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prosody
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util/envload.lua @ 11111:55d8612ac357 0.11
mod_websocket: Continue to process data already in the buffer after an error occurs
Previously any error, or even a normal websocket close frame, would return early,
leaving potentially entire frames in the buffer unprocessed and then discarded.
This change stops processing new data, but returns an existing processed data up
to the point of the error/close.
author | Matthew Wild <mwild1@gmail.com> |
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date | Mon, 28 Sep 2020 16:36:12 +0100 |
parent | 8416:bc9cb23b604a |
child | 12576:d1aacc6a81ac |
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-- Prosody IM -- Copyright (C) 2008-2011 Florian Zeitz -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 113/setfenv 113/loadstring local load, loadstring, setfenv = load, loadstring, setfenv; local io_open = io.open; local envload; local envloadfile; if setfenv then function envload(code, source, env) local f, err = loadstring(code, source); if f and env then setfenv(f, env); end return f, err; end function envloadfile(file, env) local fh, err, errno = io_open(file); if not fh then return fh, err, errno; end local f, err = load(function () return fh:read(2048); end, "@"..file); fh:close(); if f and env then setfenv(f, env); end return f, err; end else function envload(code, source, env) return load(code, source, nil, env); end function envloadfile(file, env) local fh, err, errno = io_open(file); if not fh then return fh, err, errno; end local f, err = load(fh:lines(2048), "@"..file, nil, env); fh:close(); return f, err; end end return { envload = envload, envloadfile = envloadfile };