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plugins/muc/mod_muc.lua @ 10351:72b23c5f74fb
util.interpolation: Test array syntax
author | Kim Alvefur <zash@zash.se> |
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date | Sun, 20 Oct 2019 20:56:29 +0200 |
parent | 9647:0f43b901c854 |
child | 10353:7b602e13c3b6 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- Exposed functions: -- -- create_room(jid) -> room -- track_room(room) -- delete_room(room) -- forget_room(room) -- get_room_from_jid(jid) -> room -- each_room(live_only) -> () -> room [DEPRECATED] -- all_rooms() -> room -- live_rooms() -> room -- shutdown_component() if module:get_host_type() ~= "component" then error("MUC should be loaded as a component, please see https://prosody.im/doc/components", 0); end local muclib = module:require "muc"; room_mt = muclib.room_mt; -- Yes, global. new_room = muclib.new_room; local name = module:require "muc/name"; room_mt.get_name = name.get; room_mt.set_name = name.set; local description = module:require "muc/description"; room_mt.get_description = description.get; room_mt.set_description = description.set; local language = module:require "muc/language"; room_mt.get_language = language.get; room_mt.set_language = language.set; local hidden = module:require "muc/hidden"; room_mt.get_hidden = hidden.get; room_mt.set_hidden = hidden.set; function room_mt:get_public() return not self:get_hidden(); end function room_mt:set_public(public) return self:set_hidden(not public); end local password = module:require "muc/password"; room_mt.get_password = password.get; room_mt.set_password = password.set; local members_only = module:require "muc/members_only"; room_mt.get_members_only = members_only.get; room_mt.set_members_only = members_only.set; room_mt.get_allow_member_invites = members_only.get_allow_member_invites; room_mt.set_allow_member_invites = members_only.set_allow_member_invites; local moderated = module:require "muc/moderated"; room_mt.get_moderated = moderated.get; room_mt.set_moderated = moderated.set; local request = module:require "muc/request"; room_mt.handle_role_request = request.handle_request; local persistent = module:require "muc/persistent"; room_mt.get_persistent = persistent.get; room_mt.set_persistent = persistent.set; local subject = module:require "muc/subject"; room_mt.get_changesubject = subject.get_changesubject; room_mt.set_changesubject = subject.set_changesubject; room_mt.get_subject = subject.get; room_mt.set_subject = subject.set; room_mt.send_subject = subject.send; local history = module:require "muc/history"; room_mt.send_history = history.send; room_mt.get_historylength = history.get_length; room_mt.set_historylength = history.set_length; local register = module:require "muc/register"; room_mt.get_registered_nick = register.get_registered_nick; room_mt.get_registered_jid = register.get_registered_jid; room_mt.handle_register_iq = register.handle_register_iq; local jid_split = require "util.jid".split; local jid_bare = require "util.jid".bare; local st = require "util.stanza"; local cache = require "util.cache"; local um_is_admin = require "core.usermanager".is_admin; module:require "muc/config_form_sections"; module:depends("disco"); module:add_identity("conference", "text", module:get_option_string("name", "Prosody Chatrooms")); module:add_feature("http://jabber.org/protocol/muc"); module:depends "muc_unique" module:require "muc/lock"; local function is_admin(jid) return um_is_admin(jid, module.host); end do -- Monkey patch to make server admins room owners local _get_affiliation = room_mt.get_affiliation; function room_mt:get_affiliation(jid) if is_admin(jid) then return "owner"; end return _get_affiliation(self, jid); end local _set_affiliation = room_mt.set_affiliation; function room_mt:set_affiliation(actor, jid, affiliation, reason, data) if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end return _set_affiliation(self, actor, jid, affiliation, reason, data); end end local persistent_rooms_storage = module:open_store("persistent"); local persistent_rooms = module:open_store("persistent", "map"); local room_configs = module:open_store("config"); local room_state = module:open_store("state"); local room_items_cache = {}; local function room_save(room, forced, savestate) local node = jid_split(room.jid); local is_persistent = persistent.get(room); room_items_cache[room.jid] = room:get_public() and room:get_name() or nil; if is_persistent or savestate then persistent_rooms:set(nil, room.jid, true); local data, state = room:freeze(savestate); room_state:set(node, state); return room_configs:set(node, data); elseif forced then persistent_rooms:set(nil, room.jid, nil); room_state:set(node, nil); return room_configs:set(node, nil); end end local max_rooms = module:get_option_number("muc_max_rooms"); local max_live_rooms = module:get_option_number("muc_room_cache_size", 100); local room_hit = module:measure("room_hit", "rate"); local room_miss = module:measure("room_miss", "rate") local room_eviction = module:measure("room_eviction", "rate"); local rooms = cache.new(max_rooms or max_live_rooms, function (jid, room) if max_rooms then module:log("info", "Room limit of %d reached, no new rooms allowed", max_rooms); return false; end module:log("debug", "Evicting room %s", jid); room_eviction(); room_items_cache[room.jid] = room:get_public() and room:get_name() or nil; local ok, err = room_save(room, nil, true); -- Force to disk if not ok then module:log("error", "Failed to swap inactive room %s to disk: %s", jid, err); return false; end end); -- Automatically destroy empty non-persistent rooms module:hook("muc-occupant-left",function(event) local room = event.room if room.destroying then return end if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room module:log("debug", "%q empty, destroying", room.jid); module:fire_event("muc-room-destroyed", { room = room }); end end, -1); function track_room(room) if rooms:set(room.jid, room) then -- When room is created, over-ride 'save' method room.save = room_save; return room; end -- Resource limit reached return false; end local function handle_broken_room(room, origin, stanza) module:log("debug", "Returning error from broken room %s", room.jid); origin.send(st.error_reply(stanza, "wait", "internal-server-error")); return true; end local function restore_room(jid) local node = jid_split(jid); local data, err = room_configs:get(node); if data then module:log("debug", "Restoring room %s from storage", jid); if module:fire_event("muc-room-pre-restore", { jid = jid, data = data }) == false then return false; end local state, s_err = room_state:get(node); if not state and s_err then module:log("debug", "Could not restore state of room %s: %s", jid, s_err); end local room = muclib.restore_room(data, state); if track_room(room) then room_state:set(node, nil); module:fire_event("muc-room-restored", { jid = jid, room = room }); return room; else return false; end elseif err then module:log("error", "Error restoring room %s from storage: %s", jid, err); local room = muclib.new_room(jid, { locked = math.huge }); room.handle_normal_presence = handle_broken_room; room.handle_first_presence = handle_broken_room; return room; end end -- Removes a room from memory, without saving it (save first if required) function forget_room(room) module:log("debug", "Forgetting %s", room.jid); rooms.save = nil; rooms:set(room.jid, nil); end -- Removes a room from the database (may remain in memory) function delete_room(room) module:log("debug", "Deleting %s", room.jid); room_configs:set(jid_split(room.jid), nil); room_state:set(jid_split(room.jid), nil); persistent_rooms:set(nil, room.jid, nil); room_items_cache[room.jid] = nil; end function module.unload() for room in live_rooms() do room:save(nil, true); forget_room(room); end end function get_room_from_jid(room_jid) local room = rooms:get(room_jid); if room then room_hit(); rooms:set(room_jid, room); -- bump to top; return room; end room_miss(); return restore_room(room_jid); end local function set_room_defaults(room, lang) room:set_public(module:get_option_boolean("muc_room_default_public", false)); room:set_persistent(module:get_option_boolean("muc_room_default_persistent", room:get_persistent())); room:set_members_only(module:get_option_boolean("muc_room_default_members_only", room:get_members_only())); room:set_allow_member_invites(module:get_option_boolean("muc_room_default_allow_member_invites", room:get_allow_member_invites())); room:set_moderated(module:get_option_boolean("muc_room_default_moderated", room:get_moderated())); room:set_whois(module:get_option_boolean("muc_room_default_public_jids", room:get_whois() == "anyone") and "anyone" or "moderators"); room:set_changesubject(module:get_option_boolean("muc_room_default_change_subject", room:get_changesubject())); room:set_historylength(module:get_option_number("muc_room_default_history_length", room:get_historylength())); room:set_language(lang or module:get_option_string("muc_room_default_language")); end function create_room(room_jid, config) local exists = get_room_from_jid(room_jid); if exists then return nil, "room-exists"; end local room = muclib.new_room(room_jid, config); if not config then set_room_defaults(room); end module:fire_event("muc-room-created", { room = room; }); return track_room(room); end function all_rooms() return coroutine.wrap(function () local seen = {}; -- Don't iterate over persistent rooms twice for room in live_rooms() do coroutine.yield(room); seen[room.jid] = true; end local all_persistent_rooms, err = persistent_rooms_storage:get(nil); if not all_persistent_rooms then if err then module:log("error", "Error loading list of persistent rooms, only rooms live in memory were iterated over"); module:log("debug", "%s", debug.traceback(err)); end return nil; end for room_jid in pairs(all_persistent_rooms) do if not seen[room_jid] then local room = restore_room(room_jid); if room then coroutine.yield(room); else module:log("error", "Missing data for room '%s', omitting from iteration", room_jid); end end end end); end function live_rooms() return rooms:values(); end function each_room(live_only) if live_only then return live_rooms(); end return all_rooms(); end module:hook("host-disco-items", function(event) local reply = event.reply; module:log("debug", "host-disco-items called"); if next(room_items_cache) ~= nil then for jid, room_name in pairs(room_items_cache) do reply:tag("item", { jid = jid, name = room_name }):up(); end else for room in all_rooms() do if not room:get_hidden() then local jid, room_name = room.jid, room:get_name(); room_items_cache[jid] = room_name; reply:tag("item", { jid = jid, name = room_name }):up(); end end end end); module:hook("muc-room-pre-create", function (event) set_room_defaults(event.room, event.stanza.attr["xml:lang"]); end, 1); module:hook("muc-room-pre-create", function(event) local origin, stanza = event.origin, event.stanza; if not track_room(event.room) then origin.send(st.error_reply(stanza, "wait", "resource-constraint")); return true; end end, -1000); module:hook("muc-room-destroyed",function(event) local room = event.room; forget_room(room); delete_room(room); end); if module:get_option_boolean("muc_tombstones", true) then local ttl = module:get_option_number("muc_tombstone_expiry", 86400 * 31); module:hook("muc-room-destroyed",function(event) local room = event.room; if not room:get_persistent() then return end if room._data.destroyed then return -- Allow destruction of tombstone end local tombstone = new_room(room.jid, { locked = os.time() + ttl; destroyed = true; reason = event.reason; newjid = event.newjid; -- password? }); tombstone.save = room_save; tombstone:set_persistent(true); tombstone:set_hidden(true); tombstone:save(true); return true; end, -10); end do local restrict_room_creation = module:get_option("restrict_room_creation"); if restrict_room_creation == true then restrict_room_creation = "admin"; end if restrict_room_creation then local host_suffix = module.host:gsub("^[^%.]+%.", ""); module:hook("muc-room-pre-create", function(event) local origin, stanza = event.origin, event.stanza; local user_jid = stanza.attr.from; if not is_admin(user_jid) and not ( restrict_room_creation == "local" and select(2, jid_split(user_jid)) == host_suffix ) then origin.send(st.error_reply(stanza, "cancel", "not-allowed", "Room creation is restricted")); return true; end end); end end for event_name, method in pairs { -- Normal room interactions ["iq-get/bare/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ; ["iq-get/bare/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ; ["iq-set/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ; ["iq-get/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ; ["iq-set/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ; ["iq-get/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ; ["message/bare"] = "handle_message_to_room" ; ["presence/bare"] = "handle_presence_to_room" ; ["iq/bare/jabber:iq:register:query"] = "handle_register_iq"; -- Host room ["iq-get/host/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ; ["iq-get/host/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ; ["iq-set/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ; ["iq-get/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ; ["iq-set/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ; ["iq-get/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ; ["message/host"] = "handle_message_to_room" ; ["presence/host"] = "handle_presence_to_room" ; -- Direct to occupant (normal rooms and host room) ["presence/full"] = "handle_presence_to_occupant" ; ["iq/full"] = "handle_iq_to_occupant" ; ["message/full"] = "handle_message_to_occupant" ; } do module:hook(event_name, function (event) local origin, stanza = event.origin, event.stanza; local room_jid = jid_bare(stanza.attr.to); local room = get_room_from_jid(room_jid); if room and room._data.destroyed then if room._data.locked < os.time() or (is_admin(stanza.attr.from) and stanza.name == "presence" and stanza.attr.type == nil) then -- Allow the room to be recreated by admin or after time has passed delete_room(room); room = nil; else if stanza.attr.type ~= "error" then local reply = st.error_reply(stanza, "cancel", "gone", room._data.reason) if room._data.newjid then local uri = "xmpp:"..room._data.newjid.."?join"; reply:get_child("error"):child_with_name("gone"):text(uri); end event.origin.send(reply); end return true; end end if room == nil then -- Watch presence to create rooms if stanza.attr.type == nil and stanza.name == "presence" and stanza:get_child("x", "http://jabber.org/protocol/muc") then room = muclib.new_room(room_jid); return room:handle_first_presence(origin, stanza); elseif stanza.attr.type ~= "error" then origin.send(st.error_reply(stanza, "cancel", "item-not-found")); return true; else return; end elseif room == false then -- Error loading room origin.send(st.error_reply(stanza, "wait", "resource-constraint")); return true; end return room[method](room, origin, stanza); end, -2) end function shutdown_component() for room in live_rooms() do room:save(nil, true); end end module:hook_global("server-stopping", shutdown_component, -300); do -- Ad-hoc commands module:depends "adhoc"; local t_concat = table.concat; local adhoc_new = module:require "adhoc".new; local adhoc_initial = require "util.adhoc".new_initial_data_form; local array = require "util.array"; local dataforms_new = require "util.dataforms".new; local destroy_rooms_layout = dataforms_new { title = "Destroy rooms"; instructions = "Select the rooms to destroy"; { name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/muc#destroy" }; { name = "rooms", type = "list-multi", required = true, label = "Rooms to destroy:"}; }; local destroy_rooms_handler = adhoc_initial(destroy_rooms_layout, function() return { rooms = array.collect(all_rooms()):pluck("jid"):sort(); }; end, function(fields, errors) if errors then local errmsg = {}; for field, err in pairs(errors) do errmsg[#errmsg + 1] = field .. ": " .. err; end return { status = "completed", error = { message = t_concat(errmsg, "\n") } }; end for _, room in ipairs(fields.rooms) do get_room_from_jid(room):destroy(); end return { status = "completed", info = "The following rooms were destroyed:\n"..t_concat(fields.rooms, "\n") }; end); local destroy_rooms_desc = adhoc_new("Destroy Rooms", "http://prosody.im/protocol/muc#destroy", destroy_rooms_handler, "admin"); module:provides("adhoc", destroy_rooms_desc); end