File

util-src/table.c @ 13426:581899aef96f

util.rfc6724: Remove, unused since introduction of Happy Eyeballs It was mainly used to determine whether to try IPv6 or IPv4 first, following the rules for this in the RFC. Now we always try IPv6 and IPv4 at roughly the same time, thus there no need to carry these rules.
author Kim Alvefur <zash@zash.se>
date Thu, 22 Feb 2024 19:46:52 +0100
parent 12976:a187600ec7d6
line wrap: on
line source

#include <lua.h>
#include <lauxlib.h>

#ifndef LUA_MAXINTEGER
#include <stdint.h>
#define LUA_MAXINTEGER PTRDIFF_MAX
#endif

static int Lcreate_table(lua_State *L) {
	lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
	return 1;
}

/* COMPAT: w/ Lua pre-5.2 */
static int Lpack(lua_State *L) {
	unsigned int n_args = lua_gettop(L);
	lua_createtable(L, n_args, 1);
	lua_insert(L, 1);

	for(int arg = n_args; arg >= 1; arg--) {
		lua_rawseti(L, 1, arg);
	}

	lua_pushinteger(L, n_args);
	lua_setfield(L, -2, "n");
	return 1;
}

/* COMPAT: w/ Lua pre-5.4 */
static int Lmove (lua_State *L) {
	lua_Integer f = luaL_checkinteger(L, 2);
	lua_Integer e = luaL_checkinteger(L, 3);
	lua_Integer t = luaL_checkinteger(L, 4);

	int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
	luaL_checktype(L, 1, LUA_TTABLE);
	luaL_checktype(L, tt, LUA_TTABLE);

	if (e >= f) {  /* otherwise, nothing to move */
		lua_Integer n, i;
		luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
		  "too many elements to move");
		n = e - f + 1;  /* number of elements to move */
		luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
		"destination wrap around");
		if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
			for (i = 0; i < n; i++) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		} else {
			for (i = n - 1; i >= 0; i--) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		}
	}

	lua_pushvalue(L, tt);  /* return destination table */
	return 1;
}

int luaopen_prosody_util_table(lua_State *L) {
	luaL_checkversion(L);
	lua_createtable(L, 0, 2);
	lua_pushcfunction(L, Lcreate_table);
	lua_setfield(L, -2, "create");
	lua_pushcfunction(L, Lpack);
	lua_setfield(L, -2, "pack");
	lua_pushcfunction(L, Lmove);
	lua_setfield(L, -2, "move");
	return 1;
}

int luaopen_util_table(lua_State *L) {
	return luaopen_prosody_util_table(L);
}