File

plugins/muc/mod_muc.lua @ 9091:519dea077d20

util.dataforms: Allow passing dynamically generated options as values (fixes traceback) This is awkward but there’s currently no better way to do this, short of dynamically generating the entire form each time
author Kim Alvefur <zash@zash.se>
date Fri, 03 Aug 2018 22:05:40 +0200
parent 9081:ce57c69a20e2
child 9093:04a284c5b88b
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

-- Exposed functions:
--
-- create_room(jid) -> room
-- track_room(room)
-- delete_room(room)
-- forget_room(room)
-- get_room_from_jid(jid) -> room
-- each_room(live_only) -> () -> room [DEPRECATED]
-- all_rooms() -> room
-- live_rooms() -> room
-- shutdown_component()

if module:get_host_type() ~= "component" then
	error("MUC should be loaded as a component, please see https://prosody.im/doc/components", 0);
end

local muclib = module:require "muc";
room_mt = muclib.room_mt; -- Yes, global.
new_room = muclib.new_room;

local name = module:require "muc/name";
room_mt.get_name = name.get;
room_mt.set_name = name.set;

local description = module:require "muc/description";
room_mt.get_description = description.get;
room_mt.set_description = description.set;

local language = module:require "muc/language";
room_mt.get_language = language.get;
room_mt.set_language = language.set;

local hidden = module:require "muc/hidden";
room_mt.get_hidden = hidden.get;
room_mt.set_hidden = hidden.set;
function room_mt:get_public()
	return not self:get_hidden();
end
function room_mt:set_public(public)
	return self:set_hidden(not public);
end

local password = module:require "muc/password";
room_mt.get_password = password.get;
room_mt.set_password = password.set;

local members_only = module:require "muc/members_only";
room_mt.get_members_only = members_only.get;
room_mt.set_members_only = members_only.set;
room_mt.get_allow_member_invites = members_only.get_allow_member_invites;
room_mt.set_allow_member_invites = members_only.set_allow_member_invites;

local moderated = module:require "muc/moderated";
room_mt.get_moderated = moderated.get;
room_mt.set_moderated = moderated.set;

local request = module:require "muc/request";
room_mt.handle_role_request = request.handle_request;

local persistent = module:require "muc/persistent";
room_mt.get_persistent = persistent.get;
room_mt.set_persistent = persistent.set;

local subject = module:require "muc/subject";
room_mt.get_changesubject = subject.get_changesubject;
room_mt.set_changesubject = subject.set_changesubject;
room_mt.get_subject = subject.get;
room_mt.set_subject = subject.set;
room_mt.send_subject = subject.send;

local history = module:require "muc/history";
room_mt.send_history = history.send;
room_mt.get_historylength = history.get_length;
room_mt.set_historylength = history.set_length;

local jid_split = require "util.jid".split;
local jid_bare = require "util.jid".bare;
local st = require "util.stanza";
local cache = require "util.cache";
local um_is_admin = require "core.usermanager".is_admin;

module:require "muc/config_form_sections";

module:depends("disco");
module:add_identity("conference", "text", module:get_option_string("name", "Prosody Chatrooms"));
module:add_feature("http://jabber.org/protocol/muc");
module:depends "muc_unique"
module:require "muc/lock";

local function is_admin(jid)
	return um_is_admin(jid, module.host);
end

do -- Monkey patch to make server admins room owners
	local _get_affiliation = room_mt.get_affiliation;
	function room_mt:get_affiliation(jid)
		if is_admin(jid) then return "owner"; end
		return _get_affiliation(self, jid);
	end

	local _set_affiliation = room_mt.set_affiliation;
	function room_mt:set_affiliation(actor, jid, affiliation, reason)
		if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end
		return _set_affiliation(self, actor, jid, affiliation, reason);
	end
end

local persistent_rooms_storage = module:open_store("persistent");
local persistent_rooms = module:open_store("persistent", "map");
local room_configs = module:open_store("config");
local room_state = module:open_store("state");

local room_items_cache = {};

local function room_save(room, forced, savestate)
	local node = jid_split(room.jid);
	local is_persistent = persistent.get(room);
	room_items_cache[room.jid] = room:get_public() and room:get_name() or nil;
	if is_persistent or savestate then
		persistent_rooms:set(nil, room.jid, true);
		local data, state = room:freeze(savestate);
		room_state:set(node, state);
		return room_configs:set(node, data);
	elseif forced then
		persistent_rooms:set(nil, room.jid, nil);
		room_state:set(node, nil);
		return room_configs:set(node, nil);
	end
end

local max_rooms = module:get_option_number("muc_max_rooms");
local max_live_rooms = module:get_option_number("muc_room_cache_size", 100);

local room_hit = module:measure("room_hit", "rate");
local room_miss = module:measure("room_miss", "rate")
local room_eviction = module:measure("room_eviction", "rate");
local rooms = cache.new(max_rooms or max_live_rooms, function (jid, room)
	if max_rooms then
		module:log("info", "Room limit of %d reached, no new rooms allowed");
		return false;
	end
	module:log("debug", "Evicting room %s", jid);
	room_eviction();
	room_items_cache[room.jid] = room:get_public() and room:get_name() or nil;
	local ok, err = room_save(room, nil, true); -- Force to disk
	if not ok then
		module:log("error", "Failed to swap inactive room %s to disk: %s", jid, err);
		return false;
	end
end);

-- Automatically destroy empty non-persistent rooms
module:hook("muc-occupant-left",function(event)
	local room = event.room
	if room.destroying then return end
	if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room
		module:log("debug", "%q empty, destroying", room.jid);
		module:fire_event("muc-room-destroyed", { room = room });
	end
end, -1);

function track_room(room)
	if rooms:set(room.jid, room) then
		-- When room is created, over-ride 'save' method
		room.save = room_save;
		return room;
	end
	-- Resource limit reached
	return false;
end

local function handle_broken_room(room, origin, stanza)
	module:log("debug", "Returning error from broken room %s", room.jid);
	origin.send(st.error_reply(stanza, "wait", "internal-server-error"));
	return true;
end

local function restore_room(jid)
	local node = jid_split(jid);
	local data, err = room_configs:get(node);
	if data then
		module:log("debug", "Restoring room %s from storage", jid);
		if module:fire_event("muc-room-pre-restore", { jid = jid, data = data }) == false then
			return false;
		end
		local state, s_err = room_state:get(node);
		if not state and s_err then
			module:log("debug", "Could not restore state of room %s: %s", jid, s_err);
		end
		local room = muclib.restore_room(data, state);
		if track_room(room) then
			room_state:set(node, nil);
			module:fire_event("muc-room-restored", { jid = jid, room = room });
			return room;
		else
			return false;
		end
	elseif err then
		module:log("error", "Error restoring room %s from storage: %s", jid, err);
		local room = muclib.new_room(jid, { locked = math.huge });
		room.handle_normal_presence = handle_broken_room;
		room.handle_first_presence = handle_broken_room;
		return room;
	end
end

-- Removes a room from memory, without saving it (save first if required)
function forget_room(room)
	module:log("debug", "Forgetting %s", room.jid);
	rooms.save = nil;
	rooms:set(room.jid, nil);
end

-- Removes a room from the database (may remain in memory)
function delete_room(room)
	module:log("debug", "Deleting %s", room.jid);
	room_configs:set(jid_split(room.jid), nil);
	room_state:set(jid_split(room.jid), nil);
	persistent_rooms:set(nil, room.jid, nil);
	room_items_cache[room.jid] = nil;
end

function module.unload()
	for room in live_rooms() do
		room:save(nil, true);
		forget_room(room);
	end
end

function get_room_from_jid(room_jid)
	local room = rooms:get(room_jid);
	if room then
		room_hit();
		rooms:set(room_jid, room); -- bump to top;
		return room;
	end
	room_miss();
	return restore_room(room_jid);
end

function create_room(room_jid, config)
	local exists = get_room_from_jid(room_jid);
	if exists then
		return nil, "room-exists";
	end
	local room = muclib.new_room(room_jid, config);
	module:fire_event("muc-room-created", {
		room = room;
	});
	return track_room(room);
end

function all_rooms()
	return coroutine.wrap(function ()
		local seen = {}; -- Don't iterate over persistent rooms twice
		for room in live_rooms() do
			coroutine.yield(room);
			seen[room.jid] = true;
		end
		local all_persistent_rooms, err = persistent_rooms_storage:get(nil);
		if not all_persistent_rooms then
			if err then
				module:log("error", "Error loading list of persistent rooms, only rooms live in memory were iterated over");
				module:log("debug", "%s", debug.traceback(err));
			end
			return nil;
		end
		for room_jid in pairs(all_persistent_rooms) do
			if not seen[room_jid] then
				local room = restore_room(room_jid);
				if room then
					coroutine.yield(room);
				else
					module:log("error", "Missing data for room '%s', omitting from iteration", room_jid);
				end
			end
		end
	end);
end

function live_rooms()
	return rooms:values();
end

function each_room(live_only)
	if live_only then
		return live_rooms();
	end
	return all_rooms();
end

module:hook("host-disco-items", function(event)
	local reply = event.reply;
	module:log("debug", "host-disco-items called");
	if next(room_items_cache) ~= nil then
		for jid, room_name in pairs(room_items_cache) do
			reply:tag("item", { jid = jid, name = room_name }):up();
		end
	else
		for room in all_rooms() do
			if not room:get_hidden() then
				local jid, room_name = room.jid, room:get_name();
				room_items_cache[jid] = room_name;
				reply:tag("item", { jid = jid, name = room_name }):up();
			end
		end
	end
end);

module:hook("muc-room-pre-create", function (event)
	local room = event.room;
	room:set_public(module:get_option_boolean("muc_room_default_public", false));
	room:set_persistent(module:get_option_boolean("muc_room_default_persistent", room:get_persistent()));
	room:set_members_only(module:get_option_boolean("muc_room_default_members_only", room:get_members_only()));
	room:set_allow_member_invites(module:get_option_boolean("muc_room_default_allow_member_invites",
		room:get_allow_member_invites()));
	room:set_moderated(module:get_option_boolean("muc_room_default_moderated", room:get_moderated()));
	room:set_whois(module:get_option_boolean("muc_room_default_public_jids",
		room:get_whois() == "anyone") and "anyone" or "moderators");
	room:set_changesubject(module:get_option_boolean("muc_room_default_change_subject", room:get_changesubject()));
	room:set_historylength(module:get_option_number("muc_room_default_history_length", room:get_historylength()));
	room:set_language(event.stanza.attr["xml:lang"] or module:get_option_string("muc_room_default_language"));
end, 1);

module:hook("muc-room-pre-create", function(event)
	local origin, stanza = event.origin, event.stanza;
	if not track_room(event.room) then
		origin.send(st.error_reply(stanza, "wait", "resource-constraint"));
		return true;
	end
end, -1000);

module:hook("muc-room-destroyed",function(event)
	local room = event.room;
	forget_room(room);
	delete_room(room);
end);

if module:get_option_boolean("muc_tombstones", true) then

	local ttl = module:get_option_number("muc_tombstone_expiry", 86400 * 31);

	module:hook("muc-room-destroyed",function(event)
		local room = event.room;
		if not room:get_persistent() then return end

		local tombstone = new_room(room.jid, {
			locked = os.time() + ttl;
			destroyed = true;
			reason = event.reason;
			newjid = event.newjid;
			-- password?
		});
		tombstone.save = room_save;
		tombstone:set_persistent(true);
		tombstone:set_hidden(true);
		tombstone:save(true);
		return true;
	end, -10);
end

do
	local restrict_room_creation = module:get_option("restrict_room_creation");
	if restrict_room_creation == true then
		restrict_room_creation = "admin";
	end
	if restrict_room_creation then
		local host_suffix = module.host:gsub("^[^%.]+%.", "");
		module:hook("muc-room-pre-create", function(event)
			local origin, stanza = event.origin, event.stanza;
			local user_jid = stanza.attr.from;
			if not is_admin(user_jid) and not (
				restrict_room_creation == "local" and
				select(2, jid_split(user_jid)) == host_suffix
			) then
				origin.send(st.error_reply(stanza, "cancel", "not-allowed", "Room creation is restricted"));
				return true;
			end
		end);
	end
end

for event_name, method in pairs {
	-- Normal room interactions
	["iq-get/bare/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ;
	["iq-get/bare/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ;
	["iq-set/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ;
	["iq-get/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ;
	["iq-set/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ;
	["iq-get/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ;
	["message/bare"] = "handle_message_to_room" ;
	["presence/bare"] = "handle_presence_to_room" ;
	-- Host room
	["iq-get/host/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ;
	["iq-get/host/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ;
	["iq-set/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ;
	["iq-get/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ;
	["iq-set/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ;
	["iq-get/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ;
	["message/host"] = "handle_message_to_room" ;
	["presence/host"] = "handle_presence_to_room" ;
	-- Direct to occupant (normal rooms and host room)
	["presence/full"] = "handle_presence_to_occupant" ;
	["iq/full"] = "handle_iq_to_occupant" ;
	["message/full"] = "handle_message_to_occupant" ;
} do
	module:hook(event_name, function (event)
		local origin, stanza = event.origin, event.stanza;
		local room_jid = jid_bare(stanza.attr.to);
		local room = get_room_from_jid(room_jid);

		if room and room._data.destroyed then
			if room._data.locked < os.time()
			or (is_admin(stanza.attr.from) and stanza.name == "presence" and stanza.attr.type == nil) then
				-- Allow the room to be recreated by admin or after time has passed
				delete_room(room);
				room = nil;
			else
				if stanza.attr.type ~= "error" then
					local reply = st.error_reply(stanza, "cancel", "gone", room._data.reason)
					if room._data.newjid then
						local uri = "xmpp:"..room._data.newjid.."?join";
						reply:get_child("error"):child_with_name("gone"):text(uri);
					end
					event.origin.send(reply);
				end
				return true;
			end
		end

		if room == nil then
			-- Watch presence to create rooms
			if stanza.attr.type == nil and stanza.name == "presence" then
				room = muclib.new_room(room_jid);
				return room:handle_first_presence(origin, stanza);
			elseif stanza.attr.type ~= "error" then
				origin.send(st.error_reply(stanza, "cancel", "item-not-found"));
				return true;
			else
				return;
			end
		end
		return room[method](room, origin, stanza);
	end, -2)
end

function shutdown_component()
	for room in live_rooms() do
		room:save(nil, true);
	end
end
module:hook_global("server-stopping", shutdown_component, -300);

do -- Ad-hoc commands
	module:depends "adhoc";
	local t_concat = table.concat;
	local adhoc_new = module:require "adhoc".new;
	local adhoc_initial = require "util.adhoc".new_initial_data_form;
	local array = require "util.array";
	local dataforms_new = require "util.dataforms".new;

	local destroy_rooms_layout = dataforms_new {
		title = "Destroy rooms";
		instructions = "Select the rooms to destroy";

		{ name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/muc#destroy" };
		{ name = "rooms", type = "list-multi", required = true, label = "Rooms to destroy:"};
	};

	local destroy_rooms_handler = adhoc_initial(destroy_rooms_layout, function()
		return { rooms = array.collect(all_rooms()):pluck("jid"):sort(); };
	end, function(fields, errors)
		if errors then
			local errmsg = {};
			for field, err in pairs(errors) do
				errmsg[#errmsg + 1] = field .. ": " .. err;
			end
			return { status = "completed", error = { message = t_concat(errmsg, "\n") } };
		end
		for _, room in ipairs(fields.rooms) do
			get_room_from_jid(room):destroy();
		end
		return { status = "completed", info = "The following rooms were destroyed:\n"..t_concat(fields.rooms, "\n") };
	end);
	local destroy_rooms_desc = adhoc_new("Destroy Rooms",
		"http://prosody.im/protocol/muc#destroy", destroy_rooms_handler, "admin");

	module:provides("adhoc", destroy_rooms_desc);
end