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code /
prosody
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plugins/muc/lock.lib.lua @ 6835:3afb8aa78069
Merge 0.10->trunk
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 17 Sep 2015 22:15:26 +0200 |
parent | 6329:6b3eb1611587 |
child | 7407:e465b584547b |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local lock_rooms = module:get_option_boolean("muc_room_locking", false); local lock_room_timeout = module:get_option_number("muc_room_lock_timeout", 300); local function lock(room) module:fire_event("muc-room-locked", {room = room;}); room.locked = true; end local function unlock(room) module:fire_event("muc-room-unlocked", {room = room;}); room.locked = nil; end local function is_locked(room) return not not room.locked; end if lock_rooms then module:hook("muc-room-pre-create", function(event) -- Older groupchat protocol doesn't lock if not event.stanza:get_child("x", "http://jabber.org/protocol/muc") then return end -- Lock room at creation local room = event.room; lock(room); if lock_room_timeout and lock_room_timeout > 0 then module:add_timer(lock_room_timeout, function () if is_locked(room) then room:destroy(); -- Not unlocked in time end end); end end, 10); end -- Don't let users into room while it is locked module:hook("muc-occupant-pre-join", function(event) if not event.is_new_room and is_locked(event.room) then -- Deny entry event.origin.send(st.error_reply(event.stanza, "cancel", "item-not-found")); return true; end end, -30); -- When config is submitted; unlock the room module:hook("muc-config-submitted", function(event) if is_locked(event.room) then unlock(event.room); end end, -1); return { lock = lock; unlock = unlock; is_locked = is_locked; };