File

util-src/managed_pointer.h @ 13015:46c05c2e34f7

moduleapi: Add module:once() to execute a function after module load/startup It is a common pattern for modules to do something like check for prosody.start_time, and execute code immediately if it is present, or wait for the server-started event if it isn't yet. For example, this allows you to run code after all other modules/hosts have been loaded, that are going to be loaded. Such code can now be replaced with a simple call to this method.
author Matthew Wild <mwild1@gmail.com>
date Sat, 01 Apr 2023 11:59:50 +0100
parent 12692:b001b0f42512
line wrap: on
line source

/* managed_pointer.h

These macros allow wrapping an allocator/deallocator into an object that is
owned and managed by the Lua garbage collector.

Why? It is too easy to leak objects that need to be manually released, especially
when dealing with the Lua API which can throw errors from many operations.

USAGE
-----

For example, given an object that can be created or released with the following
functions:

  fancy_buffer* new_buffer();
  void free_buffer(fancy_buffer* p_buffer)

You could declare a managed version like so:

  MANAGED_POINTER_ALLOCATOR(new_managed_buffer, fancy_buffer*, new_buffer, free_buffer)

And then, when you need to create a new fancy_buffer in your code:

  fancy_buffer *my_buffer = new_managed_buffer(L);

NOTES
-----

Managed objects MUST NOT be freed manually. They will automatically be
freed during the next GC sweep after your function exits (even if via an error).

The managed object is pushed onto the stack, but should generally be ignored,
but you'll need to bear this in mind when creating managed pointers in the
middle of a sequence of stack operations.
*/

#define MANAGED_POINTER_MT(wrapped_type) #wrapped_type "_managedptr_mt"

#define MANAGED_POINTER_ALLOCATOR(name, wrapped_type, wrapped_alloc, wrapped_free) \
  static int _release_ ## name(lua_State *L) {                                \
  	wrapped_type *p = (wrapped_type*)lua_topointer(L, 1);                 \
  	if(*p != NULL) {                                                      \
	  	wrapped_free(*p);                                             \
	}                                                                     \
  	return 0;                                                             \
  }                                                                           \
  static wrapped_type name(lua_State *L) {                                    \
  	wrapped_type *p = (wrapped_type*)lua_newuserdata(L, sizeof(wrapped_type)); \
  	if(luaL_newmetatable(L, MANAGED_POINTER_MT(wrapped_type)) != 0) {     \
  		lua_pushcfunction(L, _release_ ## name);                      \
  		lua_setfield(L, -2, "__gc");                                  \
  	}                                                                     \
  	lua_setmetatable(L, -2);                                              \
  	*p = wrapped_alloc();                                                 \
  	if(*p == NULL) {                                                      \
  		lua_pushliteral(L, "not enough memory");                      \
  		lua_error(L);                                                 \
  	}                                                                     \
  	return *p;                                                            \
  }