File

spec/util_queue_spec.lua @ 10851:6cf16abd0976

net.server_select: Ensure onconnect is always called before onincoming This changes the code to call onconnect when the first data is sucessfully read or written, instead of simply when the socket first becomes writable. A writable socket can mean a connection error, and if the client already sent some data it may get passed to onincoming before processing writable sockets. This fixes the issue.
author Matthew Wild <mwild1@gmail.com>
date Mon, 01 Jun 2020 13:38:47 +0100
parent 9901:c8b75239846c
child 13558:56e112b890ea
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local queue = require "util.queue";

describe("util.queue", function()
	describe("#new()", function()
		it("should work", function()

			do
				local q = queue.new(10);

				assert.are.equal(q.size, 10);
				assert.are.equal(q:count(), 0);

				assert.is_true(q:push("one"));
				assert.is_true(q:push("two"));
				assert.is_true(q:push("three"));

				for i = 4, 10 do
					assert.is_true(q:push("hello"));
					assert.are.equal(q:count(), i, "count is not "..i.."("..q:count()..")");
				end
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:pop(), "one", "queue item incorrect");
				assert.are.equal(q:pop(), "two", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.is_true(q:push("hello"));
				assert.are.equal(q:pop(), "three", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");

				assert.are.equal(q:count(), 10, "queue count incorrect");

				for _ = 1, 10 do
					assert.are.equal(q:pop(), "hello", "queue item incorrect");
				end

				assert.are.equal(q:count(), 0, "queue count incorrect");
				assert.are.equal(q:pop(), nil, "empty queue pops non-nil result");
				assert.are.equal(q:count(), 0, "popping empty queue affects count");

				assert.are.equal(q:peek(), nil, "empty queue peeks non-nil result");
				assert.are.equal(q:count(), 0, "peeking empty queue affects count");

				assert.is_true(q:push(1));
				for i = 1, 1001 do
					assert.are.equal(q:pop(), i);
					assert.are.equal(q:count(), 0);
					assert.is_true(q:push(i+1));
					assert.are.equal(q:count(), 1);
				end
				assert.are.equal(q:pop(), 1002);
				assert.is_true(q:push(1));
				for i = 1, 1000 do
					assert.are.equal(q:pop(), i);
					assert.is_true(q:push(i+1));
				end
				assert.are.equal(q:pop(), 1001);
				assert.are.equal(q:count(), 0);
			end

			do
				-- Test queues that purge old items when pushing to a full queue
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				assert.are.equal(q:count(), 10);

				assert.is_true(q:push(11));
				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 2); -- First item should have been purged
				assert.are.equal(q:peek(), 3);

				for i = 12, 32 do
					assert.is_true(q:push(i));
				end

				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 23);
			end

			do
				-- Test iterator
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				local i = 0;
				for item in q:items() do
					i = i + 1;
					assert.are.equal(item, i, "unexpected item returned by iterator")
				end
			end

		end);
	end);
	describe("consume()", function ()
		it("should work", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				assert(q:count() == (5-i));
				c = i;
			end
		end);

		it("should work even if items are pushed in the loop", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				if c < 3 then
					assert(q:count() == (5-i));
				else
					assert(q:count() == (6-i));
				end

				c = i;

				if c == 3 then
					q:push(6);
				end
			end
			assert.equal(c, 6);
		end);
	end);
end);