File

spec/util_debug_spec.lua @ 13319:6d6291dfe735

net.http: Add simple connection pooling This should speed up repeated requests to the same site by keeping their connections around and sending more requests on them. Sending multiple requests at the same time is not supported, instead a request started while another to the same authority is in progress would open a new one and the first one to complete would go back in the pool. This could be investigated in the future. Some http servers limit the number of requests per connection and this is not tested and could cause one request to fail, but hopefully it will close the connection and prevent it from being reused.
author Kim Alvefur <zash@zash.se>
date Sat, 11 Nov 2023 23:08:34 +0100
parent 11177:37dc2a6144d1
line wrap: on
line source

local dbg = require "util.debug";

describe("util.debug", function ()
	describe("traceback()", function ()
		it("works", function ()
			local tb = dbg.traceback();
			assert.is_string(tb);
		end);
	end);
	describe("get_traceback_table()", function ()
		it("works", function ()
			local count = 0;
			-- MUST stay in sync with the line numbers of these functions:
			local f1_defined, f3_defined = 43, 15;
			local function f3(f3_param) --luacheck: ignore 212/f3_param
				count = count + 1;

				for i = 1, 2 do
					local tb = dbg.get_traceback_table(i == 1 and coroutine.running() or nil, 0);
					assert.is_table(tb);
					--print(dbg.traceback(), "\n\n\n", require "util.serialization".serialize(tb, { fatal = false, unquoted = true}));
					local found_f1, found_f3;
					for _, frame in ipairs(tb) do
						if frame.info.linedefined == f1_defined then
							assert.equal(0, #frame.locals);
							assert.equal("f2", frame.upvalues[1].name);
							assert.equal("f1_upvalue", frame.upvalues[2].name);
							found_f1 = true;
						elseif frame.info.linedefined == f3_defined then
							assert.equal("f3_param", frame.locals[1].name);
							found_f3 = true;
						end
					end
					assert.is_true(found_f1);
					assert.is_true(found_f3);
				end
			end
			local function f2()
				local f2_local = "hello";
				return f3(f2_local);
			end
			local f1_upvalue = "upvalue1";
			local function f1()
				f2(f1_upvalue);
			end

			-- ok/err are caught and re-thrown so that
			-- busted gets to handle them in its own way
			local ok, err;
			local function hook()
				debug.sethook();
				ok, err = pcall(f1);
			end

			-- Test the traceback is correct in various
			-- types of caller environments

			-- From a Lua hook
			debug.sethook(hook, "crl", 1);
			local a = string.sub("abcdef", 3, 4);
			assert.equal("cd", a);
			debug.sethook();
			assert.equal(1, count);

			if not ok then
				error(err);
			end
			ok, err = nil, nil;

			-- From a signal handler (C hook)
			require "util.signal".signal("SIGUSR1", hook);
			require "util.signal".raise("SIGUSR1");
			assert.equal(2, count);

			if not ok then
				error(err);
			end
			ok, err = nil, nil;

			-- Inside a coroutine
			local co = coroutine.create(function ()
				hook();
			end);
			coroutine.resume(co);

			if not ok then
				error(err);
			end

			assert.equal(3, count);
		end);
	end);
end);