File

util-src/table.c @ 12956:52fcdfe710ca

storagemanager: Add keyval+ (combined keyval + map) store type This combines the two most common store types, which modules often end up opening with both interfaces separately anyway. As well as combining them, I've taken the opportunity to improve some of the method names to make them clearer.
author Matthew Wild <mwild1@gmail.com>
date Tue, 27 Sep 2022 17:46:27 +0100
parent 12591:494577d883ff
child 12976:a187600ec7d6
line wrap: on
line source

#include <lua.h>
#include <lauxlib.h>

#ifndef LUA_MAXINTEGER
#include <stdint.h>
#define LUA_MAXINTEGER PTRDIFF_MAX
#endif

static int Lcreate_table(lua_State *L) {
	lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
	return 1;
}

/* COMPAT: w/ Lua pre-5.2 */
static int Lpack(lua_State *L) {
	unsigned int n_args = lua_gettop(L);
	lua_createtable(L, n_args, 1);
	lua_insert(L, 1);

	for(int arg = n_args; arg >= 1; arg--) {
		lua_rawseti(L, 1, arg);
	}

	lua_pushinteger(L, n_args);
	lua_setfield(L, -2, "n");
	return 1;
}

/* COMPAT: w/ Lua pre-5.4 */
static int Lmove (lua_State *L) {
	lua_Integer f = luaL_checkinteger(L, 2);
	lua_Integer e = luaL_checkinteger(L, 3);
	lua_Integer t = luaL_checkinteger(L, 4);

	int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
	luaL_checktype(L, 1, LUA_TTABLE);
	luaL_checktype(L, tt, LUA_TTABLE);

	if (e >= f) {  /* otherwise, nothing to move */
		lua_Integer n, i;
		luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
		  "too many elements to move");
		n = e - f + 1;  /* number of elements to move */
		luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
		"destination wrap around");
		if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
			for (i = 0; i < n; i++) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		} else {
			for (i = n - 1; i >= 0; i--) {
				lua_rawgeti(L, 1, f + i);
				lua_rawseti(L, tt, t + i);
			}
		}
	}

	lua_pushvalue(L, tt);  /* return destination table */
	return 1;
}

int luaopen_util_table(lua_State *L) {
	luaL_checkversion(L);
	lua_createtable(L, 0, 2);
	lua_pushcfunction(L, Lcreate_table);
	lua_setfield(L, -2, "create");
	lua_pushcfunction(L, Lpack);
	lua_setfield(L, -2, "pack");
	lua_pushcfunction(L, Lmove);
	lua_setfield(L, -2, "move");
	return 1;
}