File

spec/util_async_spec.lua @ 10067:598befab492e

mod_admin_telnet: Check for simple commands before executing in sandbox This makes fixing yield over pcall boundry issue easier since it would have jumped to the thread error handler instead of proceeding to checking for simple commands.
author Kim Alvefur <zash@zash.se>
date Fri, 10 May 2019 01:28:09 +0200
parent 8683:867ac771fb6e
child 10541:6c6ff4509082
line wrap: on
line source

local async = require "util.async";

describe("util.async", function()
	local debug = false;
	local print = print;
	if debug then
		require "util.logger".add_simple_sink(print);
	else
		print = function () end
	end

	local function mock_watchers(event_log)
		local function generic_logging_watcher(name)
			return function (...)
				table.insert(event_log, { name = name, n = select("#", ...)-1, select(2, ...) });
			end;
		end;
		return setmetatable(mock{
			ready = generic_logging_watcher("ready");
			waiting = generic_logging_watcher("waiting");
			error = generic_logging_watcher("error");
		}, {
			__index = function (_, event)
				-- Unexpected watcher called
				assert(false, "unexpected watcher called: "..event);
			end;
		})
	end

	local function new(func)
		local event_log = {};
		local spy_func = spy.new(func);
		return async.runner(spy_func, mock_watchers(event_log)), spy_func, event_log;
	end
	describe("#runner", function()
		it("should work", function()
			local r = new(function (item) assert(type(item) == "number") end);
			r:run(1);
			r:run(2);
		end);

		it("should be ready after creation", function ()
			local r = new(function () end);
			assert.equal(r.state, "ready");
		end);

		it("should do nothing if the queue is empty", function ()
			local did_run;
			local r = new(function () did_run = true end);
			r:run();
			assert.equal(r.state, "ready");
			assert.is_nil(did_run);
			r:run("hello");
			assert.is_true(did_run);
		end);

		it("should support queuing work items without running", function ()
			local did_run;
			local r = new(function () did_run = true end);
			r:enqueue("hello");
			assert.equal(r.state, "ready");
			assert.is_nil(did_run);
			r:run();
			assert.is_true(did_run);
		end);

		it("should support queuing multiple work items", function ()
			local last_item;
			local r, s = new(function (item) last_item = item; end);
			r:enqueue("hello");
			r:enqueue("there");
			r:enqueue("world");
			assert.equal(r.state, "ready");
			r:run();
			assert.equal(r.state, "ready");
			assert.spy(s).was.called(3);
			assert.equal(last_item, "world");
		end);

		it("should support all simple data types", function ()
			local last_item;
			local r, s = new(function (item) last_item = item; end);
			local values = { {}, 123, "hello", true, false };
			for i = 1, #values do
				r:enqueue(values[i]);
			end
			assert.equal(r.state, "ready");
			r:run();
			assert.equal(r.state, "ready");
			assert.spy(s).was.called(#values);
			for i = 1, #values do
				assert.spy(s).was.called_with(values[i]);
			end
			assert.equal(last_item, values[#values]);
		end);

		it("should work with no parameters", function ()
			local item = "fail";
			local r = async.runner();
			local f = spy.new(function () item = "success"; end);
			r:run(f);
			assert.spy(f).was.called();
			assert.equal(item, "success");
		end);

		it("supports a default error handler", function ()
			local item = "fail";
			local r = async.runner();
			local f = spy.new(function () error("test error"); end);
			assert.error_matches(function ()
				r:run(f);
			end, "test error");
			assert.spy(f).was.called();
			assert.equal(item, "fail");
		end);

		describe("#errors", function ()
			describe("should notify", function ()
				local last_processed_item, last_error;
				local r;
				r = async.runner(function (item)
					if item == "error" then
						error({ e = "test error" });
					end
					last_processed_item = item;
				end, mock{
					ready = function () end;
					waiting = function () end;
					error = function (runner, err)
						assert.equal(r, runner);
						last_error = err;
					end;
				});

				-- Simple item, no error
				r:run("hello");
				assert.equal(r.state, "ready");
				assert.equal(last_processed_item, "hello");
				assert.spy(r.watchers.ready).was_not.called();
				assert.spy(r.watchers.error).was_not.called();

				-- Trigger an error inside the runner
				assert.equal(last_error, nil);
				r:run("error");
				test("the correct watcher functions", function ()
					-- Only the error watcher should have been called
					assert.spy(r.watchers.ready).was_not.called();
					assert.spy(r.watchers.waiting).was_not.called();
					assert.spy(r.watchers.error).was.called(1);
				end);
				test("with the correct error", function ()
					-- The error watcher state should be correct, to
					-- demonstrate the error was passed correctly
					assert.is_table(last_error);
					assert.equal(last_error.e, "test error");
					last_error = nil;
				end);
				assert.equal(r.state, "ready");
				assert.equal(last_processed_item, "hello");
			end);

			do
				local last_processed_item, last_error;
				local r;
				local wait, done;
				r = async.runner(function (item)
					if item == "error" then
						error({ e = "test error" });
					elseif item == "wait" then
						wait, done = async.waiter();
						wait();
						error({ e = "post wait error" });
					end
					last_processed_item = item;
				end, mock({
					ready = function () end;
					waiting = function () end;
					error = function (runner, err)
						assert.equal(r, runner);
						last_error = err;
					end;
				}));

				randomize(false); --luacheck: ignore 113/randomize

				it("should not be fatal to the runner", function ()
					r:run("world");
					assert.equal(r.state, "ready");
					assert.spy(r.watchers.ready).was_not.called();
					assert.equal(last_processed_item, "world");
				end);
				it("should work despite a #waiter", function ()
					-- This test covers an important case where a runner
					-- throws an error while being executed outside of the
					-- main loop. This happens when it was blocked ('waiting'),
					-- and then released (via a call to done()).
					last_error = nil;
					r:run("wait");
					assert.equal(r.state, "waiting");
					assert.spy(r.watchers.waiting).was.called(1);
					done();
					-- At this point an error happens (state goes error->ready)
					assert.equal(r.state, "ready");
					assert.spy(r.watchers.error).was.called(1);
					assert.spy(r.watchers.ready).was.called(1);
					assert.is_table(last_error);
					assert.equal(last_error.e, "post wait error");
					last_error = nil;
					r:run("hello again");
					assert.spy(r.watchers.ready).was.called(1);
					assert.spy(r.watchers.waiting).was.called(1);
					assert.spy(r.watchers.error).was.called(1);
					assert.equal(r.state, "ready");
					assert.equal(last_processed_item, "hello again");
				end);
			end

			it("should continue to process work items", function ()
				local last_item;
				local runner, runner_func = new(function (item)
					if item == "error" then
						error("test error");
					end
					last_item = item;
				end);
				runner:enqueue("one");
				runner:enqueue("error");
				runner:enqueue("two");
				runner:run();
				assert.equal(runner.state, "ready");
				assert.spy(runner_func).was.called(3);
				assert.spy(runner.watchers.error).was.called(1);
				assert.spy(runner.watchers.ready).was.called(0);
				assert.spy(runner.watchers.waiting).was.called(0);
				assert.equal(last_item, "two");
			end);

			it("should continue to process work items during resume", function ()
				local wait, done, last_item;
				local runner, runner_func = new(function (item)
					if item == "wait-error" then
						wait, done = async.waiter();
						wait();
						error("test error");
					end
					last_item = item;
				end);
				runner:enqueue("one");
				runner:enqueue("wait-error");
				runner:enqueue("two");
				runner:run();
				done();
				assert.equal(runner.state, "ready");
				assert.spy(runner_func).was.called(3);
				assert.spy(runner.watchers.error).was.called(1);
				assert.spy(runner.watchers.waiting).was.called(1);
				assert.spy(runner.watchers.ready).was.called(1);
				assert.equal(last_item, "two");
			end);
		end);
	end);
	describe("#waiter", function()
		it("should error outside of async context", function ()
			assert.has_error(function ()
				async.waiter();
			end);
		end);
		it("should work", function ()
			local wait, done;

			local r = new(function (item)
				assert(type(item) == "number")
				if item == 3 then
					wait, done = async.waiter();
					wait();
				end
			end);

			r:run(1);
			assert(r.state == "ready");
			r:run(2);
			assert(r.state == "ready");
			r:run(3);
			assert(r.state == "waiting");
			done();
			assert(r.state == "ready");
			--for k, v in ipairs(l) do print(k,v) end
		end);

		it("should work", function ()
			--------------------
			local wait, done;
			local last_item = 0;
			local r = new(function (item)
				assert(type(item) == "number")
				assert(item == last_item + 1);
				last_item = item;
				if item == 3 then
					wait, done = async.waiter();
					wait();
				end
			end);

			r:run(1);
			assert(r.state == "ready");
			r:run(2);
			assert(r.state == "ready");
			r:run(3);
			assert(r.state == "waiting");
			r:run(4);
			assert(r.state == "waiting");
			done();
			assert(r.state == "ready");
			--for k, v in ipairs(l) do print(k,v) end
		end);
		it("should work", function ()
			--------------------
			local wait, done;
			local last_item = 0;
			local r = new(function (item)
				assert(type(item) == "number")
				assert((item == last_item + 1) or item == 3);
				last_item = item;
				if item == 3 then
					wait, done = async.waiter();
					wait();
				end
			end);

			r:run(1);
			assert(r.state == "ready");
			r:run(2);
			assert(r.state == "ready");

			r:run(3);
			assert(r.state == "waiting");
			r:run(3);
			assert(r.state == "waiting");
			r:run(3);
			assert(r.state == "waiting");
			r:run(4);
			assert(r.state == "waiting");

			for i = 1, 3 do
				done();
				if i < 3 then
					assert(r.state == "waiting");
				end
			end

			assert(r.state == "ready");
			--for k, v in ipairs(l) do print(k,v) end
		end);
		it("should work", function ()
			--------------------
			local wait, done;
			local last_item = 0;
			local r = new(function (item)
				assert(type(item) == "number")
				assert((item == last_item + 1) or item == 3);
				last_item = item;
				if item == 3 then
					wait, done = async.waiter();
					wait();
				end
			end);

			r:run(1);
			assert(r.state == "ready");
			r:run(2);
			assert(r.state == "ready");

			r:run(3);
			assert(r.state == "waiting");
			r:run(3);
			assert(r.state == "waiting");

			for i = 1, 2 do
				done();
				if i < 2 then
					assert(r.state == "waiting");
				end
			end

			assert(r.state == "ready");
			r:run(4);
			assert(r.state == "ready");

			assert(r.state == "ready");
			--for k, v in ipairs(l) do print(k,v) end
		end);
		it("should work with multiple runners in parallel", function ()
			-- Now with multiple runners
			--------------------
			local wait1, done1;
			local last_item1 = 0;
			local r1 = new(function (item)
				assert(type(item) == "number")
				assert((item == last_item1 + 1) or item == 3);
				last_item1 = item;
				if item == 3 then
					wait1, done1 = async.waiter();
					wait1();
				end
			end, "r1");

			local wait2, done2;
			local last_item2 = 0;
			local r2 = new(function (item)
				assert(type(item) == "number")
				assert((item == last_item2 + 1) or item == 3);
				last_item2 = item;
				if item == 3 then
					wait2, done2 = async.waiter();
					wait2();
				end
			end, "r2");

			r1:run(1);
			assert(r1.state == "ready");
			r1:run(2);
			assert(r1.state == "ready");

			r1:run(3);
			assert(r1.state == "waiting");
			r1:run(3);
			assert(r1.state == "waiting");

			r2:run(1);
			assert(r1.state == "waiting");
			assert(r2.state == "ready");

			r2:run(2);
			assert(r1.state == "waiting");
			assert(r2.state == "ready");

			r2:run(3);
			assert(r1.state == "waiting");
			assert(r2.state == "waiting");
			done2();

			r2:run(3);
			assert(r1.state == "waiting");
			assert(r2.state == "waiting");
			done2();

			r2:run(4);
			assert(r1.state == "waiting");
			assert(r2.state == "ready");

			for i = 1, 2 do
				done1();
				if i < 2 then
					assert(r1.state == "waiting");
				end
			end

			assert(r1.state == "ready");
			r1:run(4);
			assert(r1.state == "ready");

			assert(r1.state == "ready");
			--for k, v in ipairs(l1) do print(k,v) end
		end);
		it("should work work with multiple runners in parallel", function ()
			--------------------
			local wait1, done1;
			local last_item1 = 0;
			local r1 = new(function (item)
				print("r1 processing ", item);
				assert(type(item) == "number")
				assert((item == last_item1 + 1) or item == 3);
				last_item1 = item;
				if item == 3 then
					wait1, done1 = async.waiter();
					wait1();
				end
			end, "r1");

			local wait2, done2;
			local last_item2 = 0;
			local r2 = new(function (item)
				print("r2 processing ", item);
				assert.is_number(item);
				assert((item == last_item2 + 1) or item == 3);
				last_item2 = item;
				if item == 3 then
					wait2, done2 = async.waiter();
					wait2();
				end
			end, "r2");

			r1:run(1);
			assert.equal(r1.state, "ready");
			r1:run(2);
			assert.equal(r1.state, "ready");

			r1:run(5);
			assert.equal(r1.state, "ready");

			r1:run(3);
			assert.equal(r1.state, "waiting");
			r1:run(5); -- Will error, when we get to it
			assert.equal(r1.state, "waiting");
			done1();
			assert.equal(r1.state, "ready");
			r1:run(3);
			assert.equal(r1.state, "waiting");

			r2:run(1);
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "ready");

			r2:run(2);
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "ready");

			r2:run(3);
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "waiting");

			done2();
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "ready");

			r2:run(3);
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "waiting");

			done2();
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "ready");

			r2:run(4);
			assert.equal(r1.state, "waiting");
			assert.equal(r2.state, "ready");

			done1();

			assert.equal(r1.state, "ready");
			r1:run(4);
			assert.equal(r1.state, "ready");

			assert.equal(r1.state, "ready");
		end);

		it("should support multiple done() calls", function ()
			local processed_item;
			local wait, done;
			local r, rf = new(function (item)
				wait, done = async.waiter(4);
				wait();
				processed_item = item;
			end);
			r:run("test");
			for _ = 1, 3 do
				done();
				assert.equal(r.state, "waiting");
				assert.is_nil(processed_item);
			end
			done();
			assert.equal(r.state, "ready");
			assert.equal(processed_item, "test");
			assert.spy(r.watchers.error).was_not.called();
		end);

		it("should not allow done() to be called more than specified", function ()
			local processed_item;
			local wait, done;
			local r, rf = new(function (item)
				wait, done = async.waiter(4);
				wait();
				processed_item = item;
			end);
			r:run("test");
			for _ = 1, 4 do
				done();
			end
			assert.has_error(done);
			assert.equal(r.state, "ready");
			assert.equal(processed_item, "test");
			assert.spy(r.watchers.error).was_not.called();
		end);

		it("should allow done() to be called before wait()", function ()
			local processed_item;
			local r, rf = new(function (item)
				local wait, done = async.waiter();
				done();
				wait();
				processed_item = item;
			end);
			r:run("test");
			assert.equal(processed_item, "test");
			assert.equal(r.state, "ready");
			-- Since the observable state did not change,
			-- the watchers should not have been called
			assert.spy(r.watchers.waiting).was_not.called();
			assert.spy(r.watchers.ready).was_not.called();
		end);
	end);

	describe("#ready()", function ()
		it("should return false outside an async context", function ()
			assert.falsy(async.ready());
		end);
		it("should return true inside an async context", function ()
			local r = new(function ()
				assert.truthy(async.ready());
			end);
			r:run(true);
			assert.spy(r.func).was.called();
			assert.spy(r.watchers.error).was_not.called();
		end);
	end);
end);