File

util/id.lua @ 12254:5b0c8e499288

modulemanager: Add plugin load filter that reads module metadata from source Metadata in modules is added using lines formatted as: --% key: value Where key is a valid identifier string, and value is also a string (leading and trailing whitespace are trimmed during parsing). The initial supported keys are: --% requires_core_features: feature1, feature2, ... --% conflicts_core_features: feature1, feature2. ... These 'features' map to features reported by the new core.features module. A benefit of this load-time metadata approach compared to e.g. something like module:requires()/module:conflicts() is that we can continue to look in module search paths for a suitable module. Aborting an already-loaded module due to a version conflict would be too late.
author Matthew Wild <mwild1@gmail.com>
date Fri, 04 Feb 2022 14:20:00 +0000
parent 12111:f8d280215633
child 12975:d10957394a3c
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-- Prosody IM
-- Copyright (C) 2008-2017 Matthew Wild
-- Copyright (C) 2008-2017 Waqas Hussain
-- Copyright (C) 2008-2017 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local s_gsub = string.gsub;
local random_bytes = require "util.random".bytes;
local base64_encode = require "util.encodings".base64.encode;

local b64url = { ["+"] = "-", ["/"] = "_", ["="] = "" };
local function b64url_random(len)
	return (s_gsub(base64_encode(random_bytes(len)), "[+/=]", b64url));
end

return {
	-- sizes divisible by 3 fit nicely into base64 without padding==

	-- for short lived things with low risk of collisions
	tiny = function() return b64url_random(3); end;

	-- close to 8 bytes, should be good enough for relatively short lived or uses
	-- scoped by host or users, half the size of an uuid
	short = function() return b64url_random(9); end;

	-- more entropy than uuid at 2/3 the size
	-- should be okay for globally scoped ids or security token
	medium = function() return b64url_random(18); end;

	-- as long as an uuid but MOAR entropy
	long = function() return b64url_random(27); end;

	-- pick your own adventure
	custom = function (size)
		return function () return b64url_random(size); end;
	end;
}