File

util-src/table.c @ 13329:649876680bf0

util.poll: Return early if given zero timeout and no pending events Should have been part of f33887f925e1 to ensure it won't skip processing timers at all when very busy.
author Kim Alvefur <zash@zash.se>
date Tue, 21 Nov 2023 17:43:46 +0100
parent 12976:a187600ec7d6
line wrap: on
line source

#include <lua.h>
#include <lauxlib.h>

#ifndef LUA_MAXINTEGER
#include <stdint.h>
#define LUA_MAXINTEGER PTRDIFF_MAX
#endif

static int Lcreate_table(lua_State *L) {
	lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
	return 1;
}

/* COMPAT: w/ Lua pre-5.2 */
static int Lpack(lua_State *L) {
	unsigned int n_args = lua_gettop(L);
	lua_createtable(L, n_args, 1);
	lua_insert(L, 1);

	for(int arg = n_args; arg >= 1; arg--) {
		lua_rawseti(L, 1, arg);
	}

	lua_pushinteger(L, n_args);
	lua_setfield(L, -2, "n");
	return 1;
}

/* COMPAT: w/ Lua pre-5.4 */
static int Lmove (lua_State *L) {
	lua_Integer f = luaL_checkinteger(L, 2);
	lua_Integer e = luaL_checkinteger(L, 3);
	lua_Integer t = luaL_checkinteger(L, 4);

	int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
	luaL_checktype(L, 1, LUA_TTABLE);
	luaL_checktype(L, tt, LUA_TTABLE);

	if (e >= f) {  /* otherwise, nothing to move */
		lua_Integer n, i;
		luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
		  "too many elements to move");
		n = e - f + 1;  /* number of elements to move */
		luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
		"destination wrap around");
		if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
			for (i = 0; i < n; i++) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		} else {
			for (i = n - 1; i >= 0; i--) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		}
	}

	lua_pushvalue(L, tt);  /* return destination table */
	return 1;
}

int luaopen_prosody_util_table(lua_State *L) {
	luaL_checkversion(L);
	lua_createtable(L, 0, 2);
	lua_pushcfunction(L, Lcreate_table);
	lua_setfield(L, -2, "create");
	lua_pushcfunction(L, Lpack);
	lua_setfield(L, -2, "pack");
	lua_pushcfunction(L, Lmove);
	lua_setfield(L, -2, "move");
	return 1;
}

int luaopen_util_table(lua_State *L) {
	return luaopen_prosody_util_table(L);
}