File

util-src/time.c @ 11660:68f0196ece2a

net.server_epoll: Immediately attempt to read from newly accepted connections This may speed up client-first protocols (e.g. XMPP, HTTP and TLS) when the first client data already arrived by the time we accept() it. If LuaSocket supported TCP_DEFER_ACCEPT we could use that to further increase the chance that there's already data to handle. In case no data has arrived, no harm should be done, :onreadable would simply set the read timeout and we'll get back to it once there is something to handle.
author Kim Alvefur <zash@zash.se>
date Thu, 08 Jul 2021 17:57:44 +0200
parent 10480:94cacf9fd0ae
child 12976:a187600ec7d6
line wrap: on
line source

#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200809L
#endif

#include <time.h>
#include <lua.h>

static lua_Number tv2number(struct timespec *tv) {
	return tv->tv_sec + tv->tv_nsec * 1e-9;
}

static int lc_time_realtime(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_REALTIME, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

static int lc_time_monotonic(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_MONOTONIC, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

int luaopen_util_time(lua_State *L) {
	lua_createtable(L, 0, 2);
	{
		lua_pushcfunction(L, lc_time_realtime);
		lua_setfield(L, -2, "now");
		lua_pushcfunction(L, lc_time_monotonic);
		lua_setfield(L, -2, "monotonic");
	}
	return 1;
}