File

net/server.lua @ 10851:6cf16abd0976

net.server_select: Ensure onconnect is always called before onincoming This changes the code to call onconnect when the first data is sucessfully read or written, instead of simply when the socket first becomes writable. A writable socket can mean a connection error, and if the client already sent some data it may get passed to onincoming before processing writable sockets. This fixes the issue.
author Matthew Wild <mwild1@gmail.com>
date Mon, 01 Jun 2020 13:38:47 +0100
parent 9215:b087b5047f86
child 10853:0107ed6744aa
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

if not (prosody and prosody.config_loaded) then
	-- This module only supports loading inside Prosody, outside Prosody
	-- you should directly require net.server_select or server_event, etc.
	error(debug.traceback("Loading outside Prosody or Prosody not yet initialized"), 0);
end

local log = require "util.logger".init("net.server");
local server_type = require "core.configmanager".get("*", "network_backend") or "select";

if require "core.configmanager".get("*", "use_libevent") then
	server_type = "event";
end

if server_type == "event" then
	if not pcall(require, "luaevent.core") then
		log("error", "libevent not found, falling back to select()");
		server_type = "select"
	end
end

local server;
local set_config;
if server_type == "event" then
	server = require "net.server_event";

	local defaults = {};
	for k,v in pairs(server.cfg) do
		defaults[k] = v;
	end
	function set_config(settings)
		local event_settings = {
			ACCEPT_DELAY = settings.accept_retry_interval;
			ACCEPT_QUEUE = settings.tcp_backlog;
			CLEAR_DELAY = settings.event_clear_interval;
			CONNECT_TIMEOUT = settings.connect_timeout;
			DEBUG = settings.debug;
			HANDSHAKE_TIMEOUT = settings.ssl_handshake_timeout;
			MAX_CONNECTIONS = settings.max_connections;
			MAX_HANDSHAKE_ATTEMPTS = settings.max_ssl_handshake_roundtrips;
			MAX_READ_LENGTH = settings.max_receive_buffer_size;
			MAX_SEND_LENGTH = settings.max_send_buffer_size;
			READ_TIMEOUT = settings.read_timeout;
			WRITE_TIMEOUT = settings.send_timeout;
		};

		for k,default in pairs(defaults) do
			server.cfg[k] = event_settings[k] or default;
		end
	end
elseif server_type == "select" then
	server = require "net.server_select";

	local defaults = {};
	for k,v in pairs(server.getsettings()) do
		defaults[k] = v;
	end
	function set_config(settings)
		local select_settings = {};
		for k,default in pairs(defaults) do
			select_settings[k] = settings[k] or default;
		end
		server.changesettings(select_settings);
	end
else
	server = require("net.server_"..server_type);
	set_config = server.set_config;
	if not server.get_backend then
		function server.get_backend()
			return server_type;
		end
	end
end

-- If server.hook_signal exists, replace signal.signal()
local has_signal, signal = pcall(require, "util.signal");
if has_signal then
	if server.hook_signal then
		function signal.signal(signal_id, handler)
			if type(signal_id) == "string" then
				signal_id = signal[signal_id:upper()];
			end
			if type(signal_id) ~= "number" then
				return false, "invalid-signal";
			end
			return server.hook_signal(signal_id, handler);
		end
	else
		server.hook_signal = signal.signal;
	end
else
	if not server.hook_signal then
		server.hook_signal = function()
			return false, "signal hooking not supported"
		end
	end
end

if prosody and set_config then
	local config_get = require "core.configmanager".get;
	local function load_config()
		local settings = config_get("*", "network_settings") or {};
		return set_config(settings);
	end
	load_config();
	prosody.events.add_handler("config-reloaded", load_config);
end

-- require "net.server" shall now forever return this,
-- ie. server_select or server_event as chosen above.
return server;