File

util-src/table.c @ 13834:61df1404dd7a 13.0

mod_http: Fix IP address normalization (Thanks Boris) This fixes the problem that an un-bracketed IPv6 address will not match the first pattern (since it matches brackets) and instead the first decimal digits will match the pattern meant to strip port numbers from IPv4 addresses, e.g. 2001:db8::1 --> 2000 This pattern instead matches enough of a regular IPv4 address to make an IPv6 address fall back to the last case.
author Kim Alvefur <zash@zash.se>
date Wed, 09 Apr 2025 15:54:54 +0200
parent 12976:a187600ec7d6
line wrap: on
line source

#include <lua.h>
#include <lauxlib.h>

#ifndef LUA_MAXINTEGER
#include <stdint.h>
#define LUA_MAXINTEGER PTRDIFF_MAX
#endif

static int Lcreate_table(lua_State *L) {
	lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
	return 1;
}

/* COMPAT: w/ Lua pre-5.2 */
static int Lpack(lua_State *L) {
	unsigned int n_args = lua_gettop(L);
	lua_createtable(L, n_args, 1);
	lua_insert(L, 1);

	for(int arg = n_args; arg >= 1; arg--) {
		lua_rawseti(L, 1, arg);
	}

	lua_pushinteger(L, n_args);
	lua_setfield(L, -2, "n");
	return 1;
}

/* COMPAT: w/ Lua pre-5.4 */
static int Lmove (lua_State *L) {
	lua_Integer f = luaL_checkinteger(L, 2);
	lua_Integer e = luaL_checkinteger(L, 3);
	lua_Integer t = luaL_checkinteger(L, 4);

	int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
	luaL_checktype(L, 1, LUA_TTABLE);
	luaL_checktype(L, tt, LUA_TTABLE);

	if (e >= f) {  /* otherwise, nothing to move */
		lua_Integer n, i;
		luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
		  "too many elements to move");
		n = e - f + 1;  /* number of elements to move */
		luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
		"destination wrap around");
		if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
			for (i = 0; i < n; i++) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		} else {
			for (i = n - 1; i >= 0; i--) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		}
	}

	lua_pushvalue(L, tt);  /* return destination table */
	return 1;
}

int luaopen_prosody_util_table(lua_State *L) {
	luaL_checkversion(L);
	lua_createtable(L, 0, 2);
	lua_pushcfunction(L, Lcreate_table);
	lua_setfield(L, -2, "create");
	lua_pushcfunction(L, Lpack);
	lua_setfield(L, -2, "pack");
	lua_pushcfunction(L, Lmove);
	lua_setfield(L, -2, "move");
	return 1;
}

int luaopen_util_table(lua_State *L) {
	return luaopen_prosody_util_table(L);
}