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spec/util_random_spec.lua @ 10973:39991e40d1dc
util.dbuffer: dynamic string buffer
Similar to util.ringbuffer (and shares almost identical API). Differences:
- size limit is optional and dynamic
- does not allocate a fixed buffer of max_size bytes
- focus on simply storing references to existing string objects where possible,
avoiding unnecessary allocations
- references are still stored in a ring buffer to enable use as a fast FIFO
Optional second parameter to new() provides the number of ring buffer segments. On
Lua 5.2 on my laptop, a segment is ~19 bytes. If the ring buffer fills up, the next
write will compact all strings into a single item.
author | Matthew Wild <mwild1@gmail.com> |
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date | Fri, 26 Jun 2020 16:41:31 +0100 |
parent | 8450:3a9a3d90c44c |
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local random = require "util.random"; describe("util.random", function() describe("#bytes()", function() it("should return a string", function() assert.is_string(random.bytes(16)); end); it("should return the requested number of bytes", function() -- Makes no attempt at testing how random the bytes are, -- just that it returns the number of bytes requested for i = 1, 20 do assert.are.equal(2^i, #random.bytes(2^i)); end end); end); end);