File

spec/util_random_spec.lua @ 10973:39991e40d1dc

util.dbuffer: dynamic string buffer Similar to util.ringbuffer (and shares almost identical API). Differences: - size limit is optional and dynamic - does not allocate a fixed buffer of max_size bytes - focus on simply storing references to existing string objects where possible, avoiding unnecessary allocations - references are still stored in a ring buffer to enable use as a fast FIFO Optional second parameter to new() provides the number of ring buffer segments. On Lua 5.2 on my laptop, a segment is ~19 bytes. If the ring buffer fills up, the next write will compact all strings into a single item.
author Matthew Wild <mwild1@gmail.com>
date Fri, 26 Jun 2020 16:41:31 +0100
parent 8450:3a9a3d90c44c
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local random = require "util.random";

describe("util.random", function()
	describe("#bytes()", function()
		it("should return a string", function()
			assert.is_string(random.bytes(16));
		end);

		it("should return the requested number of bytes", function()
			-- Makes no attempt at testing how random the bytes are,
			-- just that it returns the number of bytes requested

			for i = 1, 20 do
				assert.are.equal(2^i, #random.bytes(2^i));
			end
		end);
	end);
end);