Software /
code /
prosody
File
util-src/table.c @ 13103:42c2a9787242
net.http.server: Remove "Firing event" logs, use event logging instead
Since these are noisy and we have the thing in util.helpers to log
events fired.
The new status line events are meant to replace these as they include
more useful info.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 14 May 2023 18:48:20 +0200 |
parent | 12976:a187600ec7d6 |
line wrap: on
line source
#include <lua.h> #include <lauxlib.h> #ifndef LUA_MAXINTEGER #include <stdint.h> #define LUA_MAXINTEGER PTRDIFF_MAX #endif static int Lcreate_table(lua_State *L) { lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2)); return 1; } /* COMPAT: w/ Lua pre-5.2 */ static int Lpack(lua_State *L) { unsigned int n_args = lua_gettop(L); lua_createtable(L, n_args, 1); lua_insert(L, 1); for(int arg = n_args; arg >= 1; arg--) { lua_rawseti(L, 1, arg); } lua_pushinteger(L, n_args); lua_setfield(L, -2, "n"); return 1; } /* COMPAT: w/ Lua pre-5.4 */ static int Lmove (lua_State *L) { lua_Integer f = luaL_checkinteger(L, 2); lua_Integer e = luaL_checkinteger(L, 3); lua_Integer t = luaL_checkinteger(L, 4); int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */ luaL_checktype(L, 1, LUA_TTABLE); luaL_checktype(L, tt, LUA_TTABLE); if (e >= f) { /* otherwise, nothing to move */ lua_Integer n, i; luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, "too many elements to move"); n = e - f + 1; /* number of elements to move */ luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, "destination wrap around"); if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) { for (i = 0; i < n; i++) { lua_rawgeti(L, 1, f + i); lua_rawseti(L, tt, t + i); } } else { for (i = n - 1; i >= 0; i--) { lua_rawgeti(L, 1, f + i); lua_rawseti(L, tt, t + i); } } } lua_pushvalue(L, tt); /* return destination table */ return 1; } int luaopen_prosody_util_table(lua_State *L) { luaL_checkversion(L); lua_createtable(L, 0, 2); lua_pushcfunction(L, Lcreate_table); lua_setfield(L, -2, "create"); lua_pushcfunction(L, Lpack); lua_setfield(L, -2, "pack"); lua_pushcfunction(L, Lmove); lua_setfield(L, -2, "move"); return 1; } int luaopen_util_table(lua_State *L) { return luaopen_prosody_util_table(L); }