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code /
prosody
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spec/util_fsm_spec.lua @ 13627:2db7b3b65363
core.configmanager: Add function for getting secrets from separate files
Idea is to enable easily retrieving of secret values from files outside
of the config, e.g. via the method used by systemd credentials.
CREDENTIALS_DIRECTORY is expected to be set by the process manager
invoking Prosody, so being unset and unavailable from prosodyctl is
going to be normal and a warning is reported in that case. Care will
have to be taken to make it clear that prosodyctl check will not work
with such values. An error is thrown if the directory is unavailable
when running under Prosody.
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 16 Jan 2025 15:21:34 +0100 |
parent | 13019:8a2f75e38eb2 |
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describe("util.fsm", function () local new_fsm = require "util.fsm".new; do local fsm = new_fsm({ transitions = { { name = "melt", from = "solid", to = "liquid" }; { name = "freeze", from = "liquid", to = "solid" }; }; }); it("works", function () local water = fsm:init("liquid"); water:freeze(); assert.equal("solid", water.state); water:melt(); assert.equal("liquid", water.state); end); it("does not allow invalid transitions", function () local water = fsm:init("liquid"); assert.has_errors(function () water:melt(); end, "Invalid state transition: liquid cannot melt"); water:freeze(); assert.equal("solid", water.state); water:melt(); assert.equal("liquid", water.state); assert.has_errors(function () water:melt(); end, "Invalid state transition: liquid cannot melt"); end); end it("notifies observers", function () local n = 0; local has_become_solid = spy.new(function (transition) assert.is_table(transition); assert.equal("solid", transition.to); assert.is_not_nil(transition.instance); n = n + 1; if n == 1 then assert.is_nil(transition.from); assert.is_nil(transition.from_attr); elseif n == 2 then assert.equal("liquid", transition.from); assert.is_nil(transition.from_attr); assert.equal("freeze", transition.name); end end); local is_melting = spy.new(function (transition) assert.is_table(transition); assert.equal("melt", transition.name); assert.is_not_nil(transition.instance); end); local fsm = new_fsm({ transitions = { { name = "melt", from = "solid", to = "liquid" }; { name = "freeze", from = "liquid", to = "solid" }; }; state_handlers = { solid = has_become_solid; }; transition_handlers = { melt = is_melting; }; }); local water = fsm:init("liquid"); assert.spy(has_become_solid).was_not_called(); local ice = fsm:init("solid"); --luacheck: ignore 211/ice assert.spy(has_become_solid).was_called(1); water:freeze(); assert.spy(is_melting).was_not_called(); water:melt(); assert.spy(is_melting).was_called(1); end); local function test_machine(fsm_spec, expected_transitions, test_func) fsm_spec.handlers = fsm_spec.handlers or {}; fsm_spec.handlers.transitioned = function (transition) local expected_transition = table.remove(expected_transitions, 1); assert.same(expected_transition, { name = transition.name; to = transition.to; to_attr = transition.to_attr; from = transition.from; from_attr = transition.from_attr; }); end; local fsm = new_fsm(fsm_spec); test_func(fsm); assert.equal(0, #expected_transitions); end it("handles transitions with the same name", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- C i:step(); -- D assert.has_errors(function () i:step(); end, "Invalid state transition: D cannot step"); end); end); it("handles supports wildcard transitions", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "reset", from = "C", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; { name = "reset", from = "*", to = "A" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- C i:reset(); -- A i:step(); -- B i:step(); -- C i:step(); -- D assert.has_errors(function () i:step(); end, "Invalid state transition: D cannot step"); end); end); it("supports specifying multiple from states", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "reset", from = "C", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "C" }; { name = "step", from = "C", to = "D" }; { name = "reset", from = {"B", "C", "D"}, to = "A" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- C i:reset(); -- A assert.has_errors(function () i:reset(); end, "Invalid state transition: A cannot reset"); i:step(); -- B i:step(); -- C i:step(); -- D assert.has_errors(function () i:step(); end, "Invalid state transition: D cannot step"); end); end); it("handles transitions with the same start/end state", function () local expected_transitions = { { name = nil , from = "none", to = "A" }; { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "B" }; { name = "step", from = "B", to = "B" }; }; test_machine({ default_state = "none"; transitions = { { name = "step", from = "A", to = "B" }; { name = "step", from = "B", to = "B" }; }; }, expected_transitions, function (fsm) local i = fsm:init("A"); i:step(); -- B i:step(); -- B i:step(); -- B end); end); it("can identify instances of a specific fsm", function () local fsm1 = new_fsm({ default_state = "a" }); local fsm2 = new_fsm({ default_state = "a" }); local i1 = fsm1:init(); local i2 = fsm2:init(); assert.truthy(fsm1:is_instance(i1)); assert.truthy(fsm2:is_instance(i2)); assert.falsy(fsm1:is_instance(i2)); assert.falsy(fsm2:is_instance(i1)); end); it("errors when an invalid initial state is passed", function () local fsm1 = new_fsm({ transitions = { { name = "", from = "A", to = "B" }; }; }); assert.has_no_errors(function () fsm1:init("A"); end); assert.has_errors(function () fsm1:init("C"); end); end); end);