Software /
code /
prosody
File
net/adns.lua @ 10921:6eb5d2bb11af
util-src: Use the luaL_pushfail API added in Lua 5.4 to highlight all failure conditions
Actually just an alias of pushnil, but it does make it more obvious
where the failure conditions are, which is good for readability.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 07 Jun 2020 02:25:56 +0200 |
parent | 10614:431511e190bc |
child | 10966:97de279ca01a |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local server = require "net.server"; local new_resolver = require "net.dns".resolver; local promise = require "util.promise"; local log = require "util.logger".init("adns"); local coroutine, pcall = coroutine, pcall; local setmetatable = setmetatable; local function dummy_send(sock, data, i, j) return (j-i)+1; end -- luacheck: ignore 212 local _ENV = nil; -- luacheck: std none local async_resolver_methods = {}; local async_resolver_mt = { __index = async_resolver_methods }; local query_methods = {}; local query_mt = { __index = query_methods }; local function new_async_socket(sock, resolver) local peername = "<unknown>"; local listener = {}; local handler = {}; function listener.onincoming(conn, data) -- luacheck: ignore 212/conn if data then resolver:feed(handler, data); end end function listener.ondisconnect(conn, err) if err then log("warn", "DNS socket for %s disconnected: %s", peername, err); local servers = resolver.server; if resolver.socketset[conn] == resolver.best_server and resolver.best_server == #servers then log("error", "Exhausted all %d configured DNS servers, next lookup will try %s again", #servers, servers[1]); end resolver:servfail(conn); -- Let the magic commence end end do local err; handler, err = server.wrapclient(sock, "dns", 53, listener); if not handler then return nil, err; end end handler.settimeout = function () end handler.setsockname = function (_, ...) return sock:setsockname(...); end handler.setpeername = function (_, ...) peername = (...); local ret, err = sock:setpeername(...); _:set_send(dummy_send); return ret, err; end handler.connect = function (_, ...) return sock:connect(...) end --handler.send = function (_, data) _:write(data); return _.sendbuffer and _.sendbuffer(); end handler.send = function (_, data) log("debug", "Sending DNS query to %s", peername); return sock:send(data); end return handler; end function async_resolver_methods:lookup(handler, qname, qtype, qclass) local resolver = self._resolver; return coroutine.wrap(function (peek) if peek then log("debug", "Records for %s already cached, using those...", qname); handler(peek); return; end log("debug", "Records for %s not in cache, sending query (%s)...", qname, coroutine.running()); local ok, err = resolver:query(qname, qtype, qclass); if ok then coroutine.yield(setmetatable({ resolver, qclass or "IN", qtype or "A", qname, coroutine.running()}, query_mt)); -- Wait for reply log("debug", "Reply for %s (%s)", qname, coroutine.running()); end if ok then ok, err = pcall(handler, resolver:peek(qname, qtype, qclass)); else log("error", "Error sending DNS query: %s", err); ok, err = pcall(handler, nil, err); end if not ok then log("error", "Error in DNS response handler: %s", err); end end)(resolver:peek(qname, qtype, qclass)); end function async_resolver_methods:lookup_promise(qname, qtype, qclass) return promise.new(function (resolve, reject) local function handler(answer) if not answer then return reject(); end resolve(answer); end self:lookup(handler, qname, qtype, qclass); end); end function query_methods:cancel(call_handler, reason) -- luacheck: ignore 212/reason log("warn", "Cancelling DNS lookup for %s", self[4]); self[1].cancel(self[2], self[3], self[4], self[5], call_handler); end local function new_async_resolver() local resolver = new_resolver(); resolver:socket_wrapper_set(new_async_socket); return setmetatable({ _resolver = resolver}, async_resolver_mt); end return { lookup = function (...) return new_async_resolver():lookup(...); end; resolver = new_async_resolver; new_async_socket = new_async_socket; };