Software /
code /
prosody
File
plugins/mod_admin_socket.lua @ 11936:3f49c35607ca
mod_smacks: Fix timer lifetimes to follow session instead of module
module:add_timer() creates a timer that stops working after the module
is reloaded or unloaded, in order to prevent leaks. However, when the
timers control vital session behavior, breakage occurs after reload.
E.g. sessions would stop requesting acks and stop responding to acks.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Wed, 24 Nov 2021 21:27:45 +0100 |
parent | 10866:5265f7fe11dd |
child | 12392:5373724e08a5 |
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module:set_global(); local have_unix, unix = pcall(require, "socket.unix"); if not have_unix or type(unix) ~= "table" then module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date"); return; end local server = require "net.server"; local adminstream = require "util.adminstream"; local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data"); local sessions = module:shared("sessions"); local function fire_admin_event(session, stanza) local event_data = { origin = session, stanza = stanza; }; local event_name; if stanza.attr.xmlns then event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name; else event_name = "admin/"..stanza.name; end module:log("debug", "Firing %s", event_name); return module:fire_event(event_name, event_data); end module:hook("server-stopping", function () for _, session in pairs(sessions) do session:close("system-shutdown"); end os.remove(socket_path); end); --- Unix domain socket management local conn, sock; local listeners = adminstream.server(sessions, fire_admin_event).listeners; local function accept_connection() module:log("debug", "accepting..."); local client = sock:accept(); if not client then return; end server.wrapclient(client, "unix", 0, listeners, "*a"); end function module.load() sock = unix.stream(); sock:settimeout(0); os.remove(socket_path); assert(sock:bind(socket_path)); assert(sock:listen()); if server.wrapserver then conn = server.wrapserver(sock, socket_path, 0, listeners); else conn = server.watchfd(sock:getfd(), accept_connection); end end function module.unload() if conn then conn:close(); end if sock then sock:close(); end os.remove(socket_path); end