File

net/server_epoll.lua @ 10851:6cf16abd0976

net.server_select: Ensure onconnect is always called before onincoming This changes the code to call onconnect when the first data is sucessfully read or written, instead of simply when the socket first becomes writable. A writable socket can mean a connection error, and if the client already sent some data it may get passed to onincoming before processing writable sockets. This fixes the issue.
author Matthew Wild <mwild1@gmail.com>
date Mon, 01 Jun 2020 13:38:47 +0100
parent 10847:42c8dce6e765
child 10854:472fe13a05f9
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2016-2018 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--


local t_insert = table.insert;
local t_concat = table.concat;
local setmetatable = setmetatable;
local pcall = pcall;
local type = type;
local next = next;
local pairs = pairs;
local traceback = debug.traceback;
local logger = require "util.logger";
local log = logger.init("server_epoll");
local socket = require "socket";
local luasec = require "ssl";
local realtime = require "util.time".now;
local monotonic = require "util.time".monotonic;
local indexedbheap = require "util.indexedbheap";
local createtable = require "util.table".create;
local inet = require "util.net";
local inet_pton = inet.pton;
local _SOCKETINVALID = socket._SOCKETINVALID or -1;
local new_id = require "util.id".medium;
local xpcall = require "util.xpcall".xpcall;

local poller = require "util.poll"
local EEXIST = poller.EEXIST;
local ENOENT = poller.ENOENT;

local poll = assert(poller.new());

local _ENV = nil;
-- luacheck: std none

local default_config = { __index = {
	-- If a connection is silent for this long, close it unless onreadtimeout says not to
	read_timeout = 14 * 60;

	-- How long to wait for a socket to become writable after queuing data to send
	send_timeout = 180;

	-- How long to wait for a socket to become writable after creation
	connect_timeout = 20;

	-- Some number possibly influencing how many pending connections can be accepted
	tcp_backlog = 128;

	-- If accepting a new incoming connection fails, wait this long before trying again
	accept_retry_interval = 10;

	-- If there is still more data to read from LuaSocktes buffer, wait this long and read again
	read_retry_delay = 1e-06;

	-- Size of chunks to read from sockets
	read_size = 8192;

	-- Timeout used during between steps in TLS handshakes
	ssl_handshake_timeout = 60;

	-- Maximum and minimum amount of time to sleep waiting for events (adjusted for pending timers)
	max_wait = 86400;
	min_wait = 1e-06;

	-- Enable extra noisy debug logging
	-- TODO disable once considered stable
	verbose = true;

	-- EXPERIMENTAL
	-- Whether to kill connections in case of callback errors.
	fatal_errors = false;

	-- Attempt writes instantly
	opportunistic_writes = false;
}};
local cfg = default_config.__index;

local fds = createtable(10, 0); -- FD -> conn

-- Timer and scheduling --

local timers = indexedbheap.create();

local function noop() end
local function closetimer(t)
	t[1] = 0;
	t[2] = noop;
	timers:remove(t.id);
end

local function reschedule(t, time)
	time = monotonic() + time;
	t[1] = time;
	timers:reprioritize(t.id, time);
end

-- Add relative timer
local function addtimer(timeout, f)
	local time = monotonic() + timeout;
	local timer = { time, f, close = closetimer, reschedule = reschedule, id = nil };
	timer.id = timers:insert(timer, time);
	return timer;
end

-- Run callbacks of expired timers
-- Return time until next timeout
local function runtimers(next_delay, min_wait)
	-- Any timers at all?
	local elapsed = monotonic();
	local now = realtime();
	local peek = timers:peek();
	while peek do

		if peek > elapsed then
			next_delay = peek - elapsed;
			break;
		end

		local _, timer = timers:pop();
		local ok, ret = pcall(timer[2], now);
		if ok and type(ret) == "number"  then
			local next_time = elapsed+ret;
			timer[1] = next_time;
			timers:insert(timer, next_time);
		end

		peek = timers:peek();
	end
	if peek == nil then
		return next_delay;
	end

	if next_delay < min_wait then
		return min_wait;
	end
	return next_delay;
end

-- Socket handler interface

local interface = {};
local interface_mt = { __index = interface };

function interface_mt:__tostring()
	if self.sockname and self.peername then
		return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport);
	elseif self.sockname or self.peername then
		return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport);
	end
	return ("FD %d"):format(self:getfd());
end

interface.log = log;
function interface:debug(msg, ...) --luacheck: ignore 212/self
	self.log("debug", msg, ...);
end

interface.noise = interface.debug;
function interface:noise(msg, ...) --luacheck: ignore 212/self
	if cfg.verbose then
		return self:debug(msg, ...);
	end
end

function interface:error(msg, ...) --luacheck: ignore 212/self
	self.log("error", msg, ...);
end

-- Replace the listener and tell the old one
function interface:setlistener(listeners, data)
	self:on("detach");
	self.listeners = listeners;
	self:on("attach", data);
end

-- Call a listener callback
function interface:on(what, ...)
	if not self.listeners then
		self:error("Interface is missing listener callbacks");
		return;
	end
	local listener = self.listeners["on"..what];
	if not listener then
		self:noise("Missing listener 'on%s'", what); -- uncomment for development and debugging
		return;
	end
	local ok, err = xpcall(listener, traceback, self, ...);
	if not ok then
		if cfg.fatal_errors then
			self:error("Closing due to error calling on%s: %s", what, err);
			self:destroy();
		else
			self:debug("Error calling on%s: %s", what, err);
		end
		return nil, err;
	end
	return err;
end

-- Allow this one to be overridden
function interface:onincoming(...)
	return self:on("incoming", ...);
end

-- Return the file descriptor number
function interface:getfd()
	if self.conn then
		return self.conn:getfd();
	end
	return _SOCKETINVALID;
end

function interface:server()
	return self._server or self;
end

-- Get IP address
function interface:ip()
	return self.peername or self.sockname;
end

-- Get a port number, doesn't matter which
function interface:port()
	return self.sockport or self.peerport;
end

-- Get local port number
function interface:clientport()
	return self.sockport;
end

-- Get remote port
function interface:serverport()
	if self.sockport then
		return self.sockport;
	elseif self._server then
		self._server:port();
	end
end

-- Return underlying socket
function interface:socket()
	return self.conn;
end

function interface:set_mode(new_mode)
	self.read_size = new_mode;
end

function interface:setoption(k, v)
	-- LuaSec doesn't expose setoption :(
	if self.conn.setoption then
		self.conn:setoption(k, v);
	end
end

-- Timeout for detecting dead or idle sockets
function interface:setreadtimeout(t)
	if t == false then
		if self._readtimeout then
			self._readtimeout:close();
			self._readtimeout = nil;
		end
		return
	end
	t = t or cfg.read_timeout;
	if self._readtimeout then
		self._readtimeout:reschedule(t);
	else
		self._readtimeout = addtimer(t, function ()
			if self:on("readtimeout") then
				self:noise("Read timeout handled");
				return cfg.read_timeout;
			else
				self:debug("Read timeout not handled, disconnecting");
				self:on("disconnect", "read timeout");
				self:destroy();
			end
		end);
	end
end

-- Timeout for detecting dead sockets
function interface:setwritetimeout(t)
	if t == false then
		if self._writetimeout then
			self._writetimeout:close();
			self._writetimeout = nil;
		end
		return
	end
	t = t or cfg.send_timeout;
	if self._writetimeout then
		self._writetimeout:reschedule(t);
	else
		self._writetimeout = addtimer(t, function ()
			self:noise("Write timeout");
			self:on("disconnect", self._connected and "write timeout" or "connection timeout");
			self:destroy();
		end);
	end
end

function interface:add(r, w)
	local fd = self:getfd();
	if fd < 0 then
		return nil, "invalid fd";
	end
	if r == nil then r = self._wantread; end
	if w == nil then w = self._wantwrite; end
	local ok, err, errno = poll:add(fd, r, w);
	if not ok then
		if errno == EEXIST then
			self:debug("FD already registered in poller! (EEXIST)");
			return self:set(r, w); -- So try to change its flags
		end
		self:debug("Could not register in poller: %s(%d)", err, errno);
		return ok, err;
	end
	self._wantread, self._wantwrite = r, w;
	fds[fd] = self;
	self:noise("Registered in poller");
	return true;
end

function interface:set(r, w)
	local fd = self:getfd();
	if fd < 0 then
		return nil, "invalid fd";
	end
	if r == nil then r = self._wantread; end
	if w == nil then w = self._wantwrite; end
	local ok, err, errno = poll:set(fd, r, w);
	if not ok then
		self:debug("Could not update poller state: %s(%d)", err, errno);
		return ok, err;
	end
	self._wantread, self._wantwrite = r, w;
	return true;
end

function interface:del()
	local fd = self:getfd();
	if fd < 0 then
		return nil, "invalid fd";
	end
	if fds[fd] ~= self then
		return nil, "unregistered fd";
	end
	local ok, err, errno = poll:del(fd);
	if not ok and errno ~= ENOENT then
		self:debug("Could not unregister: %s(%d)", err, errno);
		return ok, err;
	end
	self._wantread, self._wantwrite = nil, nil;
	fds[fd] = nil;
	self:noise("Unregistered from poller");
	return true;
end

function interface:setflags(r, w)
	if not(self._wantread or self._wantwrite) then
		if not(r or w) then
			return true; -- no change
		end
		return self:add(r, w);
	end
	if not(r or w) then
		return self:del();
	end
	return self:set(r, w);
end

-- Called when socket is readable
function interface:onreadable()
	local data, err, partial = self.conn:receive(self.read_size or cfg.read_size);
	if data then
		self:onconnect();
		self:onincoming(data);
	else
		if err == "wantread" then
			self:set(true, nil);
			err = "timeout";
		elseif err == "wantwrite" then
			self:set(nil, true);
			err = "timeout";
		end
		if partial and partial ~= "" then
			self:onconnect();
			self:onincoming(partial, err);
		end
		if err ~= "timeout" then
			self:on("disconnect", err);
			self:destroy()
			return;
		end
	end
	if not self.conn then return; end
	if self._limit and (data or partial) then
		local cost = self._limit * #(data or partial);
		if cost > cfg.min_wait then
			self:setreadtimeout(false);
			self:pausefor(cost);
			return;
		end
	end
	if self._wantread and self.conn:dirty() then
		self:setreadtimeout(false);
		self:pausefor(cfg.read_retry_delay);
	else
		self:setreadtimeout();
	end
end

-- Called when socket is writable
function interface:onwritable()
	self:onconnect();
	if not self.conn then return; end -- could have been closed in onconnect
	local buffer = self.writebuffer;
	local data = #buffer == 1 and buffer[1] or t_concat(buffer);
	local ok, err, partial = self.conn:send(data);
	if ok then
		self:set(nil, false);
		for i = #buffer, 1, -1 do
			buffer[i] = nil;
		end
		self:setwritetimeout(false);
		self:ondrain(); -- Be aware of writes in ondrain
		return;
	elseif partial then
		self:debug("Sent %d out of %d buffered bytes", partial, #data);
		buffer[1] = data:sub(partial+1);
		for i = #buffer, 2, -1 do
			buffer[i] = nil;
		end
		self:set(nil, true);
		self:setwritetimeout();
	end
	if err == "wantwrite" or err == "timeout" then
		self:set(nil, true);
	elseif err == "wantread" then
		self:set(true, nil);
	elseif err ~= "timeout" then
		self:on("disconnect", err);
		self:destroy();
	end
end

-- The write buffer has been successfully emptied
function interface:ondrain()
	return self:on("drain");
end

-- Add data to write buffer and set flag for wanting to write
function interface:write(data)
	local buffer = self.writebuffer;
	if buffer then
		t_insert(buffer, data);
	else
		self.writebuffer = { data };
	end
	if not self._write_lock then
		if cfg.opportunistic_writes then
			self:onwritable();
			return #data;
		end
		self:setwritetimeout();
		self:set(nil, true);
	end
	return #data;
end
interface.send = interface.write;

-- Close, possibly after writing is done
function interface:close()
	if self.writebuffer and self.writebuffer[1] then
		self:set(false, true); -- Flush final buffer contents
		self.write, self.send = noop, noop; -- No more writing
		self:debug("Close after writing remaining buffered data");
		self.ondrain = interface.close;
	else
		self:debug("Closing now");
		self.write, self.send = noop, noop;
		self.close = noop;
		self:on("disconnect");
		self:destroy();
	end
end

function interface:destroy()
	self:del();
	self:setwritetimeout(false);
	self:setreadtimeout(false);
	self.onreadable = noop;
	self.onwritable = noop;
	self.destroy = noop;
	self.close = noop;
	self.on = noop;
	self.conn:close();
	self.conn = nil;
end

function interface:ssl()
	return self._tls;
end

function interface:starttls(tls_ctx)
	if tls_ctx then self.tls_ctx = tls_ctx; end
	self.starttls = false;
	if self.writebuffer and self.writebuffer[1] then
		self:debug("Start TLS after write");
		self.ondrain = interface.starttls;
		self:set(nil, true); -- make sure wantwrite is set
	else
		if self.ondrain == interface.starttls then
			self.ondrain = nil;
		end
		self.onwritable = interface.tlshandshake;
		self.onreadable = interface.tlshandshake;
		self:set(true, true);
		self:debug("Prepared to start TLS");
	end
end

function interface:tlshandshake()
	self:setwritetimeout(false);
	self:setreadtimeout(false);
	if not self._tls then
		self._tls = true;
		self:debug("Starting TLS now");
		self:del();
		self:updatenames(); -- Can't getpeer/sockname after wrap()
		local ok, conn, err = pcall(luasec.wrap, self.conn, self.tls_ctx);
		if not ok then
			conn, err = ok, conn;
			self:debug("Failed to initialize TLS: %s", err);
		end
		if not conn then
			self:on("disconnect", err);
			self:destroy();
			return conn, err;
		end
		conn:settimeout(0);
		self.conn = conn;
		if conn.sni then
			if self.servername then
				conn:sni(self.servername);
			elseif self._server and type(self._server.hosts) == "table" and next(self._server.hosts) ~= nil then
				conn:sni(self._server.hosts, true);
			end
		end
		self:on("starttls");
		self.ondrain = nil;
		self.onwritable = interface.tlshandshake;
		self.onreadable = interface.tlshandshake;
		return self:init();
	end
	self:noise("Continuing TLS handshake");
	local ok, err = self.conn:dohandshake();
	if ok then
		local info = self.conn.info and self.conn:info();
		if type(info) == "table" then
			self:debug("TLS handshake complete (%s with %s)", info.protocol, info.cipher);
		else
			self:debug("TLS handshake complete");
		end
		self.onwritable = nil;
		self.onreadable = nil;
		self:on("status", "ssl-handshake-complete");
		self:setwritetimeout();
		self:set(true, true);
	elseif err == "wantread" then
		self:noise("TLS handshake to wait until readable");
		self:set(true, false);
		self:setreadtimeout(cfg.ssl_handshake_timeout);
	elseif err == "wantwrite" then
		self:noise("TLS handshake to wait until writable");
		self:set(false, true);
		self:setwritetimeout(cfg.ssl_handshake_timeout);
	else
		self:debug("TLS handshake error: %s", err);
		self:on("disconnect", err);
		self:destroy();
	end
end

local function wrapsocket(client, server, read_size, listeners, tls_ctx, extra) -- luasocket object -> interface object
	client:settimeout(0);
	local conn_id = ("conn%s"):format(new_id());
	local conn = setmetatable({
		conn = client;
		_server = server;
		created = realtime();
		listeners = listeners;
		read_size = read_size or (server and server.read_size);
		writebuffer = {};
		tls_ctx = tls_ctx or (server and server.tls_ctx);
		tls_direct = server and server.tls_direct;
		id = conn_id;
		log = logger.init(conn_id);
		extra = extra;
	}, interface_mt);

	if extra then
		if extra.servername then
			conn.servername = extra.servername;
		end
	end

	conn:updatenames();
	return conn;
end

function interface:updatenames()
	local conn = self.conn;
	local ok, peername, peerport = pcall(conn.getpeername, conn);
	if ok and peername then
		self.peername, self.peerport = peername, peerport;
	end
	local ok, sockname, sockport = pcall(conn.getsockname, conn);
	if ok and sockname then
		self.sockname, self.sockport = sockname, sockport;
	end
end

-- A server interface has new incoming connections waiting
-- This replaces the onreadable callback
function interface:onacceptable()
	local conn, err = self.conn:accept();
	if not conn then
		self:debug("Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval);
		self:pausefor(cfg.accept_retry_interval);
		return;
	end
	local client = wrapsocket(conn, self, nil, self.listeners);
	client:debug("New connection %s on server %s", client, self);
	client:init();
	if self.tls_direct then
		client:starttls(self.tls_ctx);
	else
		client:onconnect();
	end
end

-- Initialization
function interface:init()
	self:setwritetimeout(cfg.connect_timeout);
	return self:add(true, true);
end

function interface:pause()
	self:noise("Pause reading");
	return self:set(false);
end

function interface:resume()
	self:noise("Resume reading");
	return self:set(true);
end

-- Pause connection for some time
function interface:pausefor(t)
	self:noise("Pause for %fs", t);
	if self._pausefor then
		self._pausefor:close();
	end
	if t == false then return; end
	self:set(false);
	self._pausefor = addtimer(t, function ()
		self._pausefor = nil;
		self:set(true);
		self:noise("Resuming after pause, connection is %s", not self.conn and "missing" or self.conn:dirty() and "dirty" or "clean");
		if self.conn and self.conn:dirty() then
			self:onreadable();
		end
	end);
end

function interface:setlimit(Bps)
	if Bps > 0 then
		self._limit = 1/Bps;
	else
		self._limit = nil;
	end
end

function interface:pause_writes()
	if self._write_lock then
		return
	end
	self:noise("Pause writes");
	self._write_lock = true;
	self:setwritetimeout(false);
	self:set(nil, false);
end

function interface:resume_writes()
	if not self._write_lock then
		return
	end
	self:noise("Resume writes");
	self._write_lock = nil;
	if self.writebuffer[1] then
		self:setwritetimeout();
		self:set(nil, true);
	end
end

-- Connected!
function interface:onconnect()
	self._connected = true;
	self:updatenames();
	self:debug("Connected (%s)", self);
	self.onconnect = noop;
	self:on("connect");
end

local function listen(addr, port, listeners, config)
	local conn, err = socket.bind(addr, port, cfg.tcp_backlog);
	if not conn then return conn, err; end
	conn:settimeout(0);
	local server = setmetatable({
		conn = conn;
		created = realtime();
		listeners = listeners;
		read_size = config and config.read_size;
		onreadable = interface.onacceptable;
		tls_ctx = config and config.tls_ctx;
		tls_direct = config and config.tls_direct;
		hosts = config and config.sni_hosts;
		sockname = addr;
		sockport = port;
		log = logger.init(("serv%s"):format(new_id()));
	}, interface_mt);
	server:debug("Server %s created", server);
	server:add(true, false);
	return server;
end

-- COMPAT
local function addserver(addr, port, listeners, read_size, tls_ctx)
	return listen(addr, port, listeners, {
		read_size = read_size;
		tls_ctx = tls_ctx;
		tls_direct = tls_ctx and true or false;
	});
end

-- COMPAT
local function wrapclient(conn, addr, port, listeners, read_size, tls_ctx, extra)
	local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra);
	if not client.peername then
		client.peername, client.peerport = addr, port;
	end
	local ok, err = client:init();
	if not ok then return ok, err; end
	if tls_ctx then
		client:starttls(tls_ctx);
	end
	return client;
end

-- New outgoing TCP connection
local function addclient(addr, port, listeners, read_size, tls_ctx, typ, extra)
	local create;
	if not typ then
		local n = inet_pton(addr);
		if not n then return nil, "invalid-ip"; end
		if #n == 16 then
			typ = "tcp6";
		else
			typ = "tcp4";
		end
	end
	if typ then
		create = socket[typ];
	end
	if type(create) ~= "function" then
		return nil, "invalid socket type";
	end
	local conn, err = create();
	if not conn then return conn, err; end
	local ok, err = conn:settimeout(0);
	if not ok then return ok, err; end
	local ok, err = conn:setpeername(addr, port);
	if not ok and err ~= "timeout" then return ok, err; end
	local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra)
	local ok, err = client:init();
	if not client.peername then
		-- otherwise not set until connected
		client.peername, client.peerport = addr, port;
	end
	if not ok then return ok, err; end
	client:debug("Client %s created", client);
	if tls_ctx then
		client:starttls(tls_ctx);
	end
	return client, conn;
end

local function watchfd(fd, onreadable, onwritable)
	local conn = setmetatable({
		conn = fd;
		onreadable = onreadable;
		onwritable = onwritable;
		close = function (self)
			self:del();
		end
	}, interface_mt);
	if type(fd) == "number" then
		conn.getfd = function ()
			return fd;
		end;
		-- Otherwise it'll need to be something LuaSocket-compatible
	end
	conn.id = new_id();
	conn.log = logger.init(("fdwatch%s"):format(conn.id));
	conn:add(onreadable, onwritable);
	return conn;
end;

-- Dump all data from one connection into another
local function link(from, to, read_size)
	from:debug("Linking to %s", to.id);
	function from:onincoming(data)
		self:pause();
		to:write(data);
	end
	function to:ondrain() -- luacheck: ignore 212/self
		from:resume();
	end
	from:set_mode(read_size);
	from:set(true, nil);
	to:set(nil, true);
end

-- COMPAT
-- net.adns calls this but then replaces :send so this can be a noop
function interface:set_send(new_send) -- luacheck: ignore 212
end

-- Close all connections and servers
local function closeall()
	for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd
		conn:close();
	end
end

local quitting = nil;

-- Signal main loop about shutdown via above upvalue
local function setquitting(quit)
	if quit then
		quitting = "quitting";
		closeall();
	else
		quitting = nil;
	end
end

-- Main loop
local function loop(once)
	repeat
		local t = runtimers(cfg.max_wait, cfg.min_wait);
		local fd, r, w = poll:wait(t);
		if fd then
			local conn = fds[fd];
			if conn then
				if r then
					conn:onreadable();
				end
				if w then
					conn:onwritable();
				end
			else
				log("debug", "Removing unknown fd %d", fd);
				poll:del(fd);
			end
		elseif r ~= "timeout" and r ~= "signal" then
			log("debug", "epoll_wait error: %s[%d]", r, w);
		end
	until once or (quitting and next(fds) == nil);
	return quitting;
end

return {
	get_backend = function () return "epoll"; end;
	addserver = addserver;
	addclient = addclient;
	add_task = addtimer;
	listen = listen;
	loop = loop;
	closeall = closeall;
	setquitting = setquitting;
	wrapclient = wrapclient;
	watchfd = watchfd;
	link = link;
	set_config = function (newconfig)
		cfg = setmetatable(newconfig, default_config);
	end;

	-- libevent emulation
	event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 };
	addevent = function (fd, mode, callback)
		log("warn", "Using deprecated libevent emulation, please update code to use watchfd API instead");
		local function onevent(self)
			local ret = self:callback();
			if ret == -1 then
				self:set(false, false);
			elseif ret then
				self:set(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
			end
		end

		local conn = setmetatable({
			getfd = function () return fd; end;
			callback = callback;
			onreadable = onevent;
			onwritable = onevent;
			close = function (self)
				self:del();
				fds[fd] = nil;
			end;
		}, interface_mt);
		conn.id = conn:getfd();
		conn.log = logger.init(("fdwatch%d"):format(conn.id));
		local ok, err = conn:add(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
		if not ok then return ok, err; end
		return conn;
	end;
};