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util/hex.lua @ 10851:6cf16abd0976
net.server_select: Ensure onconnect is always called before onincoming
This changes the code to call onconnect when the first data is sucessfully
read or written, instead of simply when the socket first becomes writable.
A writable socket can mean a connection error, and if the client already
sent some data it may get passed to onincoming before processing writable
sockets. This fixes the issue.
author | Matthew Wild <mwild1@gmail.com> |
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date | Mon, 01 Jun 2020 13:38:47 +0100 |
parent | 6802:442019e955dc |
child | 12355:a0ff5c438e9d |
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local s_char = string.char; local s_format = string.format; local s_gsub = string.gsub; local s_lower = string.lower; local char_to_hex = {}; local hex_to_char = {}; do local char, hex; for i = 0,255 do char, hex = s_char(i), s_format("%02x", i); char_to_hex[char] = hex; hex_to_char[hex] = char; end end local function to(s) return (s_gsub(s, ".", char_to_hex)); end local function from(s) return (s_gsub(s_lower(s), "%X*(%x%x)%X*", hex_to_char)); end return { to = to, from = from }