Software /
code /
prosody
File
util/events.lua @ 2449:678ca4e9a479
sessionmanager: Added resource prepping, and invalid resource checking to the bind_resource function.
author | Waqas Hussain <waqas20@gmail.com> |
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date | Mon, 11 Jan 2010 18:59:06 +0500 |
parent | 2406:2c416334579c |
child | 2925:692b3c6c5bd2 |
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-- Prosody IM -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local ipairs = ipairs; local pairs = pairs; local t_insert = table.insert; local t_sort = table.sort; local select = select; module "events" function new() local dispatchers = {}; local handlers = {}; local event_map = {}; local function _rebuild_index(event) -- TODO optimize index rebuilding local _handlers = event_map[event]; local index = handlers[event]; if index then for i=#index,1,-1 do index[i] = nil; end else index = {}; handlers[event] = index; end for handler in pairs(_handlers) do t_insert(index, handler); end t_sort(index, function(a, b) return _handlers[a] > _handlers[b]; end); end; local function add_handler(event, handler, priority) local map = event_map[event]; if map then map[handler] = priority or 0; else map = {[handler] = priority or 0}; event_map[event] = map; end _rebuild_index(event); end; local function remove_handler(event, handler) local map = event_map[event]; if map then map[handler] = nil; _rebuild_index(event); end end; local function add_handlers(handlers) for event, handler in pairs(handlers) do add_handler(event, handler); end end; local function remove_handlers(handlers) for event, handler in pairs(handlers) do remove_handler(event, handler); end end; local function _create_dispatcher(event) -- FIXME duplicate code in fire_event local h = handlers[event]; if not h then h = {}; handlers[event] = h; end local dispatcher = function(...) for i=1,#h do local ret = h[i](...); if ret ~= nil then return ret; end end end; dispatchers[event] = dispatcher; return dispatcher; end; local function get_dispatcher(event) return dispatchers[event] or _create_dispatcher(event); end; local function fire_event(event, ...) -- FIXME duplicates dispatcher code local h = handlers[event]; if h then for i=1,#h do local ret = h[i](...); if ret ~= nil then return ret; end end end end; local function get_named_arg_dispatcher(event, ...) local dispatcher = get_dispatcher(event); local keys = {...}; local data = {}; return function(...) for i, key in ipairs(keys) do data[key] = select(i, ...); end dispatcher(data); end; end; return { add_handler = add_handler; remove_handler = remove_handler; add_plugin = add_plugin; remove_plugin = remove_plugin; get_dispatcher = get_dispatcher; fire_event = fire_event; get_named_arg_dispatcher = get_named_arg_dispatcher; _dispatchers = dispatchers; _handlers = handlers; _event_map = event_map; }; end return _M;