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spec/util_debug_spec.lua @ 13319:6d6291dfe735
net.http: Add simple connection pooling
This should speed up repeated requests to the same site by keeping their
connections around and sending more requests on them.
Sending multiple requests at the same time is not supported, instead a
request started while another to the same authority is in progress would
open a new one and the first one to complete would go back in the pool.
This could be investigated in the future.
Some http servers limit the number of requests per connection and this
is not tested and could cause one request to fail, but hopefully it will
close the connection and prevent it from being reused.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sat, 11 Nov 2023 23:08:34 +0100 |
parent | 11177:37dc2a6144d1 |
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local dbg = require "util.debug"; describe("util.debug", function () describe("traceback()", function () it("works", function () local tb = dbg.traceback(); assert.is_string(tb); end); end); describe("get_traceback_table()", function () it("works", function () local count = 0; -- MUST stay in sync with the line numbers of these functions: local f1_defined, f3_defined = 43, 15; local function f3(f3_param) --luacheck: ignore 212/f3_param count = count + 1; for i = 1, 2 do local tb = dbg.get_traceback_table(i == 1 and coroutine.running() or nil, 0); assert.is_table(tb); --print(dbg.traceback(), "\n\n\n", require "util.serialization".serialize(tb, { fatal = false, unquoted = true})); local found_f1, found_f3; for _, frame in ipairs(tb) do if frame.info.linedefined == f1_defined then assert.equal(0, #frame.locals); assert.equal("f2", frame.upvalues[1].name); assert.equal("f1_upvalue", frame.upvalues[2].name); found_f1 = true; elseif frame.info.linedefined == f3_defined then assert.equal("f3_param", frame.locals[1].name); found_f3 = true; end end assert.is_true(found_f1); assert.is_true(found_f3); end end local function f2() local f2_local = "hello"; return f3(f2_local); end local f1_upvalue = "upvalue1"; local function f1() f2(f1_upvalue); end -- ok/err are caught and re-thrown so that -- busted gets to handle them in its own way local ok, err; local function hook() debug.sethook(); ok, err = pcall(f1); end -- Test the traceback is correct in various -- types of caller environments -- From a Lua hook debug.sethook(hook, "crl", 1); local a = string.sub("abcdef", 3, 4); assert.equal("cd", a); debug.sethook(); assert.equal(1, count); if not ok then error(err); end ok, err = nil, nil; -- From a signal handler (C hook) require "util.signal".signal("SIGUSR1", hook); require "util.signal".raise("SIGUSR1"); assert.equal(2, count); if not ok then error(err); end ok, err = nil, nil; -- Inside a coroutine local co = coroutine.create(function () hook(); end); coroutine.resume(co); if not ok then error(err); end assert.equal(3, count); end); end); end);