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util-src/Makefile.win @ 10851:6cf16abd0976
net.server_select: Ensure onconnect is always called before onincoming
This changes the code to call onconnect when the first data is sucessfully
read or written, instead of simply when the socket first becomes writable.
A writable socket can mean a connection error, and if the client already
sent some data it may get passed to onincoming before processing writable
sockets. This fixes the issue.
author | Matthew Wild <mwild1@gmail.com> |
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date | Mon, 01 Jun 2020 13:38:47 +0100 |
parent | 2063:e89594a1bf4a |
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LUA_PATH=$(LUA_DEV) IDN_PATH=..\..\libidn-1.15 OPENSSL_PATH=..\..\openssl-0.9.8k LUA_INCLUDE=$(LUA_PATH)\include LUA_LIB=$(LUA_PATH)\lib\lua5.1.lib IDN_LIB=$(IDN_PATH)\win32\lib\libidn.lib IDN_INCLUDE1=$(IDN_PATH)\lib IDN_INCLUDE2=$(IDN_PATH)\win32\include OPENSSL_LIB=$(OPENSSL_PATH)\out32dll\libeay32.lib OPENSSL_INCLUDE=$(OPENSSL_PATH)\include CL=cl /LD /MD /nologo all: encodings.dll hashes.dll windows.dll install: encodings.dll hashes.dll windows.dll copy /Y *.dll ..\util\ clean: del encodings.dll encodings.exp encodings.lib encodings.obj encodings.dll.manifest del hashes.dll hashes.exp hashes.lib hashes.obj hashes.dll.manifest del windows.dll windows.exp windows.lib windows.obj windows.dll.manifest encodings.dll: encodings.c $(CL) encodings.c /I"$(LUA_INCLUDE)" /I"$(IDN_INCLUDE1)" /I"$(IDN_INCLUDE2)" /link "$(LUA_LIB)" "$(IDN_LIB)" /export:luaopen_util_encodings del encodings.exp encodings.lib encodings.obj encodings.dll.manifest hashes.dll: hashes.c $(CL) hashes.c /I"$(LUA_INCLUDE)" /I"$(OPENSSL_INCLUDE)" /link "$(LUA_LIB)" "$(OPENSSL_LIB)" /export:luaopen_util_hashes del hashes.exp hashes.lib hashes.obj hashes.dll.manifest windows.dll: windows.c $(CL) windows.c /I"$(LUA_INCLUDE)" /link "$(LUA_LIB)" dnsapi.lib /export:luaopen_util_windows del windows.exp windows.lib windows.obj windows.dll.manifest