File

util/hex.lua @ 10486:479e96e554c8

net.server_epoll: Add debug logging for delayed reading In :onreadable, if there is still buffered incoming data after reading from the socket (as indicated by the :dirty method, usually because LuaSocket has an 8k buffer that's full but it read a smaller amount), another attempt to read is scheduled via this :pausefor method. This is also called from some other places where it would be pointless to read because there shouldn't be any data. In the delayed read case, this should report that the socket is "dirty". If it reports that the socket is "clean" then the question is where the buffer contents went? If this doesn't get logged after the scheduled time (0.000001s by default) then this would suggests a problem with timer or scheduling.
author Kim Alvefur <zash@zash.se>
date Sat, 07 Dec 2019 19:05:10 +0100
parent 6802:442019e955dc
child 12355:a0ff5c438e9d
line wrap: on
line source

local s_char = string.char;
local s_format = string.format;
local s_gsub = string.gsub;
local s_lower = string.lower;

local char_to_hex = {};
local hex_to_char = {};

do
	local char, hex;
	for i = 0,255 do
		char, hex = s_char(i), s_format("%02x", i);
		char_to_hex[char] = hex;
		hex_to_char[hex] = char;
	end
end

local function to(s)
	return (s_gsub(s, ".", char_to_hex));
end

local function from(s)
	return (s_gsub(s_lower(s), "%X*(%x%x)%X*", hex_to_char));
end

return { to = to, from = from }