File

plugins/mod_lastactivity.lua @ 13452:69faf3552d52

mod_posix: Move POSIX signal handling into util.startup to avoid race When libunbound is initialized, it spawns a thread to work in. In case a module initializes libunbound, e.g. by triggering a s2s connection, Prosody would not handle signals, instead immediately quit on e.g. the reload (SIGHUP) signal. Likely because the libunbound thread would not have inherited the signal mask from the main Prosody thread. Thanks Menel, riau and franck-x for reporting and help narrowing down
author Kim Alvefur <zash@zash.se>
date Sat, 02 Mar 2024 13:23:24 +0100
parent 12977:74b9e05af71e
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local st = require "prosody.util.stanza";
local is_contact_subscribed = require "prosody.core.rostermanager".is_contact_subscribed;
local jid_bare = require "prosody.util.jid".bare;
local jid_split = require "prosody.util.jid".split;

module:add_feature("jabber:iq:last");

local map = {};

module:hook("pre-presence/bare", function(event)
	local stanza = event.stanza;
	if not(stanza.attr.to) and stanza.attr.type == "unavailable" then
		local t = os.time();
		local s = stanza:get_child_text("status");
		map[event.origin.username] = {s = s, t = t};
	end
end, 10);

module:hook("iq-get/bare/jabber:iq:last:query", function(event)
	local origin, stanza = event.origin, event.stanza;
	local username = jid_split(stanza.attr.to) or origin.username;
	if not stanza.attr.to or is_contact_subscribed(username, module.host, jid_bare(stanza.attr.from)) then
		local seconds, text = "0", "";
		if map[username] then
			seconds = string.format("%d", os.difftime(os.time(), map[username].t));
			text = map[username].s;
		end
		origin.send(st.reply(stanza):tag('query', {xmlns='jabber:iq:last', seconds=seconds}):text(text));
	else
		origin.send(st.error_reply(stanza, 'auth', 'forbidden'));
	end
	return true;
end);

module.save = function()
	return {map = map};
end
module.restore = function(data)
	map = data.map or {};
end