + 1; if n == 1 then assert.is_nil(transition.from); assert.is_nil(transition.from_attr); elseif n == 2 then assert.equal("liquid", transition.from); assert.is_nil(transition.from_attr); assert.equal("freeze", transition.name); end end); local is_melting = spy.new(function (transition) assert.is_table(transition); assert.equal("melt", transition.name); assert.is_not_nil(transition.instance); end); local fsm = new_fsm({ transitions = { { name = "melt", from = "solid", to = "liquid" }; { name = "freeze", from = "liquid", to = "solid" }; }; state_handlers = { solid = has_become_solid; }; transition_handlers = { melt = is_melting; }; }); local water = fsm:init("liquid"); assert.spy(has_become_solid).was_not_called(); local ice = fsm:init("solid"); --luacheck: ignore 211/ice assert.spy(has_become_solid).was_called(1); water:freeze(); assert.spy(is_melting).was_not_called(); water:melt(); assert.spy(is_melting).was_called(1); end); local function test_machine(fsm_spec, expected_transitions, test_func) fsm_spec.handlers = fsm_spec.handlers or {}; fsm_spec.handlers.transitioned = function (transition) local expected_transition = table.remove(expected_transitions, 1); assert.same(expected_transition, { name = transition.name; to = transition.to; to_attr = transition.to_attr; from = transition.from; from_attr = transition.from_attr; }); end; local fsm = new_fsm(fsm_spec); test_func(fsm); assert.equal(0, #expected_transitions); end it("handles transitions with the same name", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- C i:step(); -- D assert.has_errors(function () i:step(); end, "Invalid state transition: D cannot step"); end); end); it("handles supports wildcard transitions", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "reset", from = "C", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; { name = "reset", from = "*", to = "A" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- C i:reset(); -- A i:step(); -- B i:step(); -- C i:step(); -- D assert.has_errors(function () i:step(); end, "Invalid state transition: D cannot step"); end); end); it("supports specifying multiple from states", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "reset", from = "C", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; { name = "reset", from = {"B", "C", "D"}, to = "A" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- C i:reset(); -- A assert.has_errors(function () i:reset(); end, "Invalid state transition: A cannot reset"); i:step(); -- B i:step(); -- C i:step(); -- D assert.has_errors(function () i:step(); end, "Invalid state transition: D cannot step"); end); end); it("handles transitions with the same start/end state", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "B" }; { name = "step", from = "B", to = "B" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "B" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- B i:step(); -- B end); end); it("can identify instances of a specific fsm", function () local fsm1 = new_fsm({ default_state = "a" }); local fsm2 = new_fsm({ default_state = "a" }); local i1 = fsm1:init(); local i2 = fsm2:init(); assert.truthy(fsm1:is_instance(i1)); assert.truthy(fsm2:is_instance(i2)); assert.falsy(fsm1:is_instance(i2)); assert.falsy(fsm2:is_instance(i1)); end); it("errors when an invalid initial state is passed", function () local fsm1 = new_fsm({ transitions = { { name = "", from = "A", to = "B" }; }; }); assert.has_no_errors(function () fsm1:init("A"); end); assert.has_errors(function () fsm1:init("C"); end); end); end);