Software /
code /
prosody
File
net/server_epoll.lua @ 9751:39ee70fbb009
mod_mam: Perform message expiry based on building an index by date
For each day, store a set of users that have new messages. To expire
messages, we collect the union of sets of users from dates that fall
outside the cleanup range.
The previous algoritm did not work well with many users, especially with
the default settings.
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 03 Jan 2019 17:25:43 +0100 |
parent | 9696:ed0917381b4d |
child | 9823:b61ba4496923 |
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-- Prosody IM -- Copyright (C) 2016-2018 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local t_sort = table.sort; local t_insert = table.insert; local t_remove = table.remove; local t_concat = table.concat; local setmetatable = setmetatable; local tostring = tostring; local pcall = pcall; local type = type; local next = next; local pairs = pairs; local log = require "util.logger".init("server_epoll"); local socket = require "socket"; local luasec = require "ssl"; local gettime = require "util.time".now; local createtable = require "util.table".create; local inet = require "util.net"; local inet_pton = inet.pton; local _SOCKETINVALID = socket._SOCKETINVALID or -1; local poller = require "util.poll" local EEXIST = poller.EEXIST; local ENOENT = poller.ENOENT; local poll = assert(poller.new()); local _ENV = nil; -- luacheck: std none local default_config = { __index = { -- If a connection is silent for this long, close it unless onreadtimeout says not to read_timeout = 14 * 60; -- How long to wait for a socket to become writable after queuing data to send write_timeout = 60; -- Some number possibly influencing how many pending connections can be accepted tcp_backlog = 128; -- If accepting a new incoming connection fails, wait this long before trying again accept_retry_interval = 10; -- If there is still more data to read from LuaSocktes buffer, wait this long and read again read_retry_delay = 1e-06; -- Size of chunks to read from sockets read_size = 8192; -- Timeout used during between steps in TLS handshakes handshake_timeout = 60; -- Maximum and minimum amount of time to sleep waiting for events (adjusted for pending timers) max_wait = 86400; min_wait = 1e-06; }}; local cfg = default_config.__index; local fds = createtable(10, 0); -- FD -> conn -- Timer and scheduling -- local timers = {}; local function noop() end local function closetimer(t) t[1] = 0; t[2] = noop; end -- Set to true when timers have changed local resort_timers = false; -- Add absolute timer local function at(time, f) local timer = { time, f, close = closetimer }; t_insert(timers, timer); resort_timers = true; return timer; end -- Add relative timer local function addtimer(timeout, f) return at(gettime() + timeout, f); end -- Run callbacks of expired timers -- Return time until next timeout local function runtimers(next_delay, min_wait) -- Any timers at all? if not timers[1] then return next_delay; end if resort_timers then -- Sort earliest timers to the end t_sort(timers, function (a, b) return a[1] > b[1]; end); resort_timers = false; end -- Iterate from the end and remove completed timers for i = #timers, 1, -1 do local timer = timers[i]; local t, f = timer[1], timer[2]; -- Get time for every iteration to increase accuracy local now = gettime(); if t > now then -- This timer should not fire yet local diff = t - now; if diff < next_delay then next_delay = diff; end break; end local new_timeout = f(now); if new_timeout then -- Schedule for 'delay' from the time actually scheduled, not from now, -- in order to prevent timer drift, unless it already drifted way out of sync. if (t + new_timeout) > ( now - new_timeout ) then timer[1] = t + new_timeout; else timer[1] = now + new_timeout; end resort_timers = true; else t_remove(timers, i); end end if resort_timers or next_delay < min_wait then -- Timers may be added from within a timer callback. -- Those would not be considered for next_delay, -- and we might sleep for too long, so instead -- we return a shorter timeout so we can -- properly sort all new timers. next_delay = min_wait; end return next_delay; end -- Socket handler interface local interface = {}; local interface_mt = { __index = interface }; function interface_mt:__tostring() if self.sockname and self.peername then return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport); elseif self.sockname or self.peername then return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport); end return ("FD %d"):format(self:getfd()); end -- Replace the listener and tell the old one function interface:setlistener(listeners, data) self:on("detach"); self.listeners = listeners; self:on("attach", data); end -- Call a listener callback function interface:on(what, ...) if not self.listeners then log("error", "%s has no listeners", self); return; end local listener = self.listeners["on"..what]; if not listener then -- log("debug", "Missing listener 'on%s'", what); -- uncomment for development and debugging return; end local ok, err = pcall(listener, self, ...); if not ok then log("error", "Error calling on%s: %s", what, err); return; end return err; end -- Return the file descriptor number function interface:getfd() if self.conn then return self.conn:getfd(); end return _SOCKETINVALID; end function interface:server() return self._server or self; end -- Get IP address function interface:ip() return self.peername or self.sockname; end -- Get a port number, doesn't matter which function interface:port() return self.sockport or self.peerport; end -- Get local port number function interface:clientport() return self.sockport; end -- Get remote port function interface:serverport() if self.sockport then return self.sockport; elseif self._server then self._server:port(); end end -- Return underlying socket function interface:socket() return self.conn; end function interface:set_mode(new_mode) self.read_size = new_mode; end function interface:setoption(k, v) -- LuaSec doesn't expose setoption :( if self.conn.setoption then self.conn:setoption(k, v); end end -- Timeout for detecting dead or idle sockets function interface:setreadtimeout(t) if t == false then if self._readtimeout then self._readtimeout:close(); self._readtimeout = nil; end return end t = t or cfg.read_timeout; if self._readtimeout then self._readtimeout[1] = gettime() + t; resort_timers = true; else self._readtimeout = addtimer(t, function () if self:on("readtimeout") then return cfg.read_timeout; else self:on("disconnect", "read timeout"); self:destroy(); end end); end end -- Timeout for detecting dead sockets function interface:setwritetimeout(t) if t == false then if self._writetimeout then self._writetimeout:close(); self._writetimeout = nil; end return end t = t or cfg.write_timeout; if self._writetimeout then self._writetimeout[1] = gettime() + t; resort_timers = true; else self._writetimeout = addtimer(t, function () self:on("disconnect", "write timeout"); self:destroy(); end); end end function interface:add(r, w) local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if r == nil then r = self._wantread; end if w == nil then w = self._wantwrite; end local ok, err, errno = poll:add(fd, r, w); if not ok then if errno == EEXIST then log("debug", "%s already registered!", self); return self:set(r, w); -- So try to change its flags end log("error", "Could not register %s: %s(%d)", self, err, errno); return ok, err; end self._wantread, self._wantwrite = r, w; fds[fd] = self; log("debug", "Watching %s", self); return true; end function interface:set(r, w) local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if r == nil then r = self._wantread; end if w == nil then w = self._wantwrite; end local ok, err, errno = poll:set(fd, r, w); if not ok then log("error", "Could not update poller state %s: %s(%d)", self, err, errno); return ok, err; end self._wantread, self._wantwrite = r, w; return true; end function interface:del() local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if fds[fd] ~= self then return nil, "unregistered fd"; end local ok, err, errno = poll:del(fd); if not ok and errno ~= ENOENT then log("error", "Could not unregister %s: %s(%d)", self, err, errno); return ok, err; end self._wantread, self._wantwrite = nil, nil; fds[fd] = nil; log("debug", "Unwatched %s", self); return true; end function interface:setflags(r, w) if not(self._wantread or self._wantwrite) then if not(r or w) then return true; -- no change end return self:add(r, w); end if not(r or w) then return self:del(); end return self:set(r, w); end -- Called when socket is readable function interface:onreadable() local data, err, partial = self.conn:receive(self.read_size or cfg.read_size); if data then self:onconnect(); self:on("incoming", data); else if partial and partial ~= "" then self:onconnect(); self:on("incoming", partial, err); end if err == "wantread" then self:set(true, nil); elseif err == "wantwrite" then self:set(nil, true); elseif err ~= "timeout" then self:on("disconnect", err); self:destroy() return; end end if not self.conn then return; end if self.conn:dirty() then self:setreadtimeout(false); self:pausefor(cfg.read_retry_delay); else self:setreadtimeout(); end end -- Called when socket is writable function interface:onwritable() self:onconnect(); if not self.conn then return; end -- could have been closed in onconnect local buffer = self.writebuffer; local data = t_concat(buffer); local ok, err, partial = self.conn:send(data); if ok then self:set(nil, false); for i = #buffer, 1, -1 do buffer[i] = nil; end self:setwritetimeout(false); self:ondrain(); -- Be aware of writes in ondrain return; elseif partial then buffer[1] = data:sub(partial+1); for i = #buffer, 2, -1 do buffer[i] = nil; end self:setwritetimeout(); end if err == "wantwrite" or err == "timeout" then self:set(nil, true); elseif err == "wantread" then self:set(true, nil); elseif err ~= "timeout" then self:on("disconnect", err); self:destroy(); end end -- The write buffer has been successfully emptied function interface:ondrain() return self:on("drain"); end -- Add data to write buffer and set flag for wanting to write function interface:write(data) local buffer = self.writebuffer; if buffer then t_insert(buffer, data); else self.writebuffer = { data }; end if not self._write_lock then self:setwritetimeout(); self:set(nil, true); end return #data; end interface.send = interface.write; -- Close, possibly after writing is done function interface:close() if self.writebuffer and self.writebuffer[1] then self:set(false, true); -- Flush final buffer contents self.write, self.send = noop, noop; -- No more writing log("debug", "Close %s after writing", self); self.ondrain = interface.close; else log("debug", "Close %s now", self); self.write, self.send = noop, noop; self.close = noop; self:on("disconnect"); self:destroy(); end end function interface:destroy() self:del(); self:setwritetimeout(false); self:setreadtimeout(false); self.onreadable = noop; self.onwritable = noop; self.destroy = noop; self.close = noop; self.on = noop; self.conn:close(); self.conn = nil; end function interface:ssl() return self._tls; end function interface:starttls(tls_ctx) if tls_ctx then self.tls_ctx = tls_ctx; end self.starttls = false; if self.writebuffer and self.writebuffer[1] then log("debug", "Start TLS on %s after write", self); self.ondrain = interface.starttls; self:set(nil, true); -- make sure wantwrite is set else if self.ondrain == interface.starttls then self.ondrain = nil; end self.onwritable = interface.tlshandskake; self.onreadable = interface.tlshandskake; self:set(true, true); log("debug", "Prepare to start TLS on %s", self); end end function interface:tlshandskake() self:setwritetimeout(false); self:setreadtimeout(false); if not self._tls then self._tls = true; log("debug", "Start TLS on %s now", self); self:del(); local ok, conn, err = pcall(luasec.wrap, self.conn, self.tls_ctx); if not ok then conn, err = ok, conn; log("error", "Failed to initialize TLS: %s", err); end if not conn then self:on("disconnect", err); self:destroy(); return conn, err; end conn:settimeout(0); self.conn = conn; self:on("starttls"); self.ondrain = nil; self.onwritable = interface.tlshandskake; self.onreadable = interface.tlshandskake; return self:init(); end local ok, err = self.conn:dohandshake(); if ok then log("debug", "TLS handshake on %s complete", self); self.onwritable = nil; self.onreadable = nil; self:on("status", "ssl-handshake-complete"); self:setwritetimeout(); self:set(true, true); elseif err == "wantread" then log("debug", "TLS handshake on %s to wait until readable", self); self:set(true, false); self:setreadtimeout(cfg.handshake_timeout); elseif err == "wantwrite" then log("debug", "TLS handshake on %s to wait until writable", self); self:set(false, true); self:setwritetimeout(cfg.handshake_timeout); else log("debug", "TLS handshake error on %s: %s", self, err); self:on("disconnect", err); self:destroy(); end end local function wrapsocket(client, server, read_size, listeners, tls_ctx) -- luasocket object -> interface object client:settimeout(0); local conn = setmetatable({ conn = client; _server = server; created = gettime(); listeners = listeners; read_size = read_size or (server and server.read_size); writebuffer = {}; tls_ctx = tls_ctx or (server and server.tls_ctx); tls_direct = server and server.tls_direct; }, interface_mt); conn:updatenames(); return conn; end function interface:updatenames() local conn = self.conn; local ok, peername, peerport = pcall(conn.getpeername, conn); if ok then self.peername, self.peerport = peername, peerport; end local ok, sockname, sockport = pcall(conn.getsockname, conn); if ok then self.sockname, self.sockport = sockname, sockport; end end -- A server interface has new incoming connections waiting -- This replaces the onreadable callback function interface:onacceptable() local conn, err = self.conn:accept(); if not conn then log("debug", "Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval); self:pausefor(cfg.accept_retry_interval); return; end local client = wrapsocket(conn, self, nil, self.listeners); log("debug", "New connection %s", tostring(client)); client:init(); if self.tls_direct then client:starttls(self.tls_ctx); else client:onconnect(); end end -- Initialization function interface:init() self:setwritetimeout(); return self:add(true, true); end function interface:pause() return self:set(false); end function interface:resume() return self:set(true); end -- Pause connection for some time function interface:pausefor(t) if self._pausefor then self._pausefor:close(); end if t == false then return; end self:set(false); self._pausefor = addtimer(t, function () self._pausefor = nil; if self.conn and self.conn:dirty() then self:onreadable(); end self:set(true); end); end function interface:pause_writes() self._write_lock = true; self:setwritetimeout(false); self:set(nil, false); end function interface:resume_writes() self._write_lock = nil; if self.writebuffer[1] then self:setwritetimeout(); self:set(nil, true); end end -- Connected! function interface:onconnect() self:updatenames(); self.onconnect = noop; self:on("connect"); end local function addserver(addr, port, listeners, read_size, tls_ctx) local conn, err = socket.bind(addr, port, cfg.tcp_backlog); if not conn then return conn, err; end conn:settimeout(0); local server = setmetatable({ conn = conn; created = gettime(); listeners = listeners; read_size = read_size; onreadable = interface.onacceptable; tls_ctx = tls_ctx; tls_direct = tls_ctx and true or false; sockname = addr; sockport = port; }, interface_mt); server:add(true, false); return server; end -- COMPAT local function wrapclient(conn, addr, port, listeners, read_size, tls_ctx) local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx); if not client.peername then client.peername, client.peerport = addr, port; end local ok, err = client:init(); if not ok then return ok, err; end if tls_ctx then client:starttls(tls_ctx); end return client; end -- New outgoing TCP connection local function addclient(addr, port, listeners, read_size, tls_ctx, typ) local create; if not typ then local n = inet_pton(addr); if not n then return nil, "invalid-ip"; end if #n == 16 then typ = "tcp6"; else typ = "tcp4"; end end if typ then create = socket[typ]; end if type(create) ~= "function" then return nil, "invalid socket type"; end local conn, err = create(); local ok, err = conn:settimeout(0); if not ok then return ok, err; end local ok, err = conn:setpeername(addr, port); if not ok and err ~= "timeout" then return ok, err; end local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx) local ok, err = client:init(); if not ok then return ok, err; end if tls_ctx then client:starttls(tls_ctx); end return client, conn; end local function watchfd(fd, onreadable, onwritable) local conn = setmetatable({ conn = fd; onreadable = onreadable; onwritable = onwritable; close = function (self) self:del(); end }, interface_mt); if type(fd) == "number" then conn.getfd = function () return fd; end; -- Otherwise it'll need to be something LuaSocket-compatible end conn:add(onreadable, onwritable); return conn; end; -- Dump all data from one connection into another local function link(from, to) from.listeners = setmetatable({ onincoming = function (_, data) from:pause(); to:write(data); end, }, {__index=from.listeners}); to.listeners = setmetatable({ ondrain = function () from:resume(); end, }, {__index=to.listeners}); from:set(true, nil); to:set(nil, true); end -- COMPAT -- net.adns calls this but then replaces :send so this can be a noop function interface:set_send(new_send) -- luacheck: ignore 212 end -- Close all connections and servers local function closeall() for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd conn:close(); end end local quitting = nil; -- Signal main loop about shutdown via above upvalue local function setquitting(quit) if quit then quitting = "quitting"; closeall(); else quitting = nil; end end -- Main loop local function loop(once) repeat local t = runtimers(cfg.max_wait, cfg.min_wait); local fd, r, w = poll:wait(t); if fd then local conn = fds[fd]; if conn then if r then conn:onreadable(); end if w then conn:onwritable(); end else log("debug", "Removing unknown fd %d", fd); poll:del(fd); end elseif r ~= "timeout" and r ~= "signal" then log("debug", "epoll_wait error: %s[%d]", r, w); end until once or (quitting and next(fds) == nil); return quitting; end return { get_backend = function () return "epoll"; end; addserver = addserver; addclient = addclient; add_task = addtimer; at = at; loop = loop; closeall = closeall; setquitting = setquitting; wrapclient = wrapclient; watchfd = watchfd; link = link; set_config = function (newconfig) cfg = setmetatable(newconfig, default_config); end; -- libevent emulation event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 }; addevent = function (fd, mode, callback) local function onevent(self) local ret = self:callback(); if ret == -1 then self:set(false, false); elseif ret then self:set(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); end end local conn = setmetatable({ getfd = function () return fd; end; callback = callback; onreadable = onevent; onwritable = onevent; close = function (self) self:del(); fds[fd] = nil; end; }, interface_mt); local ok, err = conn:add(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); if not ok then return ok, err; end return conn; end; };