File

util-src/time.c @ 13591:382d1a92006f

mod_admin_shell: Don't pause async thread while waiting for promise result This allows us to continue sending/receiving on the session, for example if the promise will be resolved by other data that the client is going to send. Specifically, this allows the repl-request-input to work without a deadlock. It does open the door to interleaved commands/results, which may not be a good thing overall, but can be restricted separately if necessary (e.g. a flag on the session).
author Matthew Wild <mwild1@gmail.com>
date Tue, 07 Jan 2025 18:15:50 +0000
parent 12976:a187600ec7d6
line wrap: on
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#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200809L
#endif

#include <time.h>
#include <lua.h>

static lua_Number tv2number(struct timespec *tv) {
	return tv->tv_sec + tv->tv_nsec * 1e-9;
}

static int lc_time_realtime(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_REALTIME, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

static int lc_time_monotonic(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_MONOTONIC, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

int luaopen_prosody_util_time(lua_State *L) {
	lua_createtable(L, 0, 2);
	{
		lua_pushcfunction(L, lc_time_realtime);
		lua_setfield(L, -2, "now");
		lua_pushcfunction(L, lc_time_monotonic);
		lua_setfield(L, -2, "monotonic");
	}
	return 1;
}
int luaopen_util_time(lua_State *L) {
	return luaopen_prosody_util_time(L);
}