File

util-src/crand.c @ 7567:495de404a8ae

ejabberdsql2prosody: rename variable 'host' to prevent shadowing upvalue [luacheck] Functions roster(), roster_pending(), roster_group(), private_storage() and offline_msg() have argument named "host", which used to shadow upvalue of this variable before this change. Instead of renaming this argument, let's rename the variable to match what the script says in usage: Usage: ejabberdsql2prosody.lua filename.txt hostname
author Anton Shestakov <av6@dwimlabs.net>
date Fri, 12 Aug 2016 13:44:47 +0800
parent 7439:4cccaa33b0a1
child 7818:54669df178c2
line wrap: on
line source

/* Prosody IM
-- Copyright (C) 2008-2016 Matthew Wild
-- Copyright (C) 2008-2016 Waqas Hussain
-- Copyright (C) 2016 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
*/

/*
* crand.c
* C PRNG interface
*/

#include "lualib.h"
#include "lauxlib.h"

#include <string.h>
#include <errno.h>

/*
 * TODO: Decide on fixed size or dynamically allocated buffer
 */
#if 1
#include <stdlib.h>
#else
#define BUFLEN 256
#endif

#if defined(WITH_GETRANDOM)
#include <unistd.h>
#include <sys/syscall.h>
#include <linux/random.h>

#ifndef SYS_getrandom
#error getrandom() requires Linux 3.17 or later
#endif

/* Was this not supposed to be a function? */
int getrandom(char *buf, size_t len, int flags) {
	return syscall(SYS_getrandom, buf, len, flags);
}

#elif defined(WITH_ARC4RANDOM)
#include <stdlib.h>
#elif defined(WITH_OPENSSL)
#include <openssl/rand.h>
#else
#error util.crand compiled without a random source
#endif

int Lrandom(lua_State *L) {
#ifdef BUFLEN
	unsigned char buf[BUFLEN];
#else
	unsigned char *buf;
#endif
	int ret = 0;
	size_t len = (size_t)luaL_checkint(L, 1);
#ifdef BUFLEN
	len = len > BUFLEN ? BUFLEN : len;
#else
	buf = malloc(len);

	if(buf == NULL) {
		lua_pushnil(L);
		lua_pushstring(L, "out of memory");
		/* or it migth be better to
		 * return lua_error(L);
		 */
		return 2;
	}
#endif

#if defined(WITH_GETRANDOM)
	ret = getrandom(buf, len, 0);

	if(ret < 0) {
#ifndef BUFLEN
		free(buf);
#endif
		lua_pushnil(L);
		lua_pushstring(L, strerror(errno));
		lua_pushinteger(L, errno);
		return 3;
	}

#elif defined(WITH_ARC4RANDOM)
	arc4random_buf(buf, len);
	ret = len;
#elif defined(WITH_OPENSSL)
	ret = RAND_bytes(buf, len);

	if(ret == 1) {
		ret = len;
	} else {
#ifndef BUFLEN
		free(buf);
#endif
		lua_pushnil(L);
		lua_pushstring(L, "failed");
		/* lua_pushinteger(L, ERR_get_error()); */
		return 2;
	}

#endif

	lua_pushlstring(L, (const char *)buf, ret);
#ifndef BUFLEN
	free(buf);
#endif
	return 1;
}

#ifdef ENABLE_SEEDING
int Lseed(lua_State *L) {
	size_t len;
	const char *seed = lua_tolstring(L, 1, &len);

#if defined(WITH_OPENSSL)
	RAND_add(seed, len, len);
	return 0;
#else
	lua_pushnil(L);
	lua_pushliteral(L, "not-supported");
	return 2;
#endif
}
#endif

int luaopen_util_crand(lua_State *L) {
	lua_newtable(L);
	lua_pushcfunction(L, Lrandom);
	lua_setfield(L, -2, "bytes");
#ifdef ENABLE_SEEDING
	lua_pushcfunction(L, Lseed);
	lua_setfield(L, -2, "seed");
#endif

#if defined(WITH_GETRANDOM)
	lua_pushstring(L, "Linux");
#elif defined(WITH_ARC4RANDOM)
	lua_pushstring(L, "arc4random()");
#elif defined(WITH_OPENSSL)
	lua_pushstring(L, "OpenSSL");
#endif
	lua_setfield(L, -2, "_source");

#if defined(WITH_OPENSSL) && defined(_WIN32)
	/* Do we need to seed this on Windows? */
#endif

	return 1;
}