File

net/adns.lua @ 7567:495de404a8ae

ejabberdsql2prosody: rename variable 'host' to prevent shadowing upvalue [luacheck] Functions roster(), roster_pending(), roster_group(), private_storage() and offline_msg() have argument named "host", which used to shadow upvalue of this variable before this change. Instead of renaming this argument, let's rename the variable to match what the script says in usage: Usage: ejabberdsql2prosody.lua filename.txt hostname
author Anton Shestakov <av6@dwimlabs.net>
date Fri, 12 Aug 2016 13:44:47 +0800
parent 7475:ee878fa78b8b
child 8266:9a97dd174ec9
line wrap: on
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local server = require "net.server";
local dns = require "net.dns";

local log = require "util.logger".init("adns");

local coroutine, tostring, pcall = coroutine, tostring, pcall;

local function dummy_send(sock, data, i, j) return (j-i)+1; end

local _ENV = nil;

local function lookup(handler, qname, qtype, qclass)
	return coroutine.wrap(function (peek)
				if peek then
					log("debug", "Records for %s already cached, using those...", qname);
					handler(peek);
					return;
				end
				log("debug", "Records for %s not in cache, sending query (%s)...", qname, tostring(coroutine.running()));
				local ok, err = dns.query(qname, qtype, qclass);
				if ok then
					coroutine.yield({ qclass or "IN", qtype or "A", qname, coroutine.running()}); -- Wait for reply
					log("debug", "Reply for %s (%s)", qname, tostring(coroutine.running()));
				end
				if ok then
					ok, err = pcall(handler, dns.peek(qname, qtype, qclass));
				else
					log("error", "Error sending DNS query: %s", err);
					ok, err = pcall(handler, nil, err);
				end
				if not ok then
					log("error", "Error in DNS response handler: %s", tostring(err));
				end
			end)(dns.peek(qname, qtype, qclass));
end

local function cancel(handle, call_handler, reason)
	log("warn", "Cancelling DNS lookup for %s", tostring(handle[3]));
	dns.cancel(handle[1], handle[2], handle[3], handle[4], call_handler);
end

local function new_async_socket(sock, resolver)
	local peername = "<unknown>";
	local listener = {};
	local handler = {};
	local err;
	function listener.onincoming(conn, data)
		if data then
			dns.feed(handler, data);
		end
	end
	function listener.ondisconnect(conn, err)
		if err then
			log("warn", "DNS socket for %s disconnected: %s", peername, err);
			local servers = resolver.server;
			if resolver.socketset[conn] == resolver.best_server and resolver.best_server == #servers then
				log("error", "Exhausted all %d configured DNS servers, next lookup will try %s again", #servers, servers[1]);
			end

			resolver:servfail(conn); -- Let the magic commence
		end
	end
	handler, err = server.wrapclient(sock, "dns", 53, listener);
	if not handler then
		return nil, err;
	end

	handler.settimeout = function () end
	handler.setsockname = function (_, ...) return sock:setsockname(...); end
	handler.setpeername = function (_, ...) peername = (...); local ret, err = sock:setpeername(...); _:set_send(dummy_send); return ret, err; end
	handler.connect = function (_, ...) return sock:connect(...) end
	--handler.send = function (_, data) _:write(data);  return _.sendbuffer and _.sendbuffer(); end
	handler.send = function (_, data)
		log("debug", "Sending DNS query to %s", peername);
		return sock:send(data);
	end
	return handler;
end

dns.socket_wrapper_set(new_async_socket);

return {
	lookup = lookup;
	cancel = cancel;
	new_async_socket = new_async_socket;
};