File

util/sasl/external.lua @ 11111:55d8612ac357 0.11

mod_websocket: Continue to process data already in the buffer after an error occurs Previously any error, or even a normal websocket close frame, would return early, leaving potentially entire frames in the buffer unprocessed and then discarded. This change stops processing new data, but returns an existing processed data up to the point of the error/close.
author Matthew Wild <mwild1@gmail.com>
date Mon, 28 Sep 2020 16:36:12 +0100
parent 8555:4f0f5b49bb03
child 12975:d10957394a3c
line wrap: on
line source

local saslprep = require "util.encodings".stringprep.saslprep;

local _ENV = nil;
-- luacheck: std none

local function external(self, message)
	message = saslprep(message);
	local state
	self.username, state = self.profile.external(message);

	if state == false then
		return "failure", "account-disabled";
	elseif state == nil  then
		return "failure", "not-authorized";
	elseif state == "expired" then
		return "false", "credentials-expired";
	end

	return "success";
end

local function init(registerMechanism)
	registerMechanism("EXTERNAL", {"external"}, external);
end

return {
	init = init;
}