Software / code / prosody
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spec/util_queue_spec.lua @ 10851:6cf16abd0976
net.server_select: Ensure onconnect is always called before onincoming
This changes the code to call onconnect when the first data is sucessfully
read or written, instead of simply when the socket first becomes writable.
A writable socket can mean a connection error, and if the client already
sent some data it may get passed to onincoming before processing writable
sockets. This fixes the issue.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Mon, 01 Jun 2020 13:38:47 +0100 |
| parent | 9901:c8b75239846c |
| child | 13558:56e112b890ea |
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local queue = require "util.queue"; describe("util.queue", function() describe("#new()", function() it("should work", function() do local q = queue.new(10); assert.are.equal(q.size, 10); assert.are.equal(q:count(), 0); assert.is_true(q:push("one")); assert.is_true(q:push("two")); assert.is_true(q:push("three")); for i = 4, 10 do assert.is_true(q:push("hello")); assert.are.equal(q:count(), i, "count is not "..i.."("..q:count()..")"); end assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:pop(), "one", "queue item incorrect"); assert.are.equal(q:pop(), "two", "queue item incorrect"); assert.is_true(q:push("hello")); assert.is_true(q:push("hello")); assert.are.equal(q:pop(), "three", "queue item incorrect"); assert.is_true(q:push("hello")); assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:push("hello"), nil, "queue overfull!"); assert.are.equal(q:count(), 10, "queue count incorrect"); for _ = 1, 10 do assert.are.equal(q:pop(), "hello", "queue item incorrect"); end assert.are.equal(q:count(), 0, "queue count incorrect"); assert.are.equal(q:pop(), nil, "empty queue pops non-nil result"); assert.are.equal(q:count(), 0, "popping empty queue affects count"); assert.are.equal(q:peek(), nil, "empty queue peeks non-nil result"); assert.are.equal(q:count(), 0, "peeking empty queue affects count"); assert.is_true(q:push(1)); for i = 1, 1001 do assert.are.equal(q:pop(), i); assert.are.equal(q:count(), 0); assert.is_true(q:push(i+1)); assert.are.equal(q:count(), 1); end assert.are.equal(q:pop(), 1002); assert.is_true(q:push(1)); for i = 1, 1000 do assert.are.equal(q:pop(), i); assert.is_true(q:push(i+1)); end assert.are.equal(q:pop(), 1001); assert.are.equal(q:count(), 0); end do -- Test queues that purge old items when pushing to a full queue local q = queue.new(10, true); for i = 1, 10 do q:push(i); end assert.are.equal(q:count(), 10); assert.is_true(q:push(11)); assert.are.equal(q:count(), 10); assert.are.equal(q:pop(), 2); -- First item should have been purged assert.are.equal(q:peek(), 3); for i = 12, 32 do assert.is_true(q:push(i)); end assert.are.equal(q:count(), 10); assert.are.equal(q:pop(), 23); end do -- Test iterator local q = queue.new(10, true); for i = 1, 10 do q:push(i); end local i = 0; for item in q:items() do i = i + 1; assert.are.equal(item, i, "unexpected item returned by iterator") end end end); end); describe("consume()", function () it("should work", function () local q = queue.new(10); for i = 1, 5 do q:push(i); end local c = 0; for i in q:consume() do assert(i == c + 1); assert(q:count() == (5-i)); c = i; end end); it("should work even if items are pushed in the loop", function () local q = queue.new(10); for i = 1, 5 do q:push(i); end local c = 0; for i in q:consume() do assert(i == c + 1); if c < 3 then assert(q:count() == (5-i)); else assert(q:count() == (6-i)); end c = i; if c == 3 then q:push(6); end end assert.equal(c, 6); end); end); end);