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prosody
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plugins/muc/subject.lib.lua @ 10399:270cb2821566
mod_ping: Remove ad-hoc command
17:27:40 <Ge0rG> Zash: the Ping thing is absolutely worthless
17:27:55 <Zash> The command provided by mod_ping?
17:27:59 <pep.> To own server?
17:28:14 <Ge0rG> the Ping command in mod_admin_web, whatever it maps to
17:28:29 <Ge0rG> > Pong
> 2019-11-07T16:28:16Z
What am I supposed to do with that result?
17:28:29 <Zash> Yeah, mod_ping provides that
17:28:41 <Ge0rG> Is it a ping to my own server? Where's the RTT?
17:28:48 <Zash> Dunno if it's useful for more than verifying that the adhoc command system works
17:29:02 <Ge0rG> (it lags, but there is no indication of how much)
17:29:14 <Zash> It can't really test that itself
17:29:52 <Zash> Anyone opposed to deleting it?
17:30:42 <Zash> Half the module
17:42:47 <MattJ> Zash, I'm fine with removing it
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 07 Nov 2019 19:23:42 +0100 |
parent | 9684:b2d6b79c9513 |
child | 11141:a5acd6354845 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local dt = require "util.datetime"; local muc_util = module:require "muc/util"; local valid_roles = muc_util.valid_roles; local function create_subject_message(from, subject) return st.message({from = from; type = "groupchat"}) :tag("subject"):text(subject or ""):up(); end local function get_changesubject(room) return room._data.changesubject; end local function set_changesubject(room, changesubject) changesubject = changesubject and true or nil; if get_changesubject(room) == changesubject then return false; end room._data.changesubject = changesubject; return true; end module:hook("muc-disco#info", function (event) table.insert(event.form, { name = "muc#roominfo_changesubject"; type = "boolean"; }); event.formdata["muc#roominfo_changesubject"] = get_changesubject(event.room); end); module:hook("muc-config-form", function(event) table.insert(event.form, { name = "muc#roomconfig_changesubject"; type = "boolean"; label = "Allow anyone to set the room's subject"; desc = "Choose whether anyone, or only moderators, may set the room's subject"; value = get_changesubject(event.room); }); end, 80-1); module:hook("muc-config-submitted/muc#roomconfig_changesubject", function(event) if set_changesubject(event.room, event.value) then event.status_codes["104"] = true; end end); local function get_subject(room) -- a <message/> stanza from the room JID (or from the occupant JID of the entity that set the subject) return room._data.subject_from or room.jid, room._data.subject; end local function send_subject(room, to, time) local msg = create_subject_message(get_subject(room)); msg.attr.to = to; if time then msg:tag("delay", { xmlns = "urn:xmpp:delay", from = room.jid, stamp = dt.datetime(time); }):up(); end room:route_stanza(msg); end local function set_subject(room, from, subject) if subject == "" then subject = nil; end local old_from, old_subject = get_subject(room); if old_subject == subject and old_from == from then return false; end room._data.subject_from = from; room._data.subject = subject; room._data.subject_time = os.time(); local msg = create_subject_message(from, subject); room:broadcast_message(msg); return true; end -- Send subject to joining user module:hook("muc-occupant-session-new", function(event) send_subject(event.room, event.stanza.attr.from, event.room._data.subject_time); end, 20); -- Prosody has made the decision that messages with <subject/> are exclusively subject changes -- e.g. body will be ignored; even if the subject change was not allowed module:hook("muc-occupant-groupchat", function(event) local stanza = event.stanza; local subject = stanza:get_child("subject"); if subject then if stanza:get_child("body") or stanza:get_child("thread") then -- Note: A message with a <subject/> and a <body/> or a <subject/> and -- a <thread/> is a legitimate message, but it SHALL NOT be interpreted -- as a subject change. return; end local room = event.room; local occupant = event.occupant; -- Role check for subject changes local role_rank = valid_roles[occupant and occupant.role or "none"]; if role_rank >= valid_roles.moderator or ( role_rank >= valid_roles.participant and get_changesubject(room) ) then -- and participant set_subject(room, occupant.nick, subject:get_text()); room:save(); return true; else event.origin.send(st.error_reply(stanza, "auth", "forbidden", "You are not allowed to change the subject")); return true; end end end, 20); return { get_changesubject = get_changesubject; set_changesubject = set_changesubject; get = get_subject; set = set_subject; send = send_subject; };