Software /
code /
prosody
File
util/pluginloader.lua @ 13211:4d4f9e42bcf8
moduleapi: Add :get_option_integer()
Many options in Prosody that are treated as numbers don't make sense as
floats, e.g. sizes and limits measured in bytes.
Simplified implementation based on an earlier attempt dating back to 2020
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Mon, 17 Jul 2023 00:09:41 +0200 |
parent | 12975:d10957394a3c |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 113/CFG_PLUGINDIR local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)"); local lua_version = _VERSION:match(" (.+)$"); local plugin_dir = {}; for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do path = path..dir_sep; -- add path separator to path end path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separators plugin_dir[#plugin_dir + 1] = path; end local io_open = io.open; local envload = require "prosody.util.envload".envload; local pluginloader_methods = {}; local pluginloader_mt = { __index = pluginloader_methods }; function pluginloader_methods:load_file(names) local file, err, path; local load_filter_cb = self._options.load_filter_cb; for i=1,#plugin_dir do for j=1,#names do path = plugin_dir[i]..names[j]; file, err = io_open(path); if file then local content = file:read("*a"); file:close(); local metadata; if load_filter_cb then path, content, metadata = load_filter_cb(path, content); end if content and path then return content, path, metadata; end end end end return file, err; end function pluginloader_methods:load_resource(plugin, resource) resource = resource or "mod_"..plugin..".lua"; local names = { "mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua "mod_"..plugin..dir_sep..resource; -- mod_hello/mod_hello.lua plugin..dir_sep..resource; -- hello/mod_hello.lua resource; -- mod_hello.lua "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource; "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource; }; return self:load_file(names); end function pluginloader_methods:load_code(plugin, resource, env) local content, err, metadata = self:load_resource(plugin, resource); if not content then return content, err; end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path, metadata; end function pluginloader_methods:load_code_ext(plugin, resource, extension, env) local content, err, metadata = self:load_resource(plugin, resource.."."..extension); if not content and extension == "lib.lua" then content, err, metadata = self:load_resource(plugin, resource..".lua"); end if not content then content, err, metadata = self:load_resource(resource, resource.."."..extension); if not content then return content, err; end end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path, metadata; end local function init(options) return setmetatable({ _options = options or {}; }, pluginloader_mt); end local function bind(self, method) return function (...) return method(self, ...); end; end local default_loader = init(); return { load_file = bind(default_loader, default_loader.load_file); load_resource = bind(default_loader, default_loader.load_resource); load_code = bind(default_loader, default_loader.load_code); load_code_ext = bind(default_loader, default_loader.load_code_ext); init = init; };