Software /
code /
prosody
File
plugins/muc/language.lib.lua @ 13616:2f38f3275a74
mod_cloud_notify: Merge from prosody-modules@fc521fb5ffa0
Many thanks to Thilo Molitor and Kim Alvefur for their work on this module
while it was in the community repository. It has been stable for some time, is
widely used, and provides a feature that is important to most deployments.
author | Matthew Wild <mwild1@gmail.com> |
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date | Thu, 09 Jan 2025 16:49:27 +0000 |
parent | 10063:13ccc2f05007 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local function get_language(room) return room._data.language; end local function set_language(room, language) if language == "" then language = nil; end if get_language(room) == language then return false; end room._data.language = language; return true; end local function add_disco_form(event) table.insert(event.form, { name = "muc#roominfo_lang"; value = ""; }); event.formdata["muc#roominfo_lang"] = get_language(event.room); end local function add_form_option(event) table.insert(event.form, { name = "muc#roomconfig_lang"; label = "Language tag for room (e.g. 'en', 'de', 'fr' etc.)"; type = "text-single"; desc = "Indicate the primary language spoken in this room"; datatype = "xs:language"; value = get_language(event.room) or ""; }); end module:hook("muc-disco#info", add_disco_form); module:hook("muc-config-form", add_form_option, 100-3); module:hook("muc-config-submitted/muc#roomconfig_lang", function(event) if set_language(event.room, event.value) then event.status_codes["104"] = true; end end); return { get = get_language; set = set_language; };