File

spec/util_random_spec.lua @ 11111:55d8612ac357 0.11

mod_websocket: Continue to process data already in the buffer after an error occurs Previously any error, or even a normal websocket close frame, would return early, leaving potentially entire frames in the buffer unprocessed and then discarded. This change stops processing new data, but returns an existing processed data up to the point of the error/close.
author Matthew Wild <mwild1@gmail.com>
date Mon, 28 Sep 2020 16:36:12 +0100
parent 8450:3a9a3d90c44c
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local random = require "util.random";

describe("util.random", function()
	describe("#bytes()", function()
		it("should return a string", function()
			assert.is_string(random.bytes(16));
		end);

		it("should return the requested number of bytes", function()
			-- Makes no attempt at testing how random the bytes are,
			-- just that it returns the number of bytes requested

			for i = 1, 20 do
				assert.are.equal(2^i, #random.bytes(2^i));
			end
		end);
	end);
end);