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util-src/crand.c @ 7350:24e2369b67f9
MUC: Move history to room._history
author | Kim Alvefur <zash@zash.se> |
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date | Tue, 12 Apr 2016 19:35:55 +0200 |
parent | 7189:72839cafdf36 |
child | 7439:4cccaa33b0a1 |
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/* Prosody IM -- Copyright (C) 2008-2016 Matthew Wild -- Copyright (C) 2008-2016 Waqas Hussain -- Copyright (C) 2016 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- */ /* * crand.c * C PRNG interface */ #include "lualib.h" #include "lauxlib.h" #include <string.h> #include <errno.h> /* * TODO: Decide on fixed size or dynamically allocated buffer */ #if 1 #include <stdlib.h> #else #define BUFLEN 256 #endif #if defined(WITH_GETRANDOM) #include <unistd.h> #include <sys/syscall.h> #include <linux/random.h> #ifndef SYS_getrandom #error getrandom() requires Linux 3.17 or later #endif /* Was this not supposed to be a function? */ int getrandom(char *buf, size_t len, int flags) { return syscall(SYS_getrandom, buf, len, flags); } #elif defined(WITH_ARC4RANDOM) #include <stdlib.h> #elif defined(WITH_OPENSSL) #include <openssl/rand.h> #else #error util.crand compiled without a random source #endif int Lrandom(lua_State *L) { #ifdef BUFLEN unsigned char buf[BUFLEN]; #else unsigned char *buf; #endif int ret = 0; size_t len = (size_t)luaL_checkint(L, 1); #ifdef BUFLEN len = len > BUFLEN ? BUFLEN : len; #else buf = malloc(len); if(buf == NULL) { lua_pushnil(L); lua_pushstring(L, "out of memory"); /* or it migth be better to * return lua_error(L); */ return 2; } #endif #if defined(WITH_GETRANDOM) ret = getrandom(buf, len, 0); if(ret < 0) { #ifndef BUFLEN free(buf); #endif lua_pushnil(L); lua_pushstring(L, strerror(errno)); lua_pushinteger(L, errno); return 3; } #elif defined(WITH_ARC4RANDOM) arc4random_buf(buf, len); ret = len; #elif defined(WITH_OPENSSL) ret = RAND_bytes(buf, len); if(ret == 1) { ret = len; } else { #ifndef BUFLEN free(buf); #endif lua_pushnil(L); lua_pushstring(L, "failed"); /* lua_pushinteger(L, ERR_get_error()); */ return 2; } #endif lua_pushlstring(L, buf, ret); #ifndef BUFLEN free(buf); #endif return 1; } #ifdef ENABLE_SEEDING int Lseed(lua_State *L) { size_t len; const char *seed = lua_tolstring(L, 1, &len); #if defined(WITH_OPENSSL) RAND_add(seed, len, len); return 0; #else lua_pushnil(L); lua_pushliteral(L, "not-supported"); return 2; #endif } #endif int luaopen_util_crand(lua_State *L) { lua_newtable(L); lua_pushcfunction(L, Lrandom); lua_setfield(L, -2, "bytes"); #ifdef ENABLE_SEEDING lua_pushcfunction(L, Lseed); lua_setfield(L, -2, "seed"); #endif #if defined(WITH_GETRANDOM) lua_pushstring(L, "Linux"); #elif defined(WITH_ARC4RANDOM) lua_pushstring(L, "arc4random()"); #elif defined(WITH_OPENSSL) lua_pushstring(L, "OpenSSL"); #endif lua_setfield(L, -2, "_source"); #if defined(WITH_OPENSSL) && defined(_WIN32) /* Do we need to seed this on Windows? */ #endif return 1; }