File

util/pluginloader.lua @ 11707:61759372be26

mod_s2s: Clone 'extra' data to let resolvers add more to it This way 'extra' is unique for each connect() instance, making it safer to mutate it, while inheriting the global settings. See 926d53af9a7a for some more context.
author Kim Alvefur <zash@zash.se>
date Sun, 18 Jul 2021 21:53:26 +0200
parent 11131:40abef01f4b9
child 12250:e157e5c79daa
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 113/CFG_PLUGINDIR

local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)");
local lua_version = _VERSION:match(" (.+)$");
local plugin_dir = {};
for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do
	path = path..dir_sep; -- add path separator to path end
	path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separaters
	plugin_dir[#plugin_dir + 1] = path;
end

local io_open = io.open;
local envload = require "util.envload".envload;

local function load_file(names)
	local file, err, path;
	for i=1,#plugin_dir do
		for j=1,#names do
			path = plugin_dir[i]..names[j];
			file, err = io_open(path);
			if file then
				local content = file:read("*a");
				file:close();
				return content, path;
			end
		end
	end
	return file, err;
end

local function load_resource(plugin, resource)
	resource = resource or "mod_"..plugin..".lua";
	local names = {
		"mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua
		"mod_"..plugin..dir_sep..resource;                  -- mod_hello/mod_hello.lua
		plugin..dir_sep..resource;                          -- hello/mod_hello.lua
		resource;                                           -- mod_hello.lua
		"share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource;
		"share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource;
	};

	return load_file(names);
end

local function load_code(plugin, resource, env)
	local content, err = load_resource(plugin, resource);
	if not content then return content, err; end
	local path = err;
	local f, err = envload(content, "@"..path, env);
	if not f then return f, err; end
	return f, path;
end

local function load_code_ext(plugin, resource, extension, env)
	local content, err = load_resource(plugin, resource.."."..extension);
	if not content and extension == "lib.lua" then
		content, err = load_resource(plugin, resource..".lua");
	end
	if not content then
		content, err = load_resource(resource, resource.."."..extension);
		if not content then
			return content, err;
		end
	end
	local path = err;
	local f, err = envload(content, "@"..path, env);
	if not f then return f, err; end
	return f, path;
end

return {
	load_file = load_file;
	load_resource = load_resource;
	load_code = load_code;
	load_code_ext = load_code_ext;
};