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prosody
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net/server_epoll.lua @ 8528:67311cda0625
net.server_select: Better detection of errors for outgoing connections
On connection failure, a socket is marked readable and writable. So
to detect initial connection failures (connection refused, etc.) we
now watch for sockets becoming readable during initial connection,
and also read from readable sockets before writing to writable
sockets.
This should fix 'onconnect' being called for outgoing connections
that actually failed.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Fri, 23 Feb 2018 15:30:00 +0000 |
parent | 8507:71ef6d509105 |
child | 8540:ba9fd886b34d |
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-- Prosody IM -- Copyright (C) 2016 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- server_epoll -- Server backend based on https://luarocks.org/modules/zash/lua-epoll local t_sort = table.sort; local t_insert = table.insert; local t_remove = table.remove; local t_concat = table.concat; local setmetatable = setmetatable; local tostring = tostring; local pcall = pcall; local next = next; local pairs = pairs; local log = require "util.logger".init("server_epoll"); local epoll = require "epoll"; local socket = require "socket"; local luasec = require "ssl"; local gettime = require "util.time".now; local createtable = require "util.table".create; local _SOCKETINVALID = socket._SOCKETINVALID or -1; assert(socket.tcp6 and socket.tcp4, "Incompatible LuaSocket version"); local _ENV = nil; local default_config = { __index = { read_timeout = 900; write_timeout = 7; tcp_backlog = 128; accept_retry_interval = 10; read_retry_delay = 1e-06; connect_timeout = 20; handshake_timeout = 60; max_wait = 86400; min_wait = 1e-06; }}; local cfg = default_config.__index; local fds = createtable(10, 0); -- FD -> conn -- Timer and scheduling -- local timers = {}; local function noop() end local function closetimer(t) t[1] = 0; t[2] = noop; end -- Set to true when timers have changed local resort_timers = false; -- Add absolute timer local function at(time, f) local timer = { time, f, close = closetimer }; t_insert(timers, timer); resort_timers = true; return timer; end -- Add relative timer local function addtimer(timeout, f) return at(gettime() + timeout, f); end -- Run callbacks of expired timers -- Return time until next timeout local function runtimers(next_delay, min_wait) -- Any timers at all? if not timers[1] then return next_delay; end if resort_timers then -- Sort earliest timers to the end t_sort(timers, function (a, b) return a[1] > b[1]; end); resort_timers = false; end -- Iterate from the end and remove completed timers for i = #timers, 1, -1 do local timer = timers[i]; local t, f = timer[1], timer[2]; -- Get time for every iteration to increase accuracy local now = gettime(); if t > now then -- This timer should not fire yet local diff = t - now; if diff < next_delay then next_delay = diff; end break; end local new_timeout = f(now); if new_timeout then -- Schedule for 'delay' from the time actually scheduled, -- not from now, in order to prevent timer drift. timer[1] = t + new_timeout; resort_timers = true; else t_remove(timers, i); end end if resort_timers or next_delay < min_wait then -- Timers may be added from within a timer callback. -- Those would not be considered for next_delay, -- and we might sleep for too long, so instead -- we return a shorter timeout so we can -- properly sort all new timers. next_delay = min_wait; end return next_delay; end -- Socket handler interface local interface = {}; local interface_mt = { __index = interface }; function interface_mt:__tostring() if self.sockname and self.peername then return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport); elseif self.sockname or self.peername then return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport); end return ("%s FD %d"):format(tostring(self.conn), self:getfd()); end -- Replace the listener and tell the old one function interface:setlistener(listeners) self:on("detach"); self.listeners = listeners; end -- Call a listener callback function interface:on(what, ...) if not self.listeners then log("error", "%s has no listeners", self); return; end local listener = self.listeners["on"..what]; if not listener then -- log("debug", "Missing listener 'on%s'", what); -- uncomment for development and debugging return; end local ok, err = pcall(listener, self, ...); if not ok then log("error", "Error calling on%s: %s", what, err); end return err; end -- Return the file descriptor number function interface:getfd() if self.conn then return self.conn:getfd(); end return _SOCKETINVALID; end function interface:server() return self._server or self; end -- Get IP address function interface:ip() return self.peername or self.sockname; end -- Get a port number, doesn't matter which function interface:port() return self.sockport or self.peerport; end -- Get local port number function interface:clientport() return self.sockport; end -- Get remote port function interface:serverport() if self.sockport then return self.sockport; elseif self._server then self._server:port(); end end -- Return underlying socket function interface:socket() return self.conn; end function interface:set_mode(new_mode) self._pattern = new_mode; end function interface:setoption(k, v) -- LuaSec doesn't expose setoption :( if self.conn.setoption then self.conn:setoption(k, v); end end -- Timeout for detecting dead or idle sockets function interface:setreadtimeout(t) if t == false then if self._readtimeout then self._readtimeout:close(); self._readtimeout = nil; end return end t = t or cfg.read_timeout; if self._readtimeout then self._readtimeout[1] = gettime() + t; resort_timers = true; else self._readtimeout = addtimer(t, function () if self:on("readtimeout") then return cfg.read_timeout; else self:on("disconnect", "read timeout"); self:destroy(); end end); end end -- Timeout for detecting dead sockets function interface:setwritetimeout(t) if t == false then if self._writetimeout then self._writetimeout:close(); self._writetimeout = nil; end return end t = t or cfg.write_timeout; if self._writetimeout then self._writetimeout[1] = gettime() + t; resort_timers = true; else self._writetimeout = addtimer(t, function () self:on("disconnect", "write timeout"); self:destroy(); end); end end -- lua-epoll flag for currently requested poll state function interface:flags() if self._wantread then if self._wantwrite then return "rw"; end return "r"; elseif self._wantwrite then return "w"; end end -- Add or remove sockets or modify epoll flags function interface:setflags(r, w) if r ~= nil then self._wantread = r; end if w ~= nil then self._wantwrite = w; end local flags = self:flags(); local currentflags = self._flags; if flags == currentflags then return true; end local fd = self:getfd(); if fd < 0 then self._wantread, self._wantwrite = nil, nil; return nil, "invalid fd"; end local op = "mod"; if not flags then op = "del"; elseif not currentflags then op = "add"; end local ok, err = epoll.ctl(op, fd, flags); -- log("debug", "epoll_ctl(%q, %d, %q) -> %s" .. (err and ", %q" or ""), -- op, fd, flags or "", tostring(ok), err); if not ok then return ok, err end if op == "add" then fds[fd] = self; elseif op == "del" then fds[fd] = nil; end self._flags = flags; return true; end -- Called when socket is readable function interface:onreadable() local data, err, partial = self.conn:receive(self._pattern); if data then self:on("incoming", data); else if partial then self:on("incoming", partial, err); end if err == "wantread" then self:setflags(true, nil); elseif err == "wantwrite" then self:setflags(nil, true); elseif err ~= "timeout" then self:on("disconnect", err); self:destroy() return; end end if not self.conn then return; end if self.conn:dirty() then self:setreadtimeout(false); self:pausefor(cfg.read_retry_delay); else self:setreadtimeout(); end end -- Called when socket is writable function interface:onwriteable() local buffer = self.writebuffer; local data = t_concat(buffer); local ok, err, partial = self.conn:send(data); if ok then for i = #buffer, 1, -1 do buffer[i] = nil; end self:setflags(nil, false); self:setwritetimeout(false); self:ondrain(); -- Be aware of writes in ondrain return; end if partial then buffer[1] = data:sub(partial+1); for i = #buffer, 2, -1 do buffer[i] = nil; end self:setwritetimeout(); end if err == "wantwrite" or err == "timeout" then self:setflags(nil, true); elseif err == "wantread" then self:setflags(true, nil); elseif err ~= "timeout" then self:on("disconnect", err); self:destroy(); end end -- The write buffer has been successfully emptied function interface:ondrain() return self:on("drain"); end -- Add data to write buffer and set flag for wanting to write function interface:write(data) local buffer = self.writebuffer; if buffer then t_insert(buffer, data); else self.writebuffer = { data }; end self:setwritetimeout(); self:setflags(nil, true); return #data; end interface.send = interface.write; -- Close, possibly after writing is done function interface:close() if self.writebuffer and self.writebuffer[1] then self:setflags(false, true); -- Flush final buffer contents self.write, self.send = noop, noop; -- No more writing log("debug", "Close %s after writing", tostring(self)); self.ondrain = interface.close; else log("debug", "Close %s now", tostring(self)); self.write, self.send = noop, noop; self.close = noop; self:on("disconnect"); self:destroy(); end end function interface:destroy() self:setflags(false, false); self:setwritetimeout(false); self:setreadtimeout(false); self.onreadable = noop; self.onwriteable = noop; self.destroy = noop; self.close = noop; self.on = noop; self.conn:close(); self.conn = nil; end function interface:ssl() return self._tls; end function interface:starttls(ctx) if ctx then self.tls = ctx; end if self.writebuffer and self.writebuffer[1] then log("debug", "Start TLS on %s after write", tostring(self)); self.ondrain = interface.starttls; self.starttls = false; self:setflags(nil, true); -- make sure wantwrite is set else log("debug", "Start TLS on %s now", tostring(self)); self:setflags(false, false); local conn, err = luasec.wrap(self.conn, ctx or self.tls); if not conn then self:on("disconnect", err); self:destroy(); return conn, err; end conn:settimeout(0); self.conn = conn; self.ondrain = nil; self.onwriteable = interface.tlshandskake; self.onreadable = interface.tlshandskake; self:setflags(true, true); self:setwritetimeout(cfg.handshake_timeout); end end function interface:tlshandskake() self:setwritetimeout(false); self:setreadtimeout(false); local ok, err = self.conn:dohandshake(); if ok then log("debug", "TLS handshake on %s complete", tostring(self)); self.onwriteable = nil; self.onreadable = nil; self._tls = true; self:on("status", "ssl-handshake-complete"); self:init(); elseif err == "wantread" then log("debug", "TLS handshake on %s to wait until readable", tostring(self)); self:setflags(true, false); self:setreadtimeout(cfg.handshake_timeout); elseif err == "wantwrite" then log("debug", "TLS handshake on %s to wait until writable", tostring(self)); self:setflags(false, true); self:setwritetimeout(cfg.handshake_timeout); else log("debug", "TLS handshake error on %s: %s", tostring(self), err); self:on("disconnect", err); self:destroy(); end end local function wrapsocket(client, server, pattern, listeners, tls) -- luasocket object -> interface object client:settimeout(0); local conn = setmetatable({ conn = client; _server = server; created = gettime(); listeners = listeners; _pattern = pattern or (server and server._pattern); writebuffer = {}; tls = tls; }, interface_mt); if client.getpeername then conn.peername, conn.peerport = client:getpeername(); end if client.getsockname then conn.sockname, conn.sockport = client:getsockname(); end return conn; end -- A server interface has new incoming connections waiting -- This replaces the onreadable callback function interface:onacceptable() local conn, err = self.conn:accept(); if not conn then log("debug", "Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval); self:pausefor(cfg.accept_retry_interval); return; end local client = wrapsocket(conn, self, nil, self.listeners, self.tls); log("debug", "New connection %s", tostring(client)); client:init(); end -- Initialization function interface:init() if self.tls and not self._tls then return self:starttls(); else self.onwriteable = interface.onfirstwritable; self.onreadable = interface.onfirstreadable; self:setwritetimeout(); return self:setflags(true, true); end end function interface:pause() return self:setflags(false); end function interface:resume() return self:setflags(true); end -- Pause connection for some time function interface:pausefor(t) if self._pausefor then self._pausefor:close(); end if t == false then return; end self:setflags(false); self._pausefor = addtimer(t, function () self._pausefor = nil; if self.conn and self.conn:dirty() then self:onreadable(); end self:setflags(true); end); end -- Connected! function interface:onconnect() self:setflags(true, false); if not self._connected then self._connected = true; self:on("connect"); end end function interface:onfirstwritable() self.onreadable = nil; self.onwriteable = nil; self:onconnect(); return self:onwriteable(); end function interface:onfirstreadable() self.onreadable = nil; self.onwriteable = nil; self:onconnect(); return self:onreadable(); end local function addserver(addr, port, listeners, pattern, tls) local conn, err = socket.bind(addr, port, cfg.tcp_backlog); if not conn then return conn, err; end conn:settimeout(0); local server = setmetatable({ conn = conn; created = gettime(); listeners = listeners; _pattern = pattern; onreadable = interface.onacceptable; tls = tls; sockname = addr; sockport = port; }, interface_mt); server:setflags(true, false); return server; end -- COMPAT local function wrapclient(conn, addr, port, listeners, pattern, tls) local client = wrapsocket(conn, nil, pattern, listeners, tls); if not client.peername then client.peername, client.peerport = addr, port; end client:init(); return client; end -- New outgoing TCP connection local function addclient(addr, port, listeners, pattern, tls) local conn, err = socket.tcp(); if not conn then return conn, err; end conn:settimeout(0); conn:connect(addr, port); local client = wrapsocket(conn, nil, pattern, listeners, tls) client:init(); return client, conn; end -- Dump all data from one connection into another local function link(from, to) from.listeners = setmetatable({ onincoming = function (_, data) from:pause(); to:write(data); end, }, {__index=from.listeners}); to.listeners = setmetatable({ ondrain = function () from:resume(); end, }, {__index=to.listeners}); from:setflags(true, nil); to:setflags(nil, true); end -- XXX What uses this? -- net.adns function interface:set_send(new_send) self.send = new_send; end -- Close all connections and servers local function closeall() for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd conn:close(); end end local quitting = nil; -- Signal main loop about shutdown via above upvalue local function setquitting(quit) if quit then quitting = "quitting"; closeall(); else quitting = nil; end end -- Main loop local function loop(once) repeat local t = runtimers(cfg.max_wait, cfg.min_wait); local fd, r, w = epoll.wait(t); if fd then local conn = fds[fd]; if conn then if r then conn:onreadable(); end if w then conn:onwriteable(); end else log("debug", "Removing unknown fd %d", fd); epoll.ctl("del", fd); end elseif r ~= "timeout" then log("debug", "epoll_wait error: %s", tostring(r)); end until once or (quitting and next(fds) == nil); return quitting; end return { get_backend = function () return "epoll"; end; addserver = addserver; addclient = addclient; add_task = addtimer; at = at; loop = loop; closeall = closeall; setquitting = setquitting; wrapclient = wrapclient; link = link; set_config = function (newconfig) cfg = setmetatable(newconfig, default_config); end; -- libevent emulation event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 }; addevent = function (fd, mode, callback) local function onevent(self) local ret = self:callback(); if ret == -1 then self:setflags(false, false); elseif ret then self:setflags(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); end end local conn = setmetatable({ getfd = function () return fd; end; callback = callback; onreadable = onevent; onwriteable = onevent; close = function (self) self:setflags(false, false); fds[fd] = nil; end; }, interface_mt); local ok, err = conn:setflags(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); if not ok then return ok, err; end return conn; end; };