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prosody
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plugins/muc/mod_muc.lua @ 9091:519dea077d20
util.dataforms: Allow passing dynamically generated options as values (fixes traceback)
This is awkward but there’s currently no better way to do this, short of
dynamically generating the entire form each time
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 03 Aug 2018 22:05:40 +0200 |
parent | 9081:ce57c69a20e2 |
child | 9093:04a284c5b88b |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- Exposed functions: -- -- create_room(jid) -> room -- track_room(room) -- delete_room(room) -- forget_room(room) -- get_room_from_jid(jid) -> room -- each_room(live_only) -> () -> room [DEPRECATED] -- all_rooms() -> room -- live_rooms() -> room -- shutdown_component() if module:get_host_type() ~= "component" then error("MUC should be loaded as a component, please see https://prosody.im/doc/components", 0); end local muclib = module:require "muc"; room_mt = muclib.room_mt; -- Yes, global. new_room = muclib.new_room; local name = module:require "muc/name"; room_mt.get_name = name.get; room_mt.set_name = name.set; local description = module:require "muc/description"; room_mt.get_description = description.get; room_mt.set_description = description.set; local language = module:require "muc/language"; room_mt.get_language = language.get; room_mt.set_language = language.set; local hidden = module:require "muc/hidden"; room_mt.get_hidden = hidden.get; room_mt.set_hidden = hidden.set; function room_mt:get_public() return not self:get_hidden(); end function room_mt:set_public(public) return self:set_hidden(not public); end local password = module:require "muc/password"; room_mt.get_password = password.get; room_mt.set_password = password.set; local members_only = module:require "muc/members_only"; room_mt.get_members_only = members_only.get; room_mt.set_members_only = members_only.set; room_mt.get_allow_member_invites = members_only.get_allow_member_invites; room_mt.set_allow_member_invites = members_only.set_allow_member_invites; local moderated = module:require "muc/moderated"; room_mt.get_moderated = moderated.get; room_mt.set_moderated = moderated.set; local request = module:require "muc/request"; room_mt.handle_role_request = request.handle_request; local persistent = module:require "muc/persistent"; room_mt.get_persistent = persistent.get; room_mt.set_persistent = persistent.set; local subject = module:require "muc/subject"; room_mt.get_changesubject = subject.get_changesubject; room_mt.set_changesubject = subject.set_changesubject; room_mt.get_subject = subject.get; room_mt.set_subject = subject.set; room_mt.send_subject = subject.send; local history = module:require "muc/history"; room_mt.send_history = history.send; room_mt.get_historylength = history.get_length; room_mt.set_historylength = history.set_length; local jid_split = require "util.jid".split; local jid_bare = require "util.jid".bare; local st = require "util.stanza"; local cache = require "util.cache"; local um_is_admin = require "core.usermanager".is_admin; module:require "muc/config_form_sections"; module:depends("disco"); module:add_identity("conference", "text", module:get_option_string("name", "Prosody Chatrooms")); module:add_feature("http://jabber.org/protocol/muc"); module:depends "muc_unique" module:require "muc/lock"; local function is_admin(jid) return um_is_admin(jid, module.host); end do -- Monkey patch to make server admins room owners local _get_affiliation = room_mt.get_affiliation; function room_mt:get_affiliation(jid) if is_admin(jid) then return "owner"; end return _get_affiliation(self, jid); end local _set_affiliation = room_mt.set_affiliation; function room_mt:set_affiliation(actor, jid, affiliation, reason) if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end return _set_affiliation(self, actor, jid, affiliation, reason); end end local persistent_rooms_storage = module:open_store("persistent"); local persistent_rooms = module:open_store("persistent", "map"); local room_configs = module:open_store("config"); local room_state = module:open_store("state"); local room_items_cache = {}; local function room_save(room, forced, savestate) local node = jid_split(room.jid); local is_persistent = persistent.get(room); room_items_cache[room.jid] = room:get_public() and room:get_name() or nil; if is_persistent or savestate then persistent_rooms:set(nil, room.jid, true); local data, state = room:freeze(savestate); room_state:set(node, state); return room_configs:set(node, data); elseif forced then persistent_rooms:set(nil, room.jid, nil); room_state:set(node, nil); return room_configs:set(node, nil); end end local max_rooms = module:get_option_number("muc_max_rooms"); local max_live_rooms = module:get_option_number("muc_room_cache_size", 100); local room_hit = module:measure("room_hit", "rate"); local room_miss = module:measure("room_miss", "rate") local room_eviction = module:measure("room_eviction", "rate"); local rooms = cache.new(max_rooms or max_live_rooms, function (jid, room) if max_rooms then module:log("info", "Room limit of %d reached, no new rooms allowed"); return false; end module:log("debug", "Evicting room %s", jid); room_eviction(); room_items_cache[room.jid] = room:get_public() and room:get_name() or nil; local ok, err = room_save(room, nil, true); -- Force to disk if not ok then module:log("error", "Failed to swap inactive room %s to disk: %s", jid, err); return false; end end); -- Automatically destroy empty non-persistent rooms module:hook("muc-occupant-left",function(event) local room = event.room if room.destroying then return end if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room module:log("debug", "%q empty, destroying", room.jid); module:fire_event("muc-room-destroyed", { room = room }); end end, -1); function track_room(room) if rooms:set(room.jid, room) then -- When room is created, over-ride 'save' method room.save = room_save; return room; end -- Resource limit reached return false; end local function handle_broken_room(room, origin, stanza) module:log("debug", "Returning error from broken room %s", room.jid); origin.send(st.error_reply(stanza, "wait", "internal-server-error")); return true; end local function restore_room(jid) local node = jid_split(jid); local data, err = room_configs:get(node); if data then module:log("debug", "Restoring room %s from storage", jid); if module:fire_event("muc-room-pre-restore", { jid = jid, data = data }) == false then return false; end local state, s_err = room_state:get(node); if not state and s_err then module:log("debug", "Could not restore state of room %s: %s", jid, s_err); end local room = muclib.restore_room(data, state); if track_room(room) then room_state:set(node, nil); module:fire_event("muc-room-restored", { jid = jid, room = room }); return room; else return false; end elseif err then module:log("error", "Error restoring room %s from storage: %s", jid, err); local room = muclib.new_room(jid, { locked = math.huge }); room.handle_normal_presence = handle_broken_room; room.handle_first_presence = handle_broken_room; return room; end end -- Removes a room from memory, without saving it (save first if required) function forget_room(room) module:log("debug", "Forgetting %s", room.jid); rooms.save = nil; rooms:set(room.jid, nil); end -- Removes a room from the database (may remain in memory) function delete_room(room) module:log("debug", "Deleting %s", room.jid); room_configs:set(jid_split(room.jid), nil); room_state:set(jid_split(room.jid), nil); persistent_rooms:set(nil, room.jid, nil); room_items_cache[room.jid] = nil; end function module.unload() for room in live_rooms() do room:save(nil, true); forget_room(room); end end function get_room_from_jid(room_jid) local room = rooms:get(room_jid); if room then room_hit(); rooms:set(room_jid, room); -- bump to top; return room; end room_miss(); return restore_room(room_jid); end function create_room(room_jid, config) local exists = get_room_from_jid(room_jid); if exists then return nil, "room-exists"; end local room = muclib.new_room(room_jid, config); module:fire_event("muc-room-created", { room = room; }); return track_room(room); end function all_rooms() return coroutine.wrap(function () local seen = {}; -- Don't iterate over persistent rooms twice for room in live_rooms() do coroutine.yield(room); seen[room.jid] = true; end local all_persistent_rooms, err = persistent_rooms_storage:get(nil); if not all_persistent_rooms then if err then module:log("error", "Error loading list of persistent rooms, only rooms live in memory were iterated over"); module:log("debug", "%s", debug.traceback(err)); end return nil; end for room_jid in pairs(all_persistent_rooms) do if not seen[room_jid] then local room = restore_room(room_jid); if room then coroutine.yield(room); else module:log("error", "Missing data for room '%s', omitting from iteration", room_jid); end end end end); end function live_rooms() return rooms:values(); end function each_room(live_only) if live_only then return live_rooms(); end return all_rooms(); end module:hook("host-disco-items", function(event) local reply = event.reply; module:log("debug", "host-disco-items called"); if next(room_items_cache) ~= nil then for jid, room_name in pairs(room_items_cache) do reply:tag("item", { jid = jid, name = room_name }):up(); end else for room in all_rooms() do if not room:get_hidden() then local jid, room_name = room.jid, room:get_name(); room_items_cache[jid] = room_name; reply:tag("item", { jid = jid, name = room_name }):up(); end end end end); module:hook("muc-room-pre-create", function (event) local room = event.room; room:set_public(module:get_option_boolean("muc_room_default_public", false)); room:set_persistent(module:get_option_boolean("muc_room_default_persistent", room:get_persistent())); room:set_members_only(module:get_option_boolean("muc_room_default_members_only", room:get_members_only())); room:set_allow_member_invites(module:get_option_boolean("muc_room_default_allow_member_invites", room:get_allow_member_invites())); room:set_moderated(module:get_option_boolean("muc_room_default_moderated", room:get_moderated())); room:set_whois(module:get_option_boolean("muc_room_default_public_jids", room:get_whois() == "anyone") and "anyone" or "moderators"); room:set_changesubject(module:get_option_boolean("muc_room_default_change_subject", room:get_changesubject())); room:set_historylength(module:get_option_number("muc_room_default_history_length", room:get_historylength())); room:set_language(event.stanza.attr["xml:lang"] or module:get_option_string("muc_room_default_language")); end, 1); module:hook("muc-room-pre-create", function(event) local origin, stanza = event.origin, event.stanza; if not track_room(event.room) then origin.send(st.error_reply(stanza, "wait", "resource-constraint")); return true; end end, -1000); module:hook("muc-room-destroyed",function(event) local room = event.room; forget_room(room); delete_room(room); end); if module:get_option_boolean("muc_tombstones", true) then local ttl = module:get_option_number("muc_tombstone_expiry", 86400 * 31); module:hook("muc-room-destroyed",function(event) local room = event.room; if not room:get_persistent() then return end local tombstone = new_room(room.jid, { locked = os.time() + ttl; destroyed = true; reason = event.reason; newjid = event.newjid; -- password? }); tombstone.save = room_save; tombstone:set_persistent(true); tombstone:set_hidden(true); tombstone:save(true); return true; end, -10); end do local restrict_room_creation = module:get_option("restrict_room_creation"); if restrict_room_creation == true then restrict_room_creation = "admin"; end if restrict_room_creation then local host_suffix = module.host:gsub("^[^%.]+%.", ""); module:hook("muc-room-pre-create", function(event) local origin, stanza = event.origin, event.stanza; local user_jid = stanza.attr.from; if not is_admin(user_jid) and not ( restrict_room_creation == "local" and select(2, jid_split(user_jid)) == host_suffix ) then origin.send(st.error_reply(stanza, "cancel", "not-allowed", "Room creation is restricted")); return true; end end); end end for event_name, method in pairs { -- Normal room interactions ["iq-get/bare/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ; ["iq-get/bare/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ; ["iq-set/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ; ["iq-get/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ; ["iq-set/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ; ["iq-get/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ; ["message/bare"] = "handle_message_to_room" ; ["presence/bare"] = "handle_presence_to_room" ; -- Host room ["iq-get/host/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ; ["iq-get/host/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ; ["iq-set/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ; ["iq-get/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ; ["iq-set/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ; ["iq-get/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ; ["message/host"] = "handle_message_to_room" ; ["presence/host"] = "handle_presence_to_room" ; -- Direct to occupant (normal rooms and host room) ["presence/full"] = "handle_presence_to_occupant" ; ["iq/full"] = "handle_iq_to_occupant" ; ["message/full"] = "handle_message_to_occupant" ; } do module:hook(event_name, function (event) local origin, stanza = event.origin, event.stanza; local room_jid = jid_bare(stanza.attr.to); local room = get_room_from_jid(room_jid); if room and room._data.destroyed then if room._data.locked < os.time() or (is_admin(stanza.attr.from) and stanza.name == "presence" and stanza.attr.type == nil) then -- Allow the room to be recreated by admin or after time has passed delete_room(room); room = nil; else if stanza.attr.type ~= "error" then local reply = st.error_reply(stanza, "cancel", "gone", room._data.reason) if room._data.newjid then local uri = "xmpp:"..room._data.newjid.."?join"; reply:get_child("error"):child_with_name("gone"):text(uri); end event.origin.send(reply); end return true; end end if room == nil then -- Watch presence to create rooms if stanza.attr.type == nil and stanza.name == "presence" then room = muclib.new_room(room_jid); return room:handle_first_presence(origin, stanza); elseif stanza.attr.type ~= "error" then origin.send(st.error_reply(stanza, "cancel", "item-not-found")); return true; else return; end end return room[method](room, origin, stanza); end, -2) end function shutdown_component() for room in live_rooms() do room:save(nil, true); end end module:hook_global("server-stopping", shutdown_component, -300); do -- Ad-hoc commands module:depends "adhoc"; local t_concat = table.concat; local adhoc_new = module:require "adhoc".new; local adhoc_initial = require "util.adhoc".new_initial_data_form; local array = require "util.array"; local dataforms_new = require "util.dataforms".new; local destroy_rooms_layout = dataforms_new { title = "Destroy rooms"; instructions = "Select the rooms to destroy"; { name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/muc#destroy" }; { name = "rooms", type = "list-multi", required = true, label = "Rooms to destroy:"}; }; local destroy_rooms_handler = adhoc_initial(destroy_rooms_layout, function() return { rooms = array.collect(all_rooms()):pluck("jid"):sort(); }; end, function(fields, errors) if errors then local errmsg = {}; for field, err in pairs(errors) do errmsg[#errmsg + 1] = field .. ": " .. err; end return { status = "completed", error = { message = t_concat(errmsg, "\n") } }; end for _, room in ipairs(fields.rooms) do get_room_from_jid(room):destroy(); end return { status = "completed", info = "The following rooms were destroyed:\n"..t_concat(fields.rooms, "\n") }; end); local destroy_rooms_desc = adhoc_new("Destroy Rooms", "http://prosody.im/protocol/muc#destroy", destroy_rooms_handler, "admin"); module:provides("adhoc", destroy_rooms_desc); end