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util-src/strbitop.c @ 13490:6f840763fc73
net.server_epoll: Add support for systemd socket activation
Allows creating listening sockets and accepting client connections
before Prosody starts.
This is unlike normal Prosody dynamic resource management, where ports
may added and removed at any time, and the ports defined by the config.
Weird things happen if these are closed (e.g. due to reload) so here we
prevent closing and ensure sockets are reused when opened again.
author | Kim Alvefur <zash@zash.se> |
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date | Tue, 14 May 2024 17:07:47 +0200 |
parent | 13429:6cdc6923d65a |
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/* * This project is MIT licensed. Please see the * COPYING file in the source package for more information. * * Copyright (C) 2016 Kim Alvefur */ #include <lua.h> #include <lauxlib.h> #include <sys/param.h> #include <limits.h> /* TODO Deduplicate code somehow */ static int strop_and(lua_State *L) { luaL_Buffer buf; size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); luaL_buffinit(L, &buf); if(a == 0 || b == 0) { lua_settop(L, 1); return 1; } for(i = 0; i < a; i++) { luaL_addchar(&buf, str_a[i] & str_b[i % b]); } luaL_pushresult(&buf); return 1; } static int strop_or(lua_State *L) { luaL_Buffer buf; size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); luaL_buffinit(L, &buf); if(a == 0 || b == 0) { lua_settop(L, 1); return 1; } for(i = 0; i < a; i++) { luaL_addchar(&buf, str_a[i] | str_b[i % b]); } luaL_pushresult(&buf); return 1; } static int strop_xor(lua_State *L) { luaL_Buffer buf; size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); luaL_buffinit(L, &buf); if(a == 0 || b == 0) { lua_settop(L, 1); return 1; } for(i = 0; i < a; i++) { luaL_addchar(&buf, str_a[i] ^ str_b[i % b]); } luaL_pushresult(&buf); return 1; } unsigned int clz(unsigned char c) { #if __GNUC__ return __builtin_clz((unsigned int) c) - ((sizeof(int)-1)*CHAR_BIT); #else if(c & 0x80) return 0; if(c & 0x40) return 1; if(c & 0x20) return 2; if(c & 0x10) return 3; if(c & 0x08) return 4; if(c & 0x04) return 5; if(c & 0x02) return 6; if(c & 0x01) return 7; return 8; #endif } LUA_API int strop_common_prefix_bits(lua_State *L) { size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); size_t min_len = MIN(a, b); for(i=0; i<min_len; i++) { if(str_a[i] != str_b[i]) { lua_pushinteger(L, i*8 + (clz(str_a[i] ^ str_b[i]))); return 1; } } lua_pushinteger(L, i*8); return 1; } LUA_API int luaopen_prosody_util_strbitop(lua_State *L) { luaL_Reg exports[] = { { "sand", strop_and }, { "sor", strop_or }, { "sxor", strop_xor }, { "common_prefix_bits", strop_common_prefix_bits }, { NULL, NULL } }; lua_newtable(L); luaL_setfuncs(L, exports, 0); return 1; } LUA_API int luaopen_util_strbitop(lua_State *L) { return luaopen_prosody_util_strbitop(L); }