File

util/uuid.lua @ 11111:55d8612ac357 0.11

mod_websocket: Continue to process data already in the buffer after an error occurs Previously any error, or even a normal websocket close frame, would return early, leaving potentially entire frames in the buffer unprocessed and then discarded. This change stops processing new data, but returns an existing processed data up to the point of the error/close.
author Matthew Wild <mwild1@gmail.com>
date Mon, 28 Sep 2020 16:36:12 +0100
parent 7078:ec17115e3721
child 12355:a0ff5c438e9d
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local random = require "util.random";
local random_bytes = random.bytes;
local hex = require "util.hex".to;
local m_ceil = math.ceil;

local function get_nibbles(n)
	return hex(random_bytes(m_ceil(n/2))):sub(1, n);
end

local function get_twobits()
	return ("%x"):format(random_bytes(1):byte() % 4 + 8);
end

local function generate()
	-- generate RFC 4122 complaint UUIDs (version 4 - random)
	return get_nibbles(8).."-"..get_nibbles(4).."-4"..get_nibbles(3).."-"..(get_twobits())..get_nibbles(3).."-"..get_nibbles(12);
end

return {
	get_nibbles=get_nibbles;
	generate = generate ;
	-- COMPAT
	seed = random.seed;
};