File

util-src/Makefile.win @ 10851:6cf16abd0976

net.server_select: Ensure onconnect is always called before onincoming This changes the code to call onconnect when the first data is sucessfully read or written, instead of simply when the socket first becomes writable. A writable socket can mean a connection error, and if the client already sent some data it may get passed to onincoming before processing writable sockets. This fixes the issue.
author Matthew Wild <mwild1@gmail.com>
date Mon, 01 Jun 2020 13:38:47 +0100
parent 2063:e89594a1bf4a
line wrap: on
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LUA_PATH=$(LUA_DEV)
IDN_PATH=..\..\libidn-1.15
OPENSSL_PATH=..\..\openssl-0.9.8k

LUA_INCLUDE=$(LUA_PATH)\include
LUA_LIB=$(LUA_PATH)\lib\lua5.1.lib

IDN_LIB=$(IDN_PATH)\win32\lib\libidn.lib
IDN_INCLUDE1=$(IDN_PATH)\lib
IDN_INCLUDE2=$(IDN_PATH)\win32\include
OPENSSL_LIB=$(OPENSSL_PATH)\out32dll\libeay32.lib
OPENSSL_INCLUDE=$(OPENSSL_PATH)\include

CL=cl /LD /MD /nologo

all: encodings.dll hashes.dll windows.dll

install: encodings.dll hashes.dll windows.dll
	copy /Y *.dll ..\util\

clean:
	del encodings.dll encodings.exp encodings.lib encodings.obj encodings.dll.manifest
	del hashes.dll hashes.exp hashes.lib hashes.obj hashes.dll.manifest
	del windows.dll windows.exp windows.lib windows.obj windows.dll.manifest

encodings.dll: encodings.c
	$(CL) encodings.c /I"$(LUA_INCLUDE)" /I"$(IDN_INCLUDE1)" /I"$(IDN_INCLUDE2)" /link "$(LUA_LIB)" "$(IDN_LIB)" /export:luaopen_util_encodings
	del encodings.exp encodings.lib encodings.obj encodings.dll.manifest

hashes.dll: hashes.c
	$(CL) hashes.c /I"$(LUA_INCLUDE)" /I"$(OPENSSL_INCLUDE)" /link "$(LUA_LIB)" "$(OPENSSL_LIB)" /export:luaopen_util_hashes
	del hashes.exp hashes.lib hashes.obj hashes.dll.manifest

windows.dll: windows.c
	$(CL) windows.c /I"$(LUA_INCLUDE)" /link "$(LUA_LIB)" dnsapi.lib /export:luaopen_util_windows
	del windows.exp windows.lib windows.obj windows.dll.manifest