File

util/throttle.lua @ 11936:3f49c35607ca

mod_smacks: Fix timer lifetimes to follow session instead of module module:add_timer() creates a timer that stops working after the module is reloaded or unloaded, in order to prevent leaks. However, when the timers control vital session behavior, breakage occurs after reload. E.g. sessions would stop requesting acks and stop responding to acks.
author Kim Alvefur <zash@zash.se>
date Wed, 24 Nov 2021 21:27:45 +0100
parent 8555:4f0f5b49bb03
child 12975:d10957394a3c
line wrap: on
line source


local gettime = require "util.time".now
local setmetatable = setmetatable;

local _ENV = nil;
-- luacheck: std none

local throttle = {};
local throttle_mt = { __index = throttle };

function throttle:update()
	local newt = gettime();
	local elapsed = newt - self.t;
	self.t = newt;
	local balance = (self.rate * elapsed) + self.balance;
	if balance > self.max then
		self.balance = self.max;
	else
		self.balance = balance;
	end
	return self.balance;
end

function throttle:peek(cost)
	cost = cost or 1;
	return self.balance >= cost or self:update() >= cost;
end

function throttle:poll(cost, split)
	if self:peek(cost) then
		self.balance = self.balance - cost;
		return true;
	else
		local balance = self.balance;
		if split then
			self.balance = 0;
		end
		return false, balance, (cost-balance);
	end
end

local function create(max, period)
	return setmetatable({ rate = max / period, max = max, t = gettime(), balance = max }, throttle_mt);
end

return {
	create = create;
};