Software /
code /
prosody
File
util/events.lua @ 9164:35807f02bdc7
util.time: Allow for already set constant
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sat, 11 Aug 2018 16:55:07 +0200 |
parent | 8759:9e839fb4541a |
child | 11058:c99afee1c548 |
line wrap: on
line source
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local pairs = pairs; local t_insert = table.insert; local t_remove = table.remove; local t_sort = table.sort; local setmetatable = setmetatable; local next = next; local _ENV = nil; -- luacheck: std none local function new() -- Map event name to ordered list of handlers (lazily built): handlers[event_name] = array_of_handler_functions local handlers = {}; -- Array of wrapper functions that wrap all events (nil if empty) local global_wrappers; -- Per-event wrappers: wrappers[event_name] = wrapper_function local wrappers = {}; -- Event map: event_map[handler_function] = priority_number local event_map = {}; -- Called on-demand to build handlers entries local function _rebuild_index(self, event) local _handlers = event_map[event]; if not _handlers or next(_handlers) == nil then return; end local index = {}; for handler in pairs(_handlers) do t_insert(index, handler); end t_sort(index, function(a, b) return _handlers[a] > _handlers[b]; end); self[event] = index; return index; end; setmetatable(handlers, { __index = _rebuild_index }); local function add_handler(event, handler, priority) local map = event_map[event]; if map then map[handler] = priority or 0; else map = {[handler] = priority or 0}; event_map[event] = map; end handlers[event] = nil; end; local function remove_handler(event, handler) local map = event_map[event]; if map then map[handler] = nil; handlers[event] = nil; if next(map) == nil then event_map[event] = nil; end end end; local function get_handlers(event) return handlers[event]; end; local function add_handlers(self) for event, handler in pairs(self) do add_handler(event, handler); end end; local function remove_handlers(self) for event, handler in pairs(self) do remove_handler(event, handler); end end; local function _fire_event(event_name, event_data) local h = handlers[event_name]; if h then for i=1,#h do local ret = h[i](event_data); if ret ~= nil then return ret; end end end end; local function fire_event(event_name, event_data) -- luacheck: ignore 432/event_name 432/event_data local w = wrappers[event_name] or global_wrappers; if w then local curr_wrapper = #w; local function c(event_name, event_data) curr_wrapper = curr_wrapper - 1; if curr_wrapper == 0 then if global_wrappers == nil or w == global_wrappers then return _fire_event(event_name, event_data); end w, curr_wrapper = global_wrappers, #global_wrappers; return w[curr_wrapper](c, event_name, event_data); else return w[curr_wrapper](c, event_name, event_data); end end return w[curr_wrapper](c, event_name, event_data); end return _fire_event(event_name, event_data); end local function add_wrapper(event_name, wrapper) local w; if event_name == false then w = global_wrappers; if not w then w = {}; global_wrappers = w; end else w = wrappers[event_name]; if not w then w = {}; wrappers[event_name] = w; end end w[#w+1] = wrapper; end local function remove_wrapper(event_name, wrapper) local w; if event_name == false then w = global_wrappers; else w = wrappers[event_name]; end if not w then return; end for i = #w, 1, -1 do if w[i] == wrapper then t_remove(w, i); end end if #w == 0 then if event_name == false then global_wrappers = nil; else wrappers[event_name] = nil; end end end return { add_handler = add_handler; remove_handler = remove_handler; add_handlers = add_handlers; remove_handlers = remove_handlers; get_handlers = get_handlers; wrappers = { add_handler = add_wrapper; remove_handler = remove_wrapper; }; add_wrapper = add_wrapper; remove_wrapper = remove_wrapper; fire_event = fire_event; _handlers = handlers; _event_map = event_map; }; end return { new = new; };