Software /
code /
prosody
File
plugins/mod_admin_socket.lua @ 11900:60676b607b6d
s2smanager: Fire s2s-destroyed event to mirror s2s-created
The existing events do not fire for unauthed sessions, for example (because
the type does not match). I deemed changing their behaviour too risky, and
the current behaviour may even be more desirable for some uses.
This means we now have roughly paired events:
- s2s-created -> s2s-destroyed (global only)
- s2sin-established -> s2sin-destroyed (global + host)
- s2sout-established -> s2sout-destroyed (global + host)
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Fri, 12 Nov 2021 13:30:39 +0000 |
parent | 10866:5265f7fe11dd |
child | 12392:5373724e08a5 |
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module:set_global(); local have_unix, unix = pcall(require, "socket.unix"); if not have_unix or type(unix) ~= "table" then module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date"); return; end local server = require "net.server"; local adminstream = require "util.adminstream"; local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data"); local sessions = module:shared("sessions"); local function fire_admin_event(session, stanza) local event_data = { origin = session, stanza = stanza; }; local event_name; if stanza.attr.xmlns then event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name; else event_name = "admin/"..stanza.name; end module:log("debug", "Firing %s", event_name); return module:fire_event(event_name, event_data); end module:hook("server-stopping", function () for _, session in pairs(sessions) do session:close("system-shutdown"); end os.remove(socket_path); end); --- Unix domain socket management local conn, sock; local listeners = adminstream.server(sessions, fire_admin_event).listeners; local function accept_connection() module:log("debug", "accepting..."); local client = sock:accept(); if not client then return; end server.wrapclient(client, "unix", 0, listeners, "*a"); end function module.load() sock = unix.stream(); sock:settimeout(0); os.remove(socket_path); assert(sock:bind(socket_path)); assert(sock:listen()); if server.wrapserver then conn = server.wrapserver(sock, socket_path, 0, listeners); else conn = server.watchfd(sock:getfd(), accept_connection); end end function module.unload() if conn then conn:close(); end if sock then sock:close(); end os.remove(socket_path); end