File

util-src/table.c @ 12518:73ee3855f970

mod_smacks: Factor out some convenience functions Those lines are long and the risk of mistakes if another one needs to be added seems high, but lower when factored out like this.
author Kim Alvefur <zash@zash.se>
date Fri, 11 Feb 2022 16:09:42 +0100
parent 12405:308ed64dc69b
child 12575:1f6f05a98fcd
line wrap: on
line source

#include <lua.h>
#include <lauxlib.h>

#ifndef LUA_MAXINTEGER
#include <stdint.h>
#define LUA_MAXINTEGER PTRDIFF_MAX
#endif

#if (LUA_VERSION_NUM > 501)
#define lua_equal(L, A, B) lua_compare(L, A, B, LUA_OPEQ)
#endif

static int Lcreate_table(lua_State *L) {
	lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
	return 1;
}

/* COMPAT: w/ Lua pre-5.4 */
static int Lpack(lua_State *L) {
	unsigned int n_args = lua_gettop(L);
	lua_createtable(L, n_args, 1);
	lua_insert(L, 1);

	for(int arg = n_args; arg >= 1; arg--) {
		lua_rawseti(L, 1, arg);
	}

	lua_pushinteger(L, n_args);
	lua_setfield(L, -2, "n");
	return 1;
}

/* COMPAT: w/ Lua pre-5.4 */
static int Lmove (lua_State *L) {
	lua_Integer f = luaL_checkinteger(L, 2);
	lua_Integer e = luaL_checkinteger(L, 3);
	lua_Integer t = luaL_checkinteger(L, 4);

	int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
	luaL_checktype(L, 1, LUA_TTABLE);
	luaL_checktype(L, tt, LUA_TTABLE);

	if (e >= f) {  /* otherwise, nothing to move */
		lua_Integer n, i;
		luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
		  "too many elements to move");
		n = e - f + 1;  /* number of elements to move */
		luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
		"destination wrap around");
		if (t > e || t <= f || (tt != 1 && !lua_equal(L, 1, tt))) {
			for (i = 0; i < n; i++) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		} else {
			for (i = n - 1; i >= 0; i--) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		}
	}

	lua_pushvalue(L, tt);  /* return destination table */
	return 1;
}

int luaopen_util_table(lua_State *L) {
#if (LUA_VERSION_NUM > 501)
	luaL_checkversion(L);
#endif
	lua_createtable(L, 0, 2);
	lua_pushcfunction(L, Lcreate_table);
	lua_setfield(L, -2, "create");
	lua_pushcfunction(L, Lpack);
	lua_setfield(L, -2, "pack");
	lua_pushcfunction(L, Lmove);
	lua_setfield(L, -2, "move");
	return 1;
}