File

net/resolvers/manual.lua @ 9499:36e379f058c8

net.server: Swich method for connecting sockets with remotes LuaSocket TCP sockets have have both :connect and :setpeername, which are the exact same function, however UDP sockets only have :setpeername. Switching to :setpeername allows most of this code to be generic wrt TCP/UDP.
author Kim Alvefur <zash@zash.se>
date Fri, 12 Oct 2018 17:36:34 +0200
parent 8531:601681acea73
child 9691:e11e076f0eb8
line wrap: on
line source

local methods = {};
local resolver_mt = { __index = methods };

-- Find the next target to connect to, and
-- pass it to cb()
function methods:next(cb)
	if #self.targets == 0 then
		cb(nil);
		return;
	end
	local next_target = table.remove(self.targets, 1);
	cb(unpack(next_target, 1, 4));
end

local function new(targets, conn_type, extra)
	return setmetatable({
		conn_type = conn_type;
		extra = extra;
		targets = targets or {};
	}, resolver_mt);
end

return {
	new = new;
};