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util/filters.lua @ 10486:479e96e554c8
net.server_epoll: Add debug logging for delayed reading
In :onreadable, if there is still buffered incoming data after reading
from the socket (as indicated by the :dirty method, usually because
LuaSocket has an 8k buffer that's full but it read a smaller amount),
another attempt to read is scheduled via this :pausefor method. This is
also called from some other places where it would be pointless to read
because there shouldn't be any data.
In the delayed read case, this should report that the socket is "dirty".
If it reports that the socket is "clean" then the question is where
the buffer contents went?
If this doesn't get logged after the scheduled time (0.000001s by
default) then this would suggests a problem with timer or scheduling.
author | Kim Alvefur <zash@zash.se> |
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date | Sat, 07 Dec 2019 19:05:10 +0100 |
parent | 8555:4f0f5b49bb03 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local t_insert, t_remove = table.insert, table.remove; local _ENV = nil; -- luacheck: std none local new_filter_hooks = {}; local function initialize(session) if not session.filters then local filters = {}; session.filters = filters; function session.filter(type, data) local filter_list = filters[type]; if filter_list then for i = 1, #filter_list do data = filter_list[i](data, session); if data == nil then break; end end end return data; end end for i=1,#new_filter_hooks do new_filter_hooks[i](session); end return session.filter; end local function add_filter(session, type, callback, priority) if not session.filters then initialize(session); end local filter_list = session.filters[type]; if not filter_list then filter_list = {}; session.filters[type] = filter_list; elseif filter_list[callback] then return; -- Filter already added end priority = priority or 0; local i = 0; repeat i = i + 1; until not filter_list[i] or filter_list[filter_list[i]] < priority; t_insert(filter_list, i, callback); filter_list[callback] = priority; end local function remove_filter(session, type, callback) if not session.filters then return; end local filter_list = session.filters[type]; if filter_list and filter_list[callback] then for i=1, #filter_list do if filter_list[i] == callback then t_remove(filter_list, i); filter_list[callback] = nil; return true; end end end end local function add_filter_hook(callback) t_insert(new_filter_hooks, callback); end local function remove_filter_hook(callback) for i=1,#new_filter_hooks do if new_filter_hooks[i] == callback then t_remove(new_filter_hooks, i); end end end return { initialize = initialize; add_filter = add_filter; remove_filter = remove_filter; add_filter_hook = add_filter_hook; remove_filter_hook = remove_filter_hook; };